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From Ruins to Birth

A couple of years ago developers of Johnathan Blow's upcoming video game "The Witness" tapped landscape architect David Fletcher (Fletcher Studio) and architect Deanna VanBuren (FORUM Design Studio) "to help synthesize what was, at the time, a remote, anonymous island setting without much context . . . Witness required the landscape architects to reverse engineer a site from ruins to birth." (Previously)
posted by IvoShandor on Mar 21, 2013 - 15 comments

Achievement Unlocked: Ba-da-bing.

An interview with Jonanthan Blow, creator of Braid, about his upcoming game, The Witness by Simon Parkin in Gamasutra. [more inside]
posted by shadytrees on Dec 25, 2010 - 24 comments

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