140 posts tagged with videogames and gaming. (View popular tags)
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Best worn with tiny loincloth and underboob-straps

The thirteen types of armor female characters are forced to wear in the majority of MMORPGs (via)
posted by prize bull octorok on May 16, 2013 - 107 comments

 

Crowd funding, One Year Later

What does the crowdfunding landscape look like for game developers one year after Kickstarter exploded onto the scene?
posted by Artw on May 5, 2013 - 10 comments

Environment mapping for the masses

Microsoft's IllumiRoom takes gaming visuals outside the box and onto the living room. Basically projection mapping for your living room, based on a 3D scan using Kinect, Microsoft Research's IllumiRoom lets you show either all of a game's environment, or only certain parts, projected on your living room walls.
posted by Joakim Ziegler on May 2, 2013 - 24 comments

Mundane simulation

German Truck Simulator. Bus Driver. U-Boat Simulator. Ski Region Simulator. London Underground Simulator. Street Cleaning Simulator. Who's buying all these niche simulation games, anyway? We found out
posted by Pope Guilty on Mar 24, 2013 - 59 comments

"Pop Culture Often Mocks My Faith, But Fallout Treated It Right."

Skip Cameron, a Mormon, writes for Kotaku on the respectful treatment of Mormons and Mormonism in Fallout: New Vegas.
posted by Pope Guilty on Mar 6, 2013 - 81 comments

Another Day, Another Press Conference Without Women

Another Day, Another Press Conference. Yesterday's Playstation 4 announcement was perhaps most notable in what it didn't include: any female presenters. Also discussed by Kotaku and The Verge. (The Verge also notes similar trends in press events from Nintendo, EA, HTC, and Apple.)
posted by kmz on Feb 21, 2013 - 86 comments

"The vigilante myth at its most naked and vicious"

"In its original form, Double Dragon is, if nothing else, a game in which Lynyrd Skynyrd fights to rescue America from The Ramones, The Village People, and Grandmaster Flash." - Dan Whitehead of the Gameological Society on Double Dragon and how gaming reflects a culture's changing relationship with the urban landscape.
posted by EatTheWeak on Feb 21, 2013 - 56 comments

New from VIDEO Magazine, it's Electronic Games!

NEW from VIDEO Magazine, arising out of its popular "Arcade Alley" column, it's ELECTRONIC GAMES Magazine!(page of PDF links) Brought to you by editors Frank Laney Jr. and Bill Kunkel, and filled with all the latest news on programmable home console games, computer games (with special coverage for the new ATARI 800 system), stand-alone electronic devices and arcade gaming. [more inside]
posted by JHarris on Feb 7, 2013 - 37 comments

LA Noire Gag Reel

La Noire Gag Reel || Previously || More Info About the Tech
posted by lemuring on Feb 4, 2013 - 12 comments

Saving Zelda

Second Quest is a fully funded Kickstarter comic by David Hellman (the artist of Braid) and Tevis Thompson that attempts to put the criticisms of modern Zelda games in Tevis' essay Saving Zelda (previously) into comic book form. As Tim Rogers says, "People are willing to pay money to make a comic book about Zelda‘s pedantry exist. What a weird time."
posted by Charlemagne In Sweatpants on Jan 21, 2013 - 71 comments

Is the Steam Box here?

Valve and Xi3 team up to bring the Piston to CES.
posted by Artw on Jan 8, 2013 - 112 comments

THANKS A MILLION. PRESS START TO REPLAY

For Zelda Day, some points of interest regarding Zelda II, the black sheep of the Legend of Zelda series of video games:
posted by JHarris on Dec 26, 2012 - 62 comments

After Sandy Hook And Virginia Tech, I’m Done With Violent Video Games

Jeremy Norman, an avid gamer for nearly 30 years, says violent games may have had nothing to do with shooting tragedies, but they no longer "provide an entertaining release." Norman was a reporter during the Virginia Tech shootings and now has children a few years younger than the ones killed in Newtown. "I don't want to explain to my son why daddy is shooting the guys on the television. Why that's okay, but when it happens in real life, people cry."
posted by winecork on Dec 20, 2012 - 181 comments

Who spilled Hot Coffee?

Both characters remained fully clothed and there were no genital shots. But this was still the most explicit sexual content Wildenborg had seen in a video game. “It was at this point I decided to release the patch to the public,” he says. “I tossed the name 'Hot Coffee' on the file, based on the fact that the girlfriends would ask CJ in for some 'coffee' as a euphemism for sex. Hot Coffee was the first modification for San Andreas.” - The history of Grand Theft Auto's infamous "Hot Coffee" mod.
posted by Artw on Dec 9, 2012 - 37 comments

The Video Games Women Make

"The experiences of women may not be easy to portray in the aggressive world of videogames. If such a game is made - and I hope it is - it will be because its creators demanded to be heard. It will be created because women made it." (Source)
While the vast majority of video game titles are designed primarily by men, women have been a part of video game development since the earliest arcades. Here are some of their games: [more inside]
posted by subject_verb_remainder on Dec 1, 2012 - 40 comments

The best free games from across the web

For about three years, the A.V. Club ran Sawbuck Gamer, a regular column reviewing the week's most notable free and cheap games across all platforms, from web games to handhelds to console downloadables. It's a treasure trove of content, especially since more literary sister site The Gameological Society took the helm, and it's publicized great desktop projects like the luscious platformer Frogatto (previously), feature-rich Super Mario Bros. X (previously), the evocative faux-web Digital: A Love Story (previously), interactive fiction gem Rover's Day Off, and the hyperkinetic RunMan: Race Around the World (previously). But if you're in the mood for something more immediate, why not start with a list of all the original column's free A-rated online titles? [more inside]
posted by Rhaomi on Oct 24, 2012 - 20 comments

League of Legends Season 2 Championship

With 32 million active players per month, League of Legends, the world's most played video game, just finished it's second World Championship with teams from the US, Russia, Korea, Taiwan and Europe competing for a $2 million dollar prize pool. The tournament was filled with stadium sized crowds, nonstop action, major upsets, even controversy. [more inside]
posted by roaring beast on Oct 15, 2012 - 44 comments

The Extraordinary Quest to Put All the Super Mario Games On One Timeline

Stephen Totilo of Kotaku tries to determine the correct chronology for all the games in the Super Mario canon.
posted by reenum on Sep 9, 2012 - 23 comments

Paradise by the console lights

OnLive Lost: As founder and CEO Steve Perlman departs, The Verge looks at how OnLive failed and what remains of the revolutionary, restructured cloud-based gaming company. [more inside]
posted by 2bucksplus on Aug 28, 2012 - 22 comments

We don't need your braaaaaaains

Fans of flora versus undead violence rejoice! Plants versus Zombies 2 has been announced for Spring 2013. However all is not well at PopCap games, with a recent layoff of 50 employees, or 10% of its staff, citing the increased popularity of Free-to-play, social and mobile games. Somewhat stickily amongst those reported laid off was Plants vs. Zombies creator George Fan.
posted by Artw on Aug 23, 2012 - 27 comments

Shadow of the Bust

Sony is closing its Liverpool Studio, previously known as Psygnosis, developer of the WipeEout and Lemmings games (DHTML version, previously). The studio created games for 28 years, first gaining attention in the Amiga era for it's high production values and stunning box art (more, more ).
posted by Artw on Aug 22, 2012 - 55 comments

Return to City 17

Half Life 2 Episodes 1 & 2 - a Retrospective
posted by Artw on Jul 22, 2012 - 49 comments

Good evening... and EAT LASER DEATH!

Why Alfred Hitchcock would make great games
posted by Artw on Jul 16, 2012 - 28 comments

The Sounds of Gaming

A Brief History of Video Games - A music video made using the audio from games. [slyt]
posted by quin on Jun 14, 2012 - 11 comments

The guide to implementing 2d platformers

Having previously been disappointed by the information available on the topic, this is my attempt at categorizing different ways to implement 2D platform games, list their strengths and weaknesses, and discuss some implementation details.
posted by Artw on May 24, 2012 - 33 comments

Taxpayer Entertainment Ltd

Curt Schilling, a former Major League Baseball pitcher, retired with an eye toward making games. His 38 Studios bought Big Huge Games, some big-name talent, and got started with Kingdoms of Amalur... with the help of a $75 million guaranteed loan from the state of Rhode Island (not without controversy). The game was good but not great and sales were likewise good but not great. Not great enough to cover the payments on a $75 million loan, anyway, not to mention payroll, and Rhode Island is likely on the hook.
posted by gilrain on May 18, 2012 - 169 comments

Player of Games

Iain M. Banks talks about his favorite games.
posted by Artw on May 9, 2012 - 72 comments

Your favorite dialog tree imperfectly matches the enviroment it allegedly pertains to

There’s no nice way to say this, but it needs to be said: video games, with very few exceptions, are dumb. And they’re not just dumb in the gleeful, winking way that a big Hollywood movie is dumb; they’re dumb in the puerile, excruciatingly serious way that a grown man in latex elf ears reciting an epic poem about Gandalf is dumb. Aside from a handful of truly smart games, tentpole titles like The Elder Scrolls V: Skyrim and Call of Duty: Black Ops tend to be so silly and so poorly written that they make Michael Bay movies look like the Godfather series. Taylor Clark's Atlantic profile of Braid creator Jonathan Blow has prompted some strong reactions. Are videogames dumb? Is hard to make them not dumb? Are most things dumb anyway?
posted by Artw on May 6, 2012 - 179 comments

Embrace the colour clash!

The ZX Spectrum's chief designers reunited 30 years on, discussing what became 80s Britain's most popular home computer and gaming platform, despite stiff competition from the technically superior Commodore 64.
posted by Artw on Apr 23, 2012 - 59 comments

Of course, really, EVERYONE loves Alec Guinness

Some people are gay in space. Get over it.
posted by Artw on Apr 22, 2012 - 89 comments

MapsTD = Tower Defense + Google Maps

Mix tower defense games and Google Maps and you get MapsTD.
posted by Foci for Analysis on Apr 1, 2012 - 30 comments

What value does humanity bring to galactic civilization?

Why Mass Effect is the most important science fiction universe of our generation (Contains SPOILERS for Mass Effect and Mass Effect 2)
posted by BitterOldPunk on Feb 21, 2012 - 193 comments

Not changed: the Spread Gun is still ridiculous.

Super Mario Bros. Crossover 2.0 is out! An expansion on the original game, which let you play as various NES characters transplanted into Super Mario Bros., but using the rules and abilities of those characters from their original games, version 2 offers more special abilities, more characters, and your choice of audiovisual "skins" based on four Mario games from the NES, SNES, and Gameboy, along with one based on Demon Returns. There's even instructions for playing with a gamepad! For more information, see the Super Mario Bros. Crossover Wiki or watch the exciting Super Mario Bros. Crossover trailer! [Previously]
posted by Pope Guilty on Feb 12, 2012 - 15 comments

MY PSYCHO POWER FEEDS ON HATRED AND DEATH!

An in-depth look at the creation of Street Fighter IV's unique and beautiful visual style. In Japanese.
(Google Translate gets most of it.)
posted by timshel on Feb 11, 2012 - 12 comments

NOW IT IS BEGINNING OF A FANTASTIC STORY

Here are fan-translated Game Center CX (previously) Episodes on YouTube: #1: Atlantis No Nazo, #2: Challenger, #3: Ghosts 'N Goblins, #4: Konami Wai Wai World, #5: Metroid, #6: Solomon's Key, #7 & #8: Prince of Persia: Part 1 - Part 2, #9: Mega Man II, #10: Super Mario 3. Much more after the break.... [more inside]
posted by JHarris on Dec 28, 2011 - 32 comments

"What if you could take children's dreams and insert them into the bowling ball?"

"Imagine a world where casual and hardcore gamers can enjoy games together? So instead of hardcore gamers pretending to like wii sports just so they can spend xmas with their family they actually prefer it as opposed to just going off and playing the best hardcore games such as Skyrim or Fable3." From the often hilarious fake Twitter account for "Peter Molyneux 2" comes cascore. Finally, bowling and survival horror come together. [more inside]
posted by jbickers on Nov 14, 2011 - 13 comments

This cake is not a lie

Have you every wanted to try GLaDOS' chocolate cake or S’Jirra’s Famous Potato Bread with a Nirnroot Salad? We've got Starkos straight from the streets of Hillys, and steak skewers prepared in Inaba's finest lunch stops. If you're thirsty we've got some NukaCola Quantum or Lon-Lon Milk, and there's always FK in the coffee. All these recipes and more from your favourite virtual worlds can be found at Gourmet Gaming
posted by yellowbinder on Oct 26, 2011 - 38 comments

→ → ↑ ↑ ↑

A Game About Game Literacy (Flash, some strobe on later levels)
posted by Artw on Oct 23, 2011 - 26 comments

Pay to play, pay to win

"The days when you could buy a videogame one day and get an expansion a year later are, sadly, lost in time. Instead, it seems there's a constant bombardment of DLC and microtransaction items all vying for our credit card numbers. They're in everything, from MMORPGs through to singleplayer shooters, and it's only getting worse as time goes on." - An investigation into microtransactions and gaming.
posted by Artw on Oct 17, 2011 - 114 comments

Ludum Dare 21: Escape

Ludum Dare is an annual video game development contest where the contestants have 48 hours to complete a game. This year's theme was Escape and 599 games were submitted. The winning solo and team created games have been announced. You can download all games and even view their source code. If you want to experience the awesomeness of real-time game development, check out the time-lapse videos. [more inside]
posted by Foci for Analysis on Sep 13, 2011 - 10 comments

The Aesthetics of Unique Video Game Characters

Meet the Medic, the Heavy, and the Spy. All created by Shaylyn Hamm, who asked the question: Why are men allowed to have varied body types and personalities in video games, but women generally fit a narrow stereotype? [more inside]
posted by kmz on Aug 9, 2011 - 117 comments

The Silly Adventures of Mr. Mochi (an Oblivion Machinima)

The Silly Adventures of Mr. Mochi (an Oblivion Machinima) via
posted by Foci for Analysis on Aug 1, 2011 - 22 comments

When the armor no longer needs us - what happens?

The Weaponized Transhuman: Halo, Deus Ex, Crysis, Bioshock, Warhammer, and the Future of Wetware (Us). Related: New Deus Ex: Human Revolution trailer.
posted by Lovecraft In Brooklyn on Jul 21, 2011 - 37 comments

Video Game Industry Noire

Why developing the acclaimed video game L.A. Noire was a seven year nightmare for its 100+ (uncredited) developers that resulted in an investigation by the International Game Developers Association. [more inside]
posted by Foci for Analysis on Jul 1, 2011 - 37 comments

Something For The Eye, Something for the Mind

Box Art showcases awesome and artistic videogame box art. Eastern Mind writes about obscure Japanese videogames, with a focus on adventures and music games.
posted by Lovecraft In Brooklyn on Jun 20, 2011 - 11 comments

TETSUOOOOOOOOOOOO!!!!!!!!!!!!!!!!

Join the hunt for the prototype Akira games on the SNES and Sega Genesis. Hardcore Gaming 101 is searching for Larry Siegel, a developer they are convinced holds more information on the legendary unreleased games. Though the legendary anime and manga has spawned a 1988 graphic adventure and PS2 pinball game none do the movie proper justice. [more inside]
posted by Lovecraft In Brooklyn on Apr 4, 2011 - 12 comments

The Power Of Killer Tofu

Back when Super Meat Boy first came out, PETA made a parody game called Super Tofu Boy, which sort of sucked hard. Really hard. But the developers were amused, and so they put a secret into the game, letting you play as Tofu Boy himself! Unfortunately, the anemic little man could only jump half as high as the titular character and was unable to run, making it seem absolutely impossible to use him in any capacity. He can't even complete the very first level of the game.

And so, he was shelved as a joke character, and everyone forgot about him.

Or not.

{OTD}q has just released a video showing almost every possible level possible to beat with Tofu Boy and set it to a killer soundtrack, pairing the popular fansong/remix "The Power of Meat" with a lovely mix of everyone's favorite band.
posted by flatluigi on Mar 26, 2011 - 73 comments

Achievement Unlocked: Read the article fully before commenting

Greg Mclanahan of Gamasutra talks how to design achievements right.
posted by flatluigi on Mar 20, 2011 - 78 comments

Spoiler alert: they misspell "pwned"

A video has leaked online showing Microsoft's vision for their next generation gaming platform. The video comes from the WGX (Windows Gaming eXperience) team, and as ZDNet reports, the video shows "[the] team’s ambitions for next-generation gaming between Windows, Xbox Live, and mobile platform[s]." [more inside]
posted by codacorolla on Mar 19, 2011 - 85 comments

All Your Art Are Belong To Us

All your art are belong to us. Previously, Rogert Ebert said that video games can never be art. And previously, some disagreed. In a recent opinion piece, game developer Brian Moriarty discusses the debate, and fires a fresh salvo. The piece is long winded, examining art, medium, games, and industry. He seems to conclude that games are not Art, but lengthily addresses what may be the more important question: Could they be?
posted by Stagger Lee on Mar 16, 2011 - 133 comments

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