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klangklangston (3)

Crystal Clear A sliding tile-matching game that allows addictive heads-up play. (Pretty sure it's flash).
posted by klangklangston on Oct 24, 2006 - 11 comments

Fuzetsu Fire bullets by manuevering your pixel as close as possible to the shots fired by the enemy in the center. Requires Java Runtime Environment. (Since there's no sound, here's a sharity blog whose music would provide an excellent soundtrack: Curved Air.) Game via Jay and Good Experience.
posted by klangklangston on Aug 6, 2006 - 12 comments

Arimaa is the first game designed specifically to be hard for computers to play, while easy for people. With its billions of combinations and push-me-pull-you gameplay conditional value strategy, it's too much for brute force computing. And yet, it's simple enough for a child to play (or at least to explain). Play it now against people from all over the world (and lackwit computors).
posted by klangklangston on Aug 22, 2005 - 103 comments