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	<title>MetaFilter posts tagged with videogames and art</title>
	<link>http://www.metafilter.com/tags/videogames+art</link>
	<description>Posts tagged with 'videogames' and 'art' at MetaFilter.</description>
	<pubDate>Fri, 25 Sep 2009 16:18:05 -0800</pubDate> <lastBuildDate>Fri, 25 Sep 2009 16:18:05 -0800</lastBuildDate>

	<language>en-us</language>
	<docs>http://blogs.law.harvard.edu/tech/rss</docs>
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	<item>
		<title>Unique HL2 horror mod, Korsakovia</title>
		<link>http://www.metafilter.com/85372/Unique%2DHL2%2Dhorror%2Dmod%2DKorsakovia</link>
		<description> &lt;a href=&quot;http://www.thechineseroom.co.uk/korsakovia.htm&quot;&gt;Korsakovia&lt;/a&gt; is a Half Life 2 mod from research driven developer &lt;a href=&quot;http://www.thechineseroom.co.uk/index2.html&quot;&gt;The Chinese Room&lt;/a&gt;. It melds the abstract driven story of their previous mod, &lt;a href=&quot;http://www.moddb.com/mods/dear-esther/&quot;&gt;Dear Esther&lt;/a&gt; (&lt;a href=&quot;http://www.metafilter.com/82018/Wont-you-come-out-to-plaaaaaay&quot;&gt;previously&lt;/a&gt;), with more traditional gameplay. The end result is an equally distinctive horror FPS with minimal narrative cues. &lt;a href=&quot;http://www.rockpapershotgun.com/2009/09/21/an-esther-binge-korsakovia/&quot;&gt;Rock, Paper, Shotgun had a nice write up about it&lt;/a&gt;. 

&lt;a href=&quot;http://www.moddb.com/mods/korsakovia&quot;&gt;The mod&apos;s ModDB page&lt;/a&gt; includes a comments section that is a mix of loving adoration and extreme frustration. Korsakovia lack of narrative clues means it&apos;s never clear that you are going the right way, and the game has a few bugs. I personally wasn&apos;t able to get through without &lt;a href=&quot;http://www.gamefaqs.com/computer/doswin/code/914642.html&quot;&gt;cheating&lt;/a&gt; (remember, you have to type &quot;sv_cheats 1&quot; before any of these will work). Consider yourself warned. </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85372</guid>
		<pubDate>Fri, 25 Sep 2009 16:18:05 -0800</pubDate>
		<category>art</category>
		<category>games</category>
		<category>halflife2</category>
		<category>mod</category>
		<category>thechineseroom</category>
		<category>videogames</category>
		<dc:creator>The Devil Tesla</dc:creator>
	</item>
      <item>
		<title>Won&apos;t you come out to plaaaaaay?</title>
		<link>http://www.metafilter.com/82018/Wont%2Dyou%2Dcome%2Dout%2Dto%2Dplaaaaaay</link>
		<description> &lt;a href=&quot;http://www.moddb.com/mods/dear-esther/downloads/dear-estherzip&quot;&gt;Dear Esther &lt;/a&gt;is a &lt;a href=&quot;http://en.wikipedia.org/wiki/Half-Life_2&quot;&gt;Halflife 2&lt;/a&gt; mod.  It could be viewed as an &lt;a href=&quot;http://www.imdb.com/title/tt0099871/&quot;&gt;enigmatic, emblematic simulated afterlife&lt;/a&gt;, a &lt;a href=&quot;http://www.visithebrides.com/&quot;&gt;Hebridean theme park&lt;/a&gt; or just a very slow shooter with with a &lt;a href=&quot;http://www.snjv.org/data/document/school-and-violence.pdf&quot;&gt;laudable lack&lt;/a&gt; of any guns or enemies.  Whichever you pick it&apos;s hard to deny that this &lt;a href=&quot;http://thechineseroom.co.uk/esther.htm&quot;&gt;interactive ghost story&lt;/a&gt; is Art.  &lt;a href=&quot;http://worldofstuart.excellentcontent.com/artsem.htm&quot;&gt;Or is it?&lt;/a&gt; Some other &lt;a href=&quot;http://www.rockpapershotgun.com/2009/05/15/touched-by-the-hand-of-mod-dear-esther/&quot;&gt;people &lt;/a&gt;liked it &lt;a href=&quot;http://www.gamerswithjobs.com/node/45154&quot;&gt;too&lt;/a&gt;. </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.82018</guid>
		<pubDate>Thu, 28 May 2009 18:19:10 -0800</pubDate>
		<category>art</category>
		<category>halflife2</category>
		<category>scottishtourism</category>
		<category>videogames</category>
		<dc:creator>Sebmojo</dc:creator>
	</item>
      <item>
		<title>Modern video games covers as classic books</title>
		<link>http://www.metafilter.com/78899/Modern%2Dvideo%2Dgames%2Dcovers%2Das%2Dclassic%2Dbooks</link>
		<description>&lt;a href="http://kotaku.com/photogallery/oldcovs/"&gt;Modern video game covers reimagined as Classic Books.&lt;/a&gt;  </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.78899</guid>
		<pubDate>Wed, 04 Feb 2009 18:13:30 -0800</pubDate>
		<category>art</category>
		<category>books</category>
		<category>covers</category>
		<category>games</category>
		<category>nintendo</category>
		<category>playstation</category>
		<category>sega</category>
		<category>videogames</category>
		<dc:creator>ColdChef</dc:creator>
	</item>
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		<title>Great Showdowns of the 8-bit Era</title>
		<link>http://www.metafilter.com/74169/Great%2DShowdowns%2Dof%2Dthe%2D8bit%2DEra</link>
		<description>&lt;a href="http://1.bp.blogspot.com/_6zk7nz7u63g/SKLKxGqE-JI/AAAAAAAAAkg/t9efanTXApM/s1600-h/AllShowdowns_small.jpg"&gt;Great Art of your favorite 8-bit characters&lt;/a&gt; If you are a fan of retro arcade and 8-bit classic video games check out this interpretation of some of the greatest rivalries in old style gaming.  How many can you name?  </description>
		<guid isPermaLink="false">tag:metafilter.com,2008:site.74169</guid>
		<pubDate>Fri, 15 Aug 2008 17:05:29 -0800</pubDate>
		<category>8-bit</category>
		<category>art</category>
		<category>pic</category>
		<category>videogames</category>
		<dc:creator>metaboy</dc:creator>
	</item>
      <item>
		<title>It may not be art, but I know what I like.</title>
		<link>http://www.metafilter.com/72744/It%2Dmay%2Dnot%2Dbe%2Dart%2Dbut%2DI%2Dknow%2Dwhat%2DI%2Dlike</link>
		<description> It&apos;s been almost a year since &lt;a href=&quot;http://rogerebert.suntimes.com/apps/pbcs.dll/article?AID=/20070721/COMMENTARY/70721001&quot;&gt;Roger Ebert responded to Clive Barker&lt;/a&gt; on the debate over whether games can truly be &lt;a href=&quot;http://progressiveboink.com/archive/pixels.html&quot;&gt;&quot;art.&quot;&lt;/a&gt;  In support of Mr. Barker&apos;s position, here are some of the most artistic moments from games in recent years -  the &lt;a href=&quot;http://youtube.com/watch?v=gvRRIY3YGFU&quot;&gt;tragic&lt;/a&gt;, the &lt;a href=&quot;http://youtube.com/watch?v=cwhFH75OCDs&quot;&gt;trippy&lt;/a&gt;, the &lt;a href=&quot;http://youtube.com/watch?v=ZBx_L3PRVMw&quot;&gt;Saturday mornings&lt;/a&gt;,  &lt;a href=&quot;http://youtube.com/watch?v=RthZgszykLs&quot;&gt;the darkly comic&lt;/a&gt;, the &lt;a href=&quot;http://youtube.com/watch?v=GGxxXHm853E&quot;&gt;downs&lt;/a&gt; and the &lt;a href=&quot;http://youtube.com/watch?v=9ha4pKSyerE&amp;feature=related&quot;&gt;ups&lt;/a&gt;, and the rare &lt;a href=&quot;http://youtube.com/watch?v=AxOG_USFfos&amp;feature=related&quot;&gt;phyrric&lt;/a&gt; &lt;a href=&quot;http://youtube.com/watch?v=p-4_aYkhNl8&quot;&gt;victory.&lt;/a&gt; For the record, I revere Roger Ebert as a film reviewer, but just disagree with him on this count.  I apologize in advance for not including Ico, Shadow of the Colossus, Deus Ex, Bioshock, or any number of other great games which I simply haven&apos;t played enough to know the parts to exhibit. </description>
		<guid isPermaLink="false">tag:metafilter.com,2008:site.72744</guid>
		<pubDate>Mon, 23 Jun 2008 22:03:51 -0800</pubDate>
		<category>art</category>
		<category>ebert</category>
		<category>finalfantasy</category>
		<category>games</category>
		<category>katamari</category>
		<category>katamaridamacy</category>
		<category>okami</category>
		<category>portal</category>
		<category>progressiveboink</category>
		<category>slycooper</category>
		<category>videogames</category>
		<dc:creator>Navelgazer</dc:creator>
	</item>
      <item>
		<title>Lifemeter</title>
		<link>http://www.metafilter.com/69936/Lifemeter</link>
		<description> Do you like video games? &lt;a href=&quot;http://lifemetercomics.com/art.php&quot;&gt;Art&lt;/a&gt; about video games? &lt;a href=&quot;http://lifemetercomics.com/comics.html&quot;&gt;Comics&lt;/a&gt; about video games? If yes, &lt;a href=&quot;http://lifemetercomics.com/&quot;&gt;Lifemeter&lt;/a&gt; may be for YOU! Sadly, they have not updated in a while.  However, on their &lt;a href=&quot;http://community.livejournal.com/lifemetercomics/&quot;&gt;LJ site&lt;/a&gt;, you can find even more comics and more artwork. </description>
		<guid isPermaLink="false">tag:metafilter.com,2008:site.69936</guid>
		<pubDate>Sun, 16 Mar 2008 05:58:33 -0800</pubDate>
		<category>art</category>
		<category>comics</category>
		<category>lifemeter</category>
		<category>videogames</category>
		<dc:creator>piratebowling</dc:creator>
	</item>
      <item>
		<title>And you thought Guitar Hero was cool...</title>
		<link>http://www.metafilter.com/67130/And%2Dyou%2Dthought%2DGuitar%2DHero%2Dwas%2Dcool</link>
		<description>&lt;a href="http://www.modalkombat.com/index.html"&gt;&lt;/a&gt; With the wild success of the Guitar Hero series, using video game controllers shaped like guitars is nothing new.  However, the duo at &lt;a href=&quot;http://www.modalkombat.com/index.html&quot;&gt;Modal Kombat&lt;/a&gt; actually use guitars as video game controllers.  They won&apos;t reveal all of their tricks, but you can read a bit about their technology &lt;a href=&quot;http://www.modalkombat.com/research.html&quot;&gt;here&lt;/a&gt; and at &lt;a href=&quot;http://urbanguitar.com/main_stage/articles/guitarmed_and_dangerous&quot;&gt;this interview&lt;/a&gt; with Urban Guitar.  The results are awfully impressive.  View the original Modal Kombat &lt;a href=&quot;http://www.modalkombat.com/galapagos.html&quot;&gt;here&lt;/a&gt;, and their newest installment, the admittedly trippy GuitarKart &lt;a href=&quot;http://www.modalkombat.com/guitariokart.html&quot;&gt;here&lt;/a&gt;. &lt;small&gt;&lt;a href=&quot;http://www.dsfanboy.com/2007/12/03/guitariokart-shows-us-what-real-guitar-heroes-are-made-of/&quot;&gt;via&lt;/a&gt;&lt;/small&gt;  </description>
		<guid isPermaLink="false">tag:metafilter.com,2007:site.67130</guid>
		<pubDate>Mon, 03 Dec 2007 16:51:14 -0800</pubDate>
		<category>art</category>
		<category>guitariokart</category>
		<category>guitars</category>
		<category>hacks</category>
		<category>modalkombat</category>
		<category>music</category>
		<category>performance</category>
		<category>video</category>
		<category>videogames</category>
		<dc:creator>Ufez Jones</dc:creator>
	</item>
      <item>
		<title>Super Columbine RPG controversy continues</title>
		<link>http://www.metafilter.com/57653/Super%2DColumbine%2DRPG%2Dcontroversy%2Dcontinues</link>
		<description> &lt;a href=&quot;http://www.columbinegame.com/&quot;&gt;Super Columbine Massacre RPG&lt;/a&gt; (previously discussed &lt;a href=&quot;http://www.metafilter.com/mefi/51435&quot;&gt;here&lt;/a&gt;) has been dropped from the &lt;a href=&quot;http://www.slamdance.com/games/&quot;&gt;Slamdance games festival&lt;/a&gt;, after being selected as a finalist by the jury.  The festival&apos;s organizer cites &quot;moral obligations.&quot; In response, at least 6 of the 14 other finalists and one of the festival&apos;s &lt;a href=&quot;http://interactive.usc.edu/members/tfullerton/archives/007203.html&quot;&gt;sponsors&lt;/a&gt; have withdrawn in protest.  Ongoing coverage can be found at watercoolergames (&lt;a href=&quot;http://www.watercoolergames.org/archives/000718.shtml&quot;&gt;1&lt;/a&gt; &lt;a href=&quot;http://www.watercoolergames.org/archives/000719.shtml&quot;&gt;2&lt;/a&gt;).     &lt;a href=&quot;http://www.gamesareart.com/&quot;&gt;Art games&lt;/a&gt; and &lt;a href=&quot;http://www.selectparks.net/&quot;&gt;game arts&lt;/a&gt; are &lt;a href=&quot;http://www.we-make-money-not-art.com/archives/cat_games.php&quot;&gt;proliferating&lt;/a&gt; in the videogame era.  For those with an interest in this subject, the beautiful new Italian volume &lt;a href=&quot;http://www.gamescenes.org/&quot;&gt;&lt;i&gt;GameScenes: Art in the Age of Videogames&lt;/i&gt;&lt;/a&gt; is a must-read.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2007:site.57653</guid>
		<pubDate>Wed, 10 Jan 2007 14:35:19 -0800</pubDate>
		<category>art</category>
		<category>columbine</category>
		<category>game</category>
		<category>games</category>
		<category>videogames</category>
		<category>weird</category>
		<dc:creator>jcruelty</dc:creator>
	</item>
      <item>
		<title>Bare NESessities</title>
		<link>http://www.metafilter.com/40937/Bare%2DNESessities</link>
		<description>&lt;a href="http://www.iam8bit.net/"&gt;I am 8 bit&lt;/a&gt; is a celebration of the pixelated graphics of 80s videogames, at LA&apos;s &lt;a href=&quot;http://www.nineteeneightyeight.com/&quot;&gt;Gallery Nineteen Eighty Eight&lt;/a&gt;. A hundred artists have produced &lt;a href=&quot;http://www.iam8bit.net/gallery/gallery.htm&quot;&gt;paintings, sculptures and designs&lt;/a&gt; inspired by the two-dimensional imagery of the pre-PlayStation era. The exhibition runs from April 19 until May 20. &lt;a href=&quot;http://www.gameinformer.com/News/Story/200502/N05.0201.1655.37824.htm&quot;&gt;More information&lt;/a&gt;, including highlights from the gallery, appear at Game Informer. It remains to be seen if the other ninety-nine artists can match the quality of &lt;a href=&quot;http://www.fnaok.com/&quot;&gt;Sean Clarity&lt;/a&gt;&apos;s exceptional reworking of the cover to NES classic &lt;em&gt;&lt;a href=&quot;http://www.iam8bit.net/gallery/gallery.htm&quot;&gt;Excitebike&lt;/a&gt;&lt;/em&gt;.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2005:site.40937</guid>
		<pubDate>Sun, 03 Apr 2005 08:54:02 -0800</pubDate>
		<category>8bit</category>
		<category>art</category>
		<category>computergames</category>
		<category>culture</category>
		<category>games</category>
		<category>nes</category>
		<category>nintendo</category>
		<category>pixel</category>
		<category>popculture</category>
		<category>videogames</category>
		<dc:creator>nthdegx</dc:creator>
	</item>
      <item>
		<title>the invasion continues</title>
		<link>http://www.metafilter.com/39458/the%2Dinvasion%2Dcontinues</link>
		<description>&lt;a href="http://www.space-invaders.com/"&gt;Who is &quot;Invader&quot;?&lt;/a&gt; We may never know but what is known is the artist has installed more than 600 mosaics in &lt;a href=&quot;http://www.space-invaders.com/maparis.html&quot;&gt;Paris&lt;/a&gt;. His influence has &lt;a href=&quot;http://www.space-invaders.com/sominv.html&quot;&gt;spread&lt;/a&gt; to other places such as &lt;a href=&quot;http://www.counterinvasion.com/news/2005/01/reader-mail-more-ny-invaders.htm&quot;&gt;New York&lt;/a&gt; and Los Angeles and some have been &lt;a href=&quot;http://www.counterinvasion.com/news/index.htm&quot;&gt;chronicling&lt;/a&gt; the invasion. [quicktime may be req. for some sites]  </description>
		<guid isPermaLink="false">tag:metafilter.com,2005:site.39458</guid>
		<pubDate>Thu, 10 Feb 2005 03:11:32 -0800</pubDate>
		<category>art</category>
		<category>mosaic</category>
		<category>spaceinvader</category>
		<category>videogames</category>
		<dc:creator>squeak</dc:creator>
	</item>
      <item>
		<title>Arcade Flyers</title>
		<link>http://www.metafilter.com/34341/Arcade%2DFlyers</link>
		<description> &lt;a href=&quot;http://www.arcadeflyers.com/&quot;&gt;The Arcade Flyer Archive&lt;/a&gt;. &lt;a href=&quot;http://www.arcadeflyers.com/?page=flyerdb&quot;&gt;A to Z&lt;/a&gt;.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2004:site.34341</guid>
		<pubDate>Thu, 15 Jul 2004 03:08:45 -0800</pubDate>
		<category>ad</category>
		<category>art</category>
		<category>computergames</category>
		<category>flyer</category>
		<category>games</category>
		<category>videogames</category>
		<dc:creator>nthdegx</dc:creator>
	</item>
      <item>
		<title>?SYNTAX ERROR</title>
		<link>http://www.metafilter.com/30681/SYNTAX%2DERROR</link>
		<description> &lt;a href=&quot;http://www.lemon64.com/covers/all.php?letter=A&quot;&gt;A massive archive of Commodore 64 game covers&lt;/a&gt;. &lt;a href=&quot;http://www.zzap64.co.uk/&quot;&gt;An extensive archive of C64 magazine &lt;i&gt;Zapp64&lt;/i&gt; covers, features, reviews and editorials&lt;/a&gt;. &lt;a href=&quot;http://c64.org/radio/&quot;&gt;SLAY radio (C64 remixes - very cheesy)&lt;/a&gt;.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2004:site.30681</guid>
		<pubDate>Mon, 12 Jan 2004 06:56:32 -0800</pubDate>
		<category>art</category>
		<category>c64</category>
		<category>commodore</category>
		<category>computergames</category>
		<category>games</category>
		<category>history</category>
		<category>videogames</category>
		<category>zzap</category>
		<dc:creator>nthdegx</dc:creator>
	</item>
      <item>
		<title>September 12: A Toy World</title>
		<link>http://www.metafilter.com/28703/September%2D12%2DA%2DToy%2DWorld</link>
		<description>&lt;a href="http://www.newsgaming.com/games/index12.htm"&gt;September 12: A Toy World&lt;/a&gt; &lt;br&gt;&quot;September 12 is a free Shockwave game where players try to solve the terrorist problem - a sort of editorial cartoon rendered in simple simulation.&quot;  It&apos;s not really much of a simulation, and the &apos;argument&apos; is simplistic to the point of inanity.  But as a new medium, interesting.  (via &lt;a href=&quot;http://www.gamegirladvance.com/&quot;&gt;gamegirladvance&lt;/a&gt;)  </description>
		<guid isPermaLink="false">tag:metafilter.com,2003:site.28703</guid>
		<pubDate>Thu, 02 Oct 2003 15:16:11 -0800</pubDate>
		<category>art</category>
		<category>game</category>
		<category>games</category>
		<category>israel</category>
		<category>palestine</category>
		<category>terrorism</category>
		<category>videogames</category>
		<category>weird</category>
		<dc:creator>jcruelty</dc:creator>
	</item>
      <item>
		<title>Tarkovsky-derived video game? Yup.</title>
		<link>http://www.metafilter.com/22050/Tarkovskyderived%2Dvideo%2Dgame%2DYup</link>
		<description>&lt;a href="http://www.stalker-game.com"&gt;Tarkovsky&apos;s Stalker coming as video game in 2003.&lt;/a&gt; I always wondered how long it would take for a more artistically-informed bunch to come to the $18B/year video game market (bigger than Hollywood). Will our generation have its video-game counterparts to Faulkner and Fitzgerald? A David Foster Wallace or Don Delillo authored game? Are there other video games that can stand up as &quot;Art?&quot;  </description>
		<guid isPermaLink="false">tag:metafilter.com,2002:site.22050</guid>
		<pubDate>Tue, 03 Dec 2002 13:02:36 -0800</pubDate>
		<category>andreitarkovsky</category>
		<category>art</category>
		<category>chernobyl</category>
		<category>film</category>
		<category>firstpersonshooters</category>
		<category>fps</category>
		<category>games</category>
		<category>russia</category>
		<category>stalker</category>
		<category>tarkovsky</category>
		<category>videogames</category>
		<dc:creator>minnesotaj</dc:creator>
	</item>
      <item>
		<title></title>
		<link>http://www.metafilter.com/9825/</link>
		<description> When will (or will) computer games begin to constitute art?  And particularly, highbrow art?  I&apos;ve heard &lt;a href=&quot;http://sirrus.cyan.com/Online/Myst/MystHome&quot;&gt;Myst&lt;/a&gt; described as the first &lt;a href=&quot;http://www.game-culture.com/articles/insearch.html&quot;&gt;&quot;literary&quot; computer game&lt;/a&gt;; I&apos;ve played a few games with language &lt;a href=&quot;http://nickm.com/if/adverbum.html&quot;&gt;well in the foreground&lt;/a&gt;, but is there anything out there that truly transcends the basic dorkiness of the medium?  I don&apos;t imagine &lt;a href=&quot;http://www.slashdot.org/features/99/08/20/143215.shtml&quot;&gt;the mainstream industry&lt;/a&gt; would be cranking out challenging intellectual fare, but surely it exists somewhere?  </description>
		<guid isPermaLink="false">tag:metafilter.com,2001:site.9825</guid>
		<pubDate>Sun, 02 Sep 2001 17:42:08 -0800</pubDate>
		<category>art</category>
		<category>computergames</category>
		<category>myst</category>
		<category>videogames</category>
		<dc:creator>scissorfish</dc:creator>
	</item>
      
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