11 posts tagged with strategy and Games. (View popular tags)
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X-Com: UFO Defense, one of the most beloved strategy games of the 90s, was being remade as a first person shooter. That project has been pushed back to 2013. Instead, a 3D turn-based "reimagining" is in the works from Sid Meier's Firaxis Games - XCOM: Enemy Unknown. [more inside]
posted by thecjm on Mar 6, 2012 - 129 comments

Disappointed by the new, real time FPS direction of X-COM? Tired of waiting for Xenonauts? If you want your Laser Squad style squad based tactical action right now why not try Xenosquad?
posted by Artw on Oct 29, 2011 - 35 comments

National Characters is a long, multi-part essay about how computer games deal with the concept of nations and turns it into a game mechanic. The author, Troy Goodfellow of strategy gaming blog Flash of Steel, focuses on how the fourteen indistinguishable national factions of the original Sid Meier's Civilization have been treated by different games through the years. [more inside]
posted by Kattullus on Aug 15, 2011 - 50 comments

How I invented games, and why not - an essay by game designer Christian Freeling. Between 1979 and 1986 I invented some fourty abstract games, most of which can be found in the ArenA and the Pit. Dameo, HanniBall, YvY and Symple(x) are exceptions. Dameo's invention in 2000, after an incubation period of fifteen years, took two minutes. The invention of HanniBall and YvY in 2009 and Symple and Lhexus in 2010 were 'live' occurences decribed in a late arrival and a final whisper respectively. Looking back now, from a safe distance, and with the benefit of hindsight, I'd like to clarify how and why I invented these games, and more specifically why not...
posted by Wolfdog on May 11, 2011 - 5 comments

Immortal Defense, "the 'topping-out' of the tower defense genre," is temporarily available for whatever you care to pay.
posted by Iridic on Dec 24, 2009 - 23 comments

Running since late 2006 under a Creative Commons license, Erfworld has now reached the end of book 1 in 150 pages of layered, fantasy roleplaying game ruled, pop-culture fuelled writing and consistently good, disarmingly cute artwork. [more inside]
posted by Molesome on May 26, 2009 - 45 comments

At the beginning of the Twentieth Century, "International Chess" was the only widely known chess variant in the West. It had its problems. People tried to solve them. Of course, they could just play xiangqi instead. There's also janggi, Makruk, and the granddaddy of them all, chaturanga. Perhaps the most refined game in the family, however, is Japanese Chess--shogi. [more inside]
posted by sonic meat machine on Feb 15, 2008 - 9 comments

"You're a goddamn cheat Chris!"* were a string of words shouted at most of my childhood family reunions. For decades the males of my extend family have vented their most masculine, primordial, and often intoxicated angst around this small board. Today we find ourselves dispersed - DC, Florida, Rwanda, Los Angeles, etc - unable to throw temper tantrums over the loss Irkutsk. That is, until we discovered: THE CONQUER CLUB

* I have no relation to these people

posted by Dr.James.Orin.Incandenza on Mar 1, 2007 - 37 comments

Hnefatafl is an anglo-norse boardgame whose many variants are mentioned in the sagas (wearing a helmet during play is entirely optional) . Chess superseded it during the rennaisance, but Scholarly work has allowed the rules to be deduced in modern times, mainly on the basis of a 1732 diary account written by Linnaeus (he of the botanical naming system).

And now, thanks to the magic of the internet, you can play online.
posted by apodo on Mar 28, 2006 - 17 comments

Thinking Machine 4 explores the invisible, elusive nature of thought. Play chess against a transparent intelligence, its evolving thought process visible on the board before you.

From Martin Wattenberg (with Marek Walczak); they have been noted here before.
posted by e.e. coli on Oct 27, 2004 - 11 comments

Hexxagon , yeah, so its not friday flash, but it's sure a good way to waste a few hours on a tuesday afternoon or a wednesday morning. great game with some real strategy involved.
posted by sixtwenty3dc on May 28, 2002 - 11 comments

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