10 posts tagged with uncannyvalley. (View popular tags)
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The uncanny valley just got deeper. "Treat yourself to the perfect woman."
posted on May 27, 2008 - View this thread

Charting the Uncanny Valley [2 3 4 5 6 7] is a thorough explanation of Masahiro Mori's hypothesis. Of course, if you're short on time, there's always 30 Rock.
posted on Apr 28, 2008 - View this thread

The Waseda-Docomo face robot No. 2 is a 3D robotic model of a human face with 56 degrees of freedom. It can mimic any human face with an average accuracy of 3.5mm. Watching it in action is kind of creepy. [via Make]
posted on Sep 19, 2007 - View this thread

When motion capture goes hideously wrong.
posted on Sep 5, 2007 - View this thread

The Uncanny Valley of the Portrait Dolls Wouldn't your daughter like a doll that looks just like her? Wouldn't your son love to pal around with his very own clone? You can get it done in paper, felt, cloth, plastic, bobblehead, porcelain or magnets! For schoolgirls, toddlers, babies (preemies too!) and even fetuses. Don't worry Mom and Dad, you can get them too!
posted on Apr 5, 2006 - View this thread

The tradition of making Japanese dolls, called ningyo—meaning human figure—goes back as far as 10,000 years to clay figures made during the Jomon period. The more recent rise in popularity, though, is most often traced to Hina Matsuri--Girls' Day, or the Doll Festival, celebrated on March 3--originating during the Edo period. These antique ningyo are highly sought after by collectors, such as the American expert Alan Pate, who has written a number of articles on the subject. The modern Japanese doll culture, however, is anything but traditional. In the late 19th and early 20th centuries, the ningyo tradition was exported to make toys for the West (previously featured on MeFi), and has culminated in popular Barbie-type dolls such as Superdollfie and others. Contemporary artists have transformed the Japanese doll tradition into something else entirely: Simon Yotsuya, Ryo Yoshida, Koitsukihime, Yoko Ueno, Mario A., Etsuko Miura, and Kai Akemi. A number of these artists were featured in the Dolls of Innocence exhibit at the Museum of Contemporary Art Tokyo. Of course, notable artists outside Japan have worked with dolls before, including Hans Bellmer, who inspired much of the artwork in Innocence, the follow-up to Ghost in the Shell. Explore more: [1] [2] [3] [4] [5]. [Several links are nsfw.]
posted on Mar 24, 2006 - View this thread

When did we jump to the other side of the "uncanny valley"?
posted on Aug 13, 2004 - View this thread

Videogames are falling into the uncanny valley. (Previous mefi discussion: 1 2 -- aw, hell).
posted on Jun 12, 2004 - View this thread

Making huge leaps between memepool and Stanislaw Lem (all in one day), I stumbled upon an interesting connection. This link describes an extremely interesting phenomenon that I find tangentally represented in Solaris. Simulacra of all kinds in literature and film has always interested me, from Blade Runner, to A.I. As Halloween approaches, I'd like to know what other MeFiers have seen or read that has hit them in the deepest part of their 'uncanny valley'.
posted on Oct 24, 2002 - View this thread

fun with faces. using applets, ken perlin built an interactive facial-expression thingy. i found this site because ken is responsible for the cute lil heart animation at google. there are quite a few interesting thingamabobs to check out at his site.
posted on Feb 14, 2001 - View this thread