Terry Cavanagh's indie hit VVVVVV was an instant success, melding a Commodore 64 look and feel to a difficult but forgiving platformer whose only controls are move left, move right, and reverse gravity. The second edition of the game expanded from Windows and OSX to Linux, and added a level editor which could be used to make and export custom maps. Today, Cavanagh has announced VVVVVV: Make and Play Edition, which contains only the level editor and the ability to play custom levels, and which can now be downloaded for free for Windows, OSX, and Linux.
Naya's Quest is the new game from Terry Cavanagh. It looks like a simple isometric-view platformer but every level (once the game proper starts) is essentially an optical illusion. It will do your head in. In the best possible way. [more inside]
A minute is a long flippin' time. Fill it like you care. One of the most minimalistic games to be released last year, Super Hexagon has been praised by many as being hypnotic, addictive, briiliantly designed, and devilishly challenging. It's a game that, like Tetris, delivers pleasure with each inevitable failure, and is simply about reaching escape velocity from your own feeble reflexes. The game has a reputation for turning one's appreciation and apprehension of its challenges into intense addiction, constant improvement, and fervent devotion. [more inside]
Flash Friday Fun: Hexagon
Oíche Mhaith (Good Night) is a game by IGF Festival Finalists Stephen (increpare) Lavelle and Terry Cavanaugh about families, bereavement and resurrection. With some potentially NSFW language and content, the game represents a collaboration between two well-known players in the field of micro and art games. Lavelle has more than 100 games on his website. Cavanagh is less prolific, although he has just released the first of five planned "small games", ChatChat, a simple graphical MUD/chatroom in which the players are all cats (previously). [more inside]
Indie game visionary Terry Cavanagh (Prev., Prev.) has freely released his cooperative puzzle game At A Distance. Unlike most multiplayer FP games, here two player sit side-by-side, lost in a world of color and aid one another to solve the puzzle.