Footage of the "Sync" level from the indie game Fez. While Fez is mainly known for its central gimmick – it's a 2D platformer set in a 3D world – and for the complexity of its puzzles (which include a constructed alphabet, a code based on Tetris tetrominos, and a "practically impossible" final puzzle) – "Sync" is a retro-colored world with blocks whose rhythmic appearances and disappearances trigger notes when the player is near them. The result is somewhat enchanting (as is the rest of the game). [the Fez soundtrack with the Sync backing track; a Fez remix soundtrack with the various block rhythms added in; Fez previously on MetaFilter]
Today, Google launched Google Drive, their long-awaited cloud storage solution. Although it's seen by many as a direct answer to Dropbox, iCloud, and Skydrive, it also offers a few novel features of its own: integration with most Google web services, like Gmail, Docs, and Picasa. And perhaps most notably in the long run, it launched with an API encouraging third-party integration. 18 apps in the Chrome Web Store already implement Drive.
Keenan Cahill's been posting his lip-sync videos to youtube for a while now. Last month he had a special guest star step in (a little over a minute in).
What happens when you play two separate copies of Radiohead's "Kid A" exactly 17 seconds apart? According to some, it produces some amazing synchronization effects. Although some fans claim to have heard Thom Yorke say it was intentional, "Whether or not it was intentional to me seems beyond the point. Fact of the matter is that it actually 'kind of' works." If that doesn't float your boat, you can always just sync it up with The Matrix.