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Spore: My View of the Elephant

A postmortem of the video game Spore from a member of the development team, Soren Johnson: "A few weeks ago and with little fanfare, Spore turned five-years-old. The game was announced at GDC 2005 during Will Wright’s annual mind-blowing speech on whatever floats through his head. The initial concept – of a game in which the player evolves a species from cellular development to galactic dominion – generated an immense amount of hype, which the game struggled to fulfill upon its 2008 release. Spore received middling reviews from the gaming press, who found the gameplay weak and unfocused, and harsh criticism from the scientific press, who felt tricked by the promise of a game built from real science. For myself, the time is now right to put down my own thoughts on Spore’s development – my memories of the project are still fresh, yet enough time has passed to ensure that criticism doesn’t impact active teams."
posted by SpacemanStix on Oct 6, 2013 - 42 comments

Swamp Thing, I think I love you

Slime Molds Show Surprising Degree of Intelligence - A creature with no brain can learn from and even anticipate events. (via)
posted by kliuless on Apr 22, 2009 - 59 comments

I, for one, welcome our new mycological overlords

Mushrooms Save the World (long form) -- Paul Stamets on mycelia. Previously: 1 2 3 [bonus: slime molds]
posted by kliuless on Dec 31, 2008 - 20 comments

Hail To The King

The Wired Vaporware Awards, an institution since 1999 has taken some heavy hits this year, and has had to resort to some pretty naked padding to make a list (products in late beta whose release date has merely slipped? come on) – however, if there is anything that remains constant in these uncertain times we live in it is that one game rules the list, debuting in the No 2. slot in 2000, it then latched on to the top spot, with only editorial edict able to to shift it. Ladies and gentlemen, Duke Nukem - FOREVER.
posted by Artw on Dec 29, 2008 - 72 comments

?!??zone (NSFW)

NSFW: [The new EA game Spore] + [Your naturally lecherous, lascivious, lewd, libidinous imagination] = Sporn!
posted by not_on_display on Sep 23, 2008 - 52 comments

Vintage retro sporn

You may be excited about the upcoming Maxis game Spore. But don't forget about two other primo games named Spore - a 1987 C-64 title and a 1991 DOS title, which looks like somebody put Zork and Breakout into Creature Creator and mashed them together. [more inside]
posted by jbickers on Aug 5, 2008 - 10 comments

Help populate the fantasy world.

Will Wright's Spore creature creator free trial, mac and PC. Video demo.
posted by Dave Faris on Jun 17, 2008 - 97 comments

"I wish cake had velocity to it. That way I could travel at the speed of cake."

INNER FEELINGS FROM OUTER SPACE: An anonymous Maxis dev pairs the bizarre creatures of Spore (pre vi ous ly) with an assortment of deep and not-so-deep thoughts in this oddly amusing little video blog. [more inside]
posted by Rhaomi on May 19, 2008 - 11 comments

2012: Stories From the Near Future

The inaugural New Yorker Conference, “2012: Stories From the Near Future,” took place on May 6 and 7, 2007. Here is an archive of videos from the event.
posted by parudox on Nov 12, 2007 - 10 comments

Will Wright Keynote at SXSW

Will Wright Keynote at SXSW Will Wright shares his thoughts about the difficulty of telling stories in games, player-driven stories and some of his favorite games and books. During the demo, he apparently also showed sneaks of "An Inconvenient Truth - The Game". Okay I was kidding about that, but there was apparently a part in the demo where he showed creating a global warming disaster scenario. For those of you who like your keynotes with timestamps, Joystiq has a live-blogged version. No bootleg video or photos of the SXSW demo are out yet, so for now this video [Flash] taken during GDC will have to tide us over. [via].
posted by your mildly obsessive average geek on Mar 14, 2007 - 21 comments

spore

Will Wright's SPORE site online. [note: flash] (Previously discussed here.)
posted by crunchland on May 19, 2005 - 10 comments

You are standing in a open field, west of a white house...

The Most Ambitious Game Ever? At this year's Game Developers Conference, Sims creator Will Wright's upcoming game Spore drew standing ovations. Not to be outdone, Peter Molyneux (of Populous and Black & White fame) revealed his own ambitious game-like project The Room. While the top game designers have freedom to play, independents rail (read Greg Costikyan's amazing bit in the middle) at the restrictions of the publisher system. For those who doubt games can be art.
posted by blahblahblah on Mar 15, 2005 - 60 comments

All Good No Bad

All Good No Bad Singapore is a country where markets are perfect and it is known globally as the economic miracle. A country where politics, intellectual life and criticism is sacrificed on the altar of the market. A nightmare, should I say?
(Link courtesy of Arts & Letters Daily)
posted by asamee on Feb 24, 2001 - 0 comments

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