10 posts tagged with videogames and microsoft.
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"This is it, baby. Hold me."

A decade after Halo 2 (and a day before the MCC), enjoy this loose timeline of essential Halo fandom: Halo.Bungie.Org / Halo at Macworld '99 / Red vs. Blue / The Halo Trilogy in 5 minutes / The Cortana Letters / HBO's cutscene library and dialog databank / Main Menus / Kitty Cat / Warthog Jump (and BOLL's Warthog Launch game) / How Not To Be Seen / Fan Art / Panoramas / The Music of Marty O'Donnell (prev.) / Video Games Live: Halo / Analysis by Stephen Loftus / Who was Brian Morden? / I Love Bees and the ARG radio drama / Halo 2 Trailer / Halo 2 E3 '04 Demo / Full Halo 2 making-of documentary / Voice acting / Conversations from the Universe / The Beastiarum / Surround Sound Test! / Geography of New Mombasa / This Spartan Life / The Solid Gold Elite Dancers / Creepy Guy at Work / Gameplay May Change / Master Chief Sucks at Halo / Another Day at the Beach / '06 Bungie Studios Tour / Halo 3 Trailer / Starry Night / Believe / HALOID / No Scope Was Involved / 100 Ways to Die / "Bungie Favorites" gallery / Mister Chief / OONSK / OneOneSe7en / 2553 Civilian 'Hog Review / Griffball / ForgeHub / 405th Cosplay / Neill Blomkamp's Landfall / Weta's Real-life Warthog / Halo Legends anime anthology / List of Halo novels / Halopedia / Halo 3 Terminal Archive / DDR Dance / Animatronic Elite project / HBO's "Guilt-O-Lantern" contest / Keep It Clean / We Are ODST / Sadie's Story / Halocraft / "A Fistful of Arrows" fan comic / RvB Animated (and CGI) / Project Contingency / Halo Zero / Halo 2600 (prev.) / Reach Datapad Transcripts / The last Halo 2 player on Xbox LIVE / Bungie's Final Halo Stats Infographic / Key & Peele: Obama on Halo 4 / Top 10 Halo Easter Eggs / Behind the scenes of Halo 2 Anniversary
posted by Rhaomi on Nov 10, 2014 - 36 comments

There are those who said this day would never come...

A year ago, Microsoft was crucified in the press for the PR fiasco of the Xbox One, with rival Sony winning thunderous applause for its PS4 by simply maintaining the status quo. But after doing a 360 180 on its hated policies, Redmond is attempting to close the gap with the most valuable package deal since The Orange Box. A remarkable feat of engineering, Halo: The Master Chief Collection will feature on a single disc the complete HD-remastered campaigns of Halos 1-4 alongside Ridley Scott's Nightfall, the Halo 5 beta, and the holy grail of Xbox gaming: every last one of the series' 100+ multiplayer maps in a single unified matchmaking system incorporating the original engines, gameplay mechanics, and idiosyncrasies of each. Ten years after Halo 2 (and four years after MS shut the taps), IGN suspects a plan by 343 to rekindle (and data-mine) Bungie's magic for an uncertain Halo 5, while Eurogamer welcomes the return of what it calls online FPS's peak. [More reaction: NeoGAF - Ars Technica - Reddit] Bungie, meanwhile, stood with Sony to showcase its upcoming Destiny, the vaunted space epic that will beta this summer before facing its revamped forerunners later this year. More E3 coverage: Microsoft (5min) - Sony (5min) - Nintendo (airing noon EST) - SW: Battlefront - AC: Unity - MGS5: The Phantom Pain - Evolve - No Man's Sky - The Order: 1886 - Sunset Overdrive - Grim Fandango - Bloodborne - Arkham Knight - Scalebound - Mortal Kombat X - The Division - LittleBigPlanet 3 - Inside - Uncharted 4 - Crackdown
posted by Rhaomi on Jun 10, 2014 - 176 comments

Environment mapping for the masses

Microsoft's IllumiRoom takes gaming visuals outside the box and onto the living room. Basically projection mapping for your living room, based on a 3D scan using Kinect, Microsoft Research's IllumiRoom lets you show either all of a game's environment, or only certain parts, projected on your living room walls.
posted by Joakim Ziegler on May 2, 2013 - 24 comments

Spoiler alert: they misspell "pwned"

A video has leaked online showing Microsoft's vision for their next generation gaming platform. The video comes from the WGX (Windows Gaming eXperience) team, and as ZDNet reports, the video shows "[the] team’s ambitions for next-generation gaming between Windows, Xbox Live, and mobile platform[s]." [more inside]
posted by codacorolla on Mar 19, 2011 - 85 comments

The Game Preservation Crisis

Trash cans, landfills, and incinerators. Erasure, deletion, and obsolescence. These words could describe what has happened to the various building blocks of the video game industry in countries around the world. These building blocks consist of video game source code, the actual computer hardware used to create a particular video game, level layout diagrams, character designs, production documents, marketing material, and more.

These are just some elements of game creation that are gone -- never to be seen again. These elements make up the home console, handheld, PC and arcade games we've played. The only remnant of a particular game may be its name, or its final published version, since the possibility exists that no other physical copy of its creation remains.

As a community of video game developers, publishers, and players, we must begin asking ourselves some difficult but inevitable questions. Some believe there is no point in preserving a video game, arguing that games are short-term entertainment, while others disagree with this statement entirely, believing the industry is in a preservation crisis.

Where Games Go To Sleep: The Game Preservation Crisis [more inside]
posted by timshel on Feb 9, 2011 - 44 comments

Halo: Fandom Evolved

Contrary to a lot of idle criticism, Bungie's Halo series of video games has a surprisingly rich backstory -- a universe complex enough to support seven bestselling novels, a wiki with over 7,000 articles, and one of the most successful ARGs in history (including a full-fledged radio drama). The series has also turned out sweeping audiovisual work, from the games' cinematic cutscenes and epic music (lots of free previews) to top-shelf anime and the Hollywood-quality short films -- ODST, Believe, Deliver Hope, Landfall -- that were made to promote the games (the latter of which, produced by Neil Blomkamp, inspired District 9). And that's apart from all the material produced by Bungie's dedicated fan base: genuinely hilarious machinima from Red vs. Blue, professional-level graphic novels (table of contents at the top), gorgeous artwork, hours of recorded dialogue, complete transcripts of hidden apocrypha, and more factual analysis, story speculation, and casual discussion than you can shake an energy sword at. But most of these pale in comparison to the latest and greatest exercise in Halo beanplating: the Svmma Canonica, a 40-page, 17,000-word formal treatise on the nature of canon in the world that Bungie built, and how it will fare once Bungie moves on and the franchise is managed by 343 Industries. Discussion over at Bungie's official site, or at decade-old fan forum Halo.Bungie.Org.
posted by Rhaomi on Jan 31, 2011 - 71 comments

X-Rayed X-Boxes (And Other Video Game Consoles)

Reinier van der Ende, an x-ray technician at the largest hospital in the northern part of the Netherlands, decided to combine his work with one of his hobbies and proceeded to x-ray his collection of video game consoles, peripherals and game cartridges. Here are the fruits of his labour. [more inside]
posted by Effigy2000 on May 2, 2009 - 20 comments

Halo 3: play-testing evolved

Halo 3: Play-testing evolved.
posted by nthdegx on Aug 26, 2007 - 56 comments

A Gamers' Manifesto

A Gamers' Manifesto
posted by Tlogmer on May 23, 2005 - 40 comments

Microsoft Delays X-Box Release

Microsoft Delays X-Box Release Sure it's only by a week, but the article also hints at anticipated availability problems. Why does this seem so familiar?
posted by ttrendel on Sep 22, 2001 - 21 comments

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