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	<title>MetaFilter posts tagged with softwaredesign</title>
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	<description>Posts tagged with 'softwaredesign' at MetaFilter.</description>
	<pubDate>Mon, 08 Nov 2004 11:11:47 -0800</pubDate> <lastBuildDate>Mon, 08 Nov 2004 11:11:47 -0800</lastBuildDate>

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		<title>Group as User: Flaming and the Design of Social Software</title>
		<link>http://www.metafilter.com/36823/Group%2Das%2DUser%2DFlaming%2Dand%2Dthe%2DDesign%2Dof%2DSocial%2DSoftware</link>
		<description>&lt;a href="http://shirky.com/writings/group_user.html"&gt;Group as User:&lt;/a&gt; Flaming and the Design of Social Software is Clay Shirky&apos;s latest essay on social software. It describes some interesting experiments and avenues for experimentation in reducing flaming in &lt;a href=&quot;http://www.metafilter.com&quot;&gt;social discourse software&lt;/a&gt;. A prime example is &lt;a href=&quot;http://www.bumplist.net/&quot;&gt;Bumplist&lt;/a&gt;.  </description>
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		<pubDate>Mon, 08 Nov 2004 11:11:47 -0800</pubDate>
		<category>clayshirky</category>
		<category>flaming</category>
		<category>shirky</category>
		<category>socialsoftware</category>
		<category>softwaredesign</category>
		<dc:creator>turbodog</dc:creator>
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		<title></title>
		<link>http://www.metafilter.com/12531/</link>
		<description> Software projects are notorious for time and budget overruns (examples that come to mind include &lt;a href=&quot;http://www.mozilla.org&quot;&gt;Mozilla&lt;/a&gt; and the &lt;a href=&quot;http://www.cds.caltech.edu/conferences/1997/vecs/tutorial/Examples/Cases/failures.htm&quot;&gt;Denver Airport baggage system&lt;/a&gt;). There are a large number of design methods, development processes, and programming methodologies that claim or hint at objective estimation of development schedules, project complexity, and programmer productivity. Unfortunately, &lt;a href=&quot;http://www.idiom.com/~zilla/Work/Softestim/kcsest.pdf&quot;&gt;they&apos;re all bunk.&lt;/a&gt;&lt;br&gt;&lt;br&gt;

&lt;i&gt;&quot;The creation of genuinely new software has far more in common with developing a new theory of physics than it does with producing cars or watches on an assembly line.&quot;&lt;/i&gt;&lt;br&gt;&lt;br&gt; 

Programmers, try telling that one to your next customer.  </description>
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		<pubDate>Wed, 21 Nov 2001 06:19:50 -0800</pubDate>
		<category>costoverruns</category>
		<category>creation</category>
		<category>denverairport</category>
		<category>developmentprocess</category>
		<category>mozilla</category>
		<category>newsoftware</category>
		<category>programdesign</category>
		<category>programmers</category>
		<category>programming</category>
		<category>projects</category>
		<category>software</category>
		<category>softwaredesign</category>
		<category>timeoverruns</category>
		<dc:creator>lagado</dc:creator>
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