Remember Stanley Kubrick's The Shining with Pippin Barr's Let's Play: The Shining, a browser game in Atari 2600 style. Press release.
How Adam Savage became obsessed with building a scale model of the maze from Kubrick's film The Shining. The Making Of and The Making Of The Making Of (both SLYT). [more inside]
Follow Tom Cruise as he navigates his way around Kubrick's Eyes Wide Shut Greenwich Village set [more inside]
It was like I’d been here before. I mean we’ve all had feelings of déjà vu but this was ridiculous. It’s almost like I knew what was going to be around every corner.
"Shown backwards it is a heroic film about human experience: A man trapped in the logic of ghosts, trapped in a grayscale 2-D flat world, a photograph inside history, frozen in spectral finity: is unfrozen, and is lured outside of a maze where both his wife and son proceed to ‘undouble’ him and assist him in his war with his self and is finally able to drive away from the Overlook, from the lunarscape of this unreal summit and into a perfect mirror, earthmade."An excerpt of a large-scale guide to the inner workings of The Shining. [more inside]
Anything you do as many times as a successful actor, you can't have one set of theories, you know. You can go for years saying “I'm gonna get this thing real”, because they really haven't seen it real, do you know? They just keep seeing one fashion of unreal after the other that passes as real and you, you know, you go mad with realism and then you come up against someone like Stanley who says, “Yeah, it’s real but it’s not interesting.”