Pijul is distributed version control system that combines the patch theory based approach of Darcs with the snapshot-based approach of git, mercurial, etc. (NH) [more inside]
Atari cartridge art and artists "The original Atari featured a wealth of games with box art that was quite a bit more imaginative than the “grizzled man holding a gun” template that’s so popular today."
Atari VCS Demo 2012 - Liquid Candy by Noice [slyt] VCS or 2600? Ah, who cares about nomenclature, just enjoy. If anyone knows how the heck this is done on a VCS, please comment.
Porting a 30 year-old vector arcade game to an obsolete 33 year-old home game platform: "Star Castle 2600". In 1981 a young Howard Scott Warshaw, left his first programming job at HP for a more interesting job at Atari. His first assignment was to create an Atari 2600 conversion of the vector coin op game Star Castle... After evaluating the arcade game and the console hardware he came to the conclusion "that a decent version couldn’t be done". Thirty-one years later, former Atari employee D. Scott Williamson has finally ported Star Castle to the 2600. (via MAKE)
Git is the version control system that inspired social coding, music videos, and now a party game (pdf).