of the video game Spore
from a member of the development team, Soren Johnson
: "A few weeks ago and with little fanfare, Spore turned five-years-old. The game was announced at GDC 2005 during Will Wright’s annual mind-blowing speech on whatever floats through his head. The initial concept – of a game in which the player evolves a species from cellular development to galactic dominion – generated an immense amount of hype, which the game struggled to fulfill upon its 2008 release. Spore received middling reviews from the gaming press, who found the gameplay weak and unfocused, and harsh criticism from the scientific press, who felt tricked by the promise of a game built from real science.
For myself, the time is now right to put down my own thoughts on Spore’s development – my memories of the project are still fresh, yet enough time has passed to ensure that criticism doesn’t impact active teams."
posted by SpacemanStix
on Oct 6, 2013 -
The Wired Vaporware Awards
, an institution since 1999
has taken some heavy hits
this year, and has had to resort to some pretty naked padding to make a list (products in late beta whose release date has merely slipped? come on) – however, if there is anything that remains constant in these uncertain times we live in it is that one game
rules the list, debuting in the No 2. slot in 2000
, it then latched on to the top spot, with only editorial edict
able to to shift it. Ladies and gentlemen, Duke Nukem - FOREVER
posted by Artw
on Dec 29, 2008 -
Will Wright Keynote at SXSW
Will Wright shares his thoughts about the difficulty of telling stories in games, player-driven stories and some of his favorite games and books.
During the demo, he apparently also showed sneaks of "An Inconvenient Truth
- The Game".
Okay I was kidding about that, but there was apparently a part in the demo where he showed creating a global warming disaster scenario.
For those of you who like your keynotes with timestamps, Joystiq has a live-blogged version
No bootleg video or photos of the SXSW demo are out yet, so for now this video [Flash]
taken during GDC will have to tide us over. [via]
posted by your mildly obsessive average geek
on Mar 14, 2007 -
The Most Ambitious Game Ever?
At this year's Game Developers Conference, Sims creator Will Wright's upcoming game Spore
drew standing ovations. Not to be outdone, Peter Molyneux (of Populous and Black & White fame) revealed his own ambitious game-like project The Room
. While the top game designers have freedom to play, independents rail
(read Greg Costikyan's amazing bit in the middle) at the restrictions of the publisher system. For those who doubt games can be art
posted by blahblahblah
on Mar 15, 2005 -
All Good No Bad
Singapore is a country where markets are perfect and it is known globally as the economic miracle. A country where politics, intellectual life and criticism is sacrificed on the altar of the market. A nightmare, should I say?
(Link courtesy of Arts & Letters Daily
posted by asamee
on Feb 24, 2001 -