Ah yes, the grass tile...Generally the first tile anyone does, because hey, if you're making an RPG, and you plan to have it take place on a world, you're probably going to need grass. [...] Grass, when you think about it, is millions of tiny blades randomly growing at different upward angles, and unless it's been stamped down flat or mowed to perfection, doesn't look smooth. So why make a tile that does?[more inside]
posted by smcg
on Mar 21, 2013 -
I know from playing the video games of that era that tiny sprites can be very powerful. Maybe it’s because we can project a lot of emotion onto them, or maybe because they’re small and they have big eyes and big heads like children. I don’t know.The Adventures of Ledo & Ix, along with an interview with the filmmaker. (via)
posted by The Devil Tesla
on Jul 28, 2009 -
7000 frames per second Newscientist article, with links to the movies.
"Atmospheric 'sprites' captured in explosive detail
... by researchers using an ultra-high-speed camera.
"The best images yet of the flashes – which resemble a giant undulating jellyfish with its tentacles falling from a halo of light – have allowed the team to pick apart their structure and mechanics. "
posted by hank
on Feb 17, 2006 -