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	<title>MetaFilter posts tagged with speculative</title>
	<link>http://www.metafilter.com/tags/speculative</link>
	<description>Posts tagged with 'speculative' at MetaFilter.</description>
	<pubDate>Thu, 14 Aug 2008 11:55:30 -0800</pubDate> <lastBuildDate>Thu, 14 Aug 2008 11:55:30 -0800</lastBuildDate>

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		<title>Bricks from ashes</title>
		<link>http://www.metafilter.com/74124/Bricks%2Dfrom%2Dashes</link>
		<description>&lt;a href="http://www.iftf.org/node/2098"&gt;Superstruct:&lt;/a&gt; An alternate reality game of future survival from the woman who brought you I Love Bees. Starting soon.  </description>
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		<pubDate>Thu, 14 Aug 2008 11:55:30 -0800</pubDate>
		<category>2019</category>
		<category>alternatereality</category>
		<category>alternaterealitygame</category>
		<category>ARG</category>
		<category>forecast</category>
		<category>free</category>
		<category>future</category>
		<category>futurecast</category>
		<category>game</category>
		<category>instituteofthefuture</category>
		<category>JaneMcGonigal</category>
		<category>McGonigal</category>
		<category>narrative</category>
		<category>prediction</category>
		<category>scifi</category>
		<category>sci-fi</category>
		<category>speculative</category>
		<category>text-based</category>
		<dc:creator>klangklangston</dc:creator>
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		<title>speculative landscapes and radical reconstruction</title>
		<link>http://www.metafilter.com/65330/speculative%2Dlandscapes%2Dand%2Dradical%2Dreconstruction</link>
		<description>&lt;a href="http://bldgblog.blogspot.com/2007/10/without-walls-interview-with-lebbeus.html"&gt;An interview with Lebbeus Woods&lt;/a&gt; -- designer and illustrator of &lt;a href=&quot;http://www.flickr.com/photos/bldgblog/sets/72157602238729872/&quot;&gt;speculative futuristic landscapes and buildings&lt;/a&gt;. Woods just set up &lt;a href=&quot;http://lebbeuswoods.net/&quot;&gt;his own website&lt;/a&gt;, which has an amazing quantity of drawings, photographs, and text focusing on his lesser known projects &lt;small&gt;[for those willing to deal with a frustrating &lt;strong&gt;flash&lt;/strong&gt; interface and &lt;strong&gt;sound&lt;/strong&gt;.  It&apos;s better in IE than Firefox.]&lt;/small&gt; From his comments at a recent conference (&lt;a href=&quot;http://subtopia.blogspot.com/2007/06/subtopia-meets-lebbeus-woods.html&quot;&gt;transcript&lt;/a&gt;, &lt;a href=&quot;http://www.cityofsound.com/blog/2007/06/postopolis_lebb.html&quot;&gt;summary with video&lt;/a&gt;) and the overview to his website, it appears he wants to start some &lt;a href=&quot;http://lebbeuswoods.wordpress.com/&quot;&gt;conversations&lt;/a&gt;. </description>
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		<pubDate>Sat, 06 Oct 2007 21:48:44 -0800</pubDate>
		<category>architecture</category>
		<category>art</category>
		<category>buildings</category>
		<category>cities</category>
		<category>environment</category>
		<category>flash</category>
		<category>illustration</category>
		<category>landscapes</category>
		<category>LebbeusWoods</category>
		<category>nature</category>
		<category>scifi</category>
		<category>speculative</category>
		<dc:creator>salvia</dc:creator>
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      <item>
		<title>My name is Legion. You collapsed my probability distribution, prepare to die!</title>
		<link>http://www.metafilter.com/64954/My%2Dname%2Dis%2DLegion%2DYou%2Dcollapsed%2Dmy%2Dprobability%2Ddistribution%2Dprepare%2Dto%2Ddie</link>
		<description> &lt;a href=&quot;http://en.wikipedia.org/wiki/The_Crossing_(video_game)&quot;&gt;The Crossing&lt;/a&gt; is a new FPS game where single-player and multiplayer modes meld in one. At any point, any Non-Player-Character might not be an NPC at all, but another Player. It is likely that, as in a game of tag, players will just take turns to be &quot;it&quot; like Agents in the Matrix, but... wouldn&apos;t it be great if we could all be &quot;it&quot; at the same time? &lt;a href=&quot;http://physicsworld.com/cws/article/print/9995&quot;&gt;Quantum Gaming&lt;/a&gt; might just be the way to model such a swarm of gamers. You can visualise the many-worlds interpretation of classical shooters in &quot;&lt;a href=&quot;http://snarkmarket.com/blog/snarkives/video_games/quantum_gaming_in_the_vic_viper/&quot;&gt;Averaging Gradius&lt;/a&gt;&quot;. Greg Egan has already designed &lt;a href=&quot;http://www.gregegan.net/BORDER/Soccer/Soccer.html&quot;&gt;Quantum Soccer&lt;/a&gt; for you to check out how a probability distribution scoring scheme would work. And the &quot;many-votes&quot; implementation of &lt;a href=&quot;http://www.collisiondetection.net/mt/archives/2006/03/_many_writers_m.html&quot;&gt;Massively Multiplayer Pong&lt;/a&gt; proves the concept is viable, if difficult to pull out in higher abstractions than &quot;ball meets paddle&quot;. 

Even bright-guy Richard Dawkins says &lt;a href=&quot;http://news.bbc.co.uk/1/hi/sci/tech/4676751.stm&quot;&gt;Quantumg Gaming might be a good educational tool&lt;/a&gt;.

Sure that, but, can we also make it &lt;em&gt;fun&lt;/em&gt;? </description>
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		<pubDate>Sun, 23 Sep 2007 07:15:49 -0800</pubDate>
		<category>gaming</category>
		<category>physics</category>
		<category>quantum</category>
		<category>quantumgaming</category>
		<category>speculative</category>
		<category>valve</category>
		<dc:creator>kandinski</dc:creator>
	</item>
      <item>
		<title>An Earth Without People.</title>
		<link>http://www.metafilter.com/62242/An%2DEarth%2DWithout%2DPeople</link>
		<description>&lt;a href="http://scientificamerican.com/article.cfm?articleId=2691D716-E7F2-99DF-38F54EF6075AAB4D&amp;amp;chanId=sa013&amp;amp;modsrc=most_popular"&gt;An Earth Without People.&lt;/a&gt; An interesting (and I am sure it will be debatable) article in the current issue of &lt;a href=&quot;http://www.scientificamerican.com&quot;&gt;Scientific American&lt;/a&gt;. Personally, I have always liked Douglas Coupland&apos;s &lt;a href=&quot;http://www.engr.psu.edu/sts/Courses/walton/readings/EotW.html&quot;&gt;version&lt;/a&gt; too  </description>
		<guid isPermaLink="false">tag:metafilter.com,2007:site.62242</guid>
		<pubDate>Wed, 20 Jun 2007 08:24:09 -0800</pubDate>
		<category>earth</category>
		<category>people</category>
		<category>speculative</category>
		<dc:creator>ShawnString</dc:creator>
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