Now is a great time to get into 2D fighting games, with major recent releases like Street Fighter V and The King of Fighters XIV. It's not immediately obvious that, at their heart, they're about controlling space, so it's easy for beginners to not even understand even the basic gameplan. This series of tutorial videos for Street Fighter will teach you the fundamentals of how the genre works. Feeling a little more ambitious? Want something a little faster, looser, and more exciting than Street Fighter? Why not check out DandyJ's Beginner's Incomplete Guide to KOF (and part 2) and learn the fundamentals of King of Fighters, a series that, by the video's own admission, you probably aren't familiar with if you're from an English-speaking country.
Retrogaming blog VGJunk has just turned 5, and celebrated with a post about the gonzo Capcom beat em up classic Captain Commando. Over the last half-decade, VG Junk has uncovered a hidden Treasure with McDonalds, helped NSync get to their show and imagined what Re-Animator would look like on the NES. He's also investigated the national stereotypes that hide in fighting games, with his probing look at the fighters of Brazil, France, Germany, Russia, and Spain. So put on some Queen, watch out for Jack the Ripper, and enjoy a stroll down memory lane.
"How to play Street Fighter: a fighting game primer for everyone" explains the dynamics of how 2D fighting games work and why.
"The twist here is that this is not an actual fighting game, it’s a Whac-a-mole title, one of those games where little heads pop up and you have to use a hammer to hit them back into the ground. The whole machine is Street Fighter II themed, the moles are Bison (Vega) characters and the on-screen characters play out a fight based on your performance."
Street Fighter: Assassin's Fist is a live-action web series in 13 episodes about the origins of Ryu, Ken, Akuma and Gōken. Official site. [more inside]
Pete Holmes, who was previously highlighted here for his "Ex-Men" sketches, has decided that the one-on-one-interview-with-pop-culture-characters format really works for him, and so we now have "Street Fighter Red Tape" with Ryu, Vega and Chun-Li. [more inside]
Animation artist Dan the Ad Man created this very cool visualization of video game characters as moving paths of abstract art in his piece Street Fighter Motion Sculptures. [via]
Street Fighter II: Hula Hoop Style International hula hoop star Marawa the Amazing always wanted to be in Street Fighter II and now she's gotten her wish.
Ah yes, the grass tile...Generally the first tile anyone does, because hey, if you're making an RPG, and you plan to have it take place on a world, you're probably going to need grass. [...] Grass, when you think about it, is millions of tiny blades randomly growing at different upward angles, and unless it's been stamped down flat or mowed to perfection, doesn't look smooth. So why make a tile that does? [more inside]
Today is the 25th anniversary of the release of the original Mega Man, a series-spawning platformer-shooter starring a blue robot with a gun for a hand who traverses dangerous levels and defeats robot bosses, gaining a new weapon with each boss he defeats. In celebration, Capcom has officially released a fan game, Street Fighter x Mega Man, with the Street Fighter cast (who made their own debut twenty five years ago in August) taking the role of the bosses. Watch the trailer or download it from Capcom's website!
An in-depth look at the creation of Street Fighter IV's unique and beautiful visual style. In Japanese.
(Google Translate gets most of it.)
(Google Translate gets most of it.)
"Rather than adopting the popular perspective on gaming as a way of escaping life, engaging in violence or being antisocial, the film focuses on the gamers’ pure joy in their hard-sought achievements, the thrill of high-level competition, the significance it gives their lives, and the communities they create." Jon Rafman's (previously, and previously) Codes of Honor. Text and Video. [more inside]
Street Fighter II. It basically created the 2d-beat-em-up, and invented the combo, the special move, a wide roster of diverse, playable characters who people grew to love, and all the other things that gamers have taken for granted for years. It spawned a whole series, none of which ever quite captured the original's charm or had the same influence. This was a game that people obsessed over - bands were named after its special moves, rappers cited it in their lyrics, and even Premier League footballers weren't immune to its charms. Poor Raul Julia's final film was this masterpiece, and a new version's headed straight to DVD very soon. Now, 17 years later, Street Fighter 4 is about to be released in Europe and the nostalgia machine is going into overdrive. The game's producer's been talking about its links to Street Fighter II, reviewers are getting misty-eyed , and even musicians are getting in on the act with Akira the Don making his very own Street Fighter-themed track. Apparently it's pretty good. Hadouken!
YouTube Street Fighter (single link interactive youtube game)
Hurah! It's Friday! Time to do some work! Well, actually, no. But this is a seriously good game that combines "pairs" with something of the "Street Fighter" genre. It's also written by a mate of mine who I went to uni and shared a house with. Anyone else got any 1 or 2 player games worth wasting the day with? 5 hours to go to beer and counting ...