Towards the end of the 1800s, there were three primary American groups competing to invent technology to record and play back audio.
Alexander Graham Bell worked with with Charles Sumner Tainter and Chichester Bell in at their
Volta Laboratory in Georgetown, Washington, D.C., while
Thomas A. Edison worked from his
Menlo Park facilities, and
Emile Berliner worked in
his independent laboratory in
his home. To secure the rights to their inventions, the three groups sent samples of their work to the Smithsonian. These recordings became part of the permanent collections, now consisting of 400 of the earliest audio recordings ever made.
But knowledge of their contents was limited to old, short descriptions, as the rubber, beeswax, glass, tin foil and brass recording media are fragile, and playback devices might damage the recordings, if such working devices are even available. That is, until
a collaborative project with the Library of Congress and Lawrence Berkeley National Laboratory came together to make 2D and 3D optical scanners, capable of
visually recording the patterns marked on discs and cylinders, respectively.
[more inside]
posted by filthy light thief
on Feb 10, 2012 -
21 comments
Triangulation Blog is done by industrial designer, art director
Emilio Gomariz, and covers photography, art installations, product design, architecture, animation, technological and digital projects. Gomariz also does
Base Times Height Divided By 2, an experimental, scientific and technologic extension of Triangulation Blog.
posted by netbros
on Oct 25, 2010 -
4 comments
Perhaps I don’t have the allegiance to paper that I ought to because anybody who invests in The Absolute Sandman, all four volumes, is now carrying 40 pounds of paper and cardboard around with them. And they hurt and they complain, “Oh, I feel guilty.” And I look at it and go, you’re not getting anything that is quantitatively or qualitatively better than the experience you’d be getting on an iPad, where you can enlarge the pages, you can move it around, it’s following the eye, and you can flip the pages. -
Neil Gaiman on digital comics. Will this be the year of comics readng devices, as comiXology CEO
David Steinberger says? Comixology is certianly
leading the way, announcing tools for
independant comics creators that will allow them to publish their comics via the comixology store, complete with the "guided views" which are a core part of their viewing experience. One creator who is full embracing digital is
Alex De Campi, whose Napoleonic comic
Valentine is not only published across a range of devices (iOs, Epub, Android, Kindle) but also in
14 languages, something that would have been difficult-to-impossible otherwise.
Previous digital comics,
Comixology suggestions
posted by Artw
on Oct 17, 2010 -
47 comments
At the mostly abandoned Moffett Field in an abandoned McDonald's, digital archeologists attempt to restore, recover and archive abandoned high resolution imagery and data from previous manned Moon missions, using an abandoned Ampex 2" tape drive found in a chicken coop - the last working machine in the world, restored by the last man alive capable of rebuilding the heads.
This is likely only part of their weird story.
posted by loquacious
on May 1, 2009 -
66 comments
The ultimate in nerdy tattoos? "Jim Mielke's wireless blood-fueled display is a true merging of technology and body art. At the recent Greener Gadgets Design Competition, the engineer demonstrated a subcutaneously implanted touch-screen that operates as a cell phone display, with the potential for 3G video calls that are visible just underneath the skin."
posted by tugena13
on Feb 27, 2008 -
63 comments
Avalanche transceivers have become an essential piece of technology for people who spend time in avalanche terrain. Beacons, as they're also known, operate on an international standard frequency and can be used to find other transceivers (hopefully still attached to people) buried under snow, giving rescuers a chance to find victims before they suffocate. [more inside]
posted by mistermoore
on Nov 16, 2006 -
19 comments
Digital Utopia and its Flaws
Cory Doctorow In Conversation With R.U. Sirius
"Every other media revolution that we've had from Gutenberg to the radio to recorded music and so on, ended up with an industry that's a thousand times larger, that makes a thousand times more money, and makes available a thousand times more work. That happens every single time! If you go back far enough, you will find the guild of clavichord makers decrying the advent of the lute."
posted by moonbird
on Mar 4, 2004 -
10 comments
The myth of megapixel cameras is explained here in detail, finally "illuminating" why digital resolution is often
worse than you'd expect. In brief, digital cameras interpolate to get a color image from a black and white CCD -- losing sharpness in the process, and taking up far more flash card space than reason dictates. Conclusion: buying into the
latest technology isn't worth
the expense, until camera companies wise up. Finally, evidence which backs up my faith in scanning photos taken on a (decidedly analog) Nikon N70! [via
Honeyguide]
posted by legibility
on Apr 16, 2000 -
6 comments
Paying for McDonalds drive-thru food without cash is the latest shameless marketing attempt to make things as "convenient " as possible. The sad thing is, what they're really trying to do is separate the notion of real money from "digital money" so you'll buy more stuff, thinking it's all monopoly money (credit card companies have built an industry on doing exactly this).
posted by mathowie
on Jan 26, 2000 -
1 comment