You are in a warm, dark, comfortable place. This has been your place since you became aware that you are alive. It's almost time to enter a different world now.
In 1986, Activision published a roleplaying computer game called Alter Ego
. Unlike the action and fantasy titles that ruled the day, this game simulated the course of a single ordinary life. Beginning at birth, players navigated a series of vignettes: learning to crawl, reacting to strangers, getting a first haircut. The outcome of each scenario subtly influenced one's path, and with every choice players slowly progressed through infancy, childhood, adolescence, adulthood, and old age. Graphically minimalist
-- one's lifestream is represented by simple icons, and the scenarios are all text -- the game was nevertheless engaging, describing the world in a playful, good-natured tone tinged by darkness and melancholy. And it had quite a pedigree; developer and psychology PhD Peter Favaro
interviewed hundreds of people on their most memorable life experiences to generate the game's 1,200 pages of material. Unfortunately for Dr. Favaro, the game didn't sell very well. But it lives on through the web -- PlayAlterEgo.com
offers a full copy of the game free to play in your browser, and the same port is available as a $5 app for iPhone
. More: Port discussion group
- Vintage review
- Original game manual (text
posted by Rhaomi
on Dec 31, 2010 -
is an online RPG that's "a simulation of what it is like to be a power player in the movie industry today." Take on the role of studio head, agent, producer, critic, or journalist and make virtual movies
every bit as crappy as the ones that the real Hollywood churns out!
posted by MrBaliHai
on Apr 6, 2003 -