1073 posts tagged with videogames.
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i am afraid there is only one

Real Dr. Light capsule from the Mega Man X series. A part of Gauntlet Gallery's "Mega Man Boss Battle" exhibit, at which Mega Man creator Keiji Inafune contributes an in-person drawing. [more inside]
posted by griphus on Apr 6, 2013 - 4 comments

The Implications of Bioshock Infinite

Bioshock Infinite (previously) has been hailed as brilliant by many but others, even while enjoying it, have questioned the way the game deploys violence and whether this limits the audience that may otherwise have enjoyed the fascinating narrative put forth by the game. While not directly implicating the game's violence others have suggested that Bioshock Infinite might be the last of a dying breed (the Triple A, big budget, narrative game) due to the lack luster returns of such fare in the face of cheap, accessible indie and mobile games.
posted by sendai sleep master on Apr 4, 2013 - 249 comments

...with numbers like these — why would women want to work in games?

"The next time someone tells me that men and women get paid equally for their talents in the game industry, I wanted something to link to them." [via]
posted by griphus on Apr 4, 2013 - 53 comments

Press the Power Button!

The Power Button is the podcast from Press the Buttons, a site about gaming that's run by one man, Matthew Green, but has such extremely professional standards that you'd never know it apart from the tag line. Contained within are several interesting regular themes, like Beyond Beeps that covers early video game music which is actually quite good despite the beepy-ness, and Secret Origins relating personal and remarkably interesting stories concerning when and how he obtained various games, really. The latest entry is about him proposing to his girlfriend. There's a new weekly poll approximately every Monday, and articles like Open Up The Zelda Box about unique and interesting things that you don't see on a day to day news site. In the podcast, he talks with a couple co-hosts and occasionally has guests. Here are some of the more interesting episodes … [more inside]
posted by dtungsten on Apr 1, 2013 - 5 comments

Not pony tails or cotton tails or...

DuckTales the Video Game -- Remastered (SLYT)
posted by shivohum on Mar 25, 2013 - 50 comments

Mundane simulation

German Truck Simulator. Bus Driver. U-Boat Simulator. Ski Region Simulator. London Underground Simulator. Street Cleaning Simulator. Who's buying all these niche simulation games, anyway? We found out
posted by Pope Guilty on Mar 24, 2013 - 59 comments

From Ruins to Birth

A couple of years ago developers of Johnathan Blow's upcoming video game "The Witness" tapped landscape architect David Fletcher (Fletcher Studio) and architect Deanna VanBuren (FORUM Design Studio) "to help synthesize what was, at the time, a remote, anonymous island setting without much context . . . Witness required the landscape architects to reverse engineer a site from ruins to birth." (Previously)
posted by IvoShandor on Mar 21, 2013 - 15 comments

Women, they're just like us!

Women enjoy video games, to the astonishment of local TV newsreaders. Women enjoy science, to the astonishment of Facebook users.
posted by Horace Rumpole on Mar 21, 2013 - 48 comments

The Problem with Video Game Reviews

All The Pretty Doritos:How Video Game Journalism Went Off The Rails Article from forbes.com detailing the pressures video game reviewers and publications come under from gaming companies. These range from the relatively subtle (gifts, gratuities, entertainments put on for visiting journos), to overtly pressuring/punishing publications for not playing ball (cancelling interviews and exclusives in response to less-than-flattering editorial, threatening to pull advertising in response to bad reviews). At the extreme end, the article mentions one journalist who was fired two weeks after publishing a 'bad' (6/10) review for Kane & Lynch.
posted by Broseph on Mar 17, 2013 - 72 comments

Faster Than Light

Davis and Ma wrote up a long list of one-paragraph game pitches to prototype. They would be small, manageable games that two people could complete on their own. The game they chose to go with would have to be finished within a year, because that was all they had budgeted for. Among the pitches inspired by board games, roguelikes and all the genres that excited them was a 2D, top-down management game called FTL. The Opposite of Fail - The making of FTL (Previously)
posted by Artw on Mar 17, 2013 - 19 comments

Cybermania 94: The Ultimate Shame Awards

Ever wanted to watch a video games award show from 1994 hosted by Leslie Neilson and Jonathan Taylor Thomas? Well, your extremely questionable prayers have been answered (single two hour youtube link, stick around for all the commercials and a very early appearance by Will Arnett)
posted by Shadax on Mar 15, 2013 - 75 comments

Last Post before I ***DELETE MY ACCOUNT***

'I've had it with lazy devs' - a forum-goer puts a studio on notice
posted by cthuljew on Mar 15, 2013 - 32 comments

The roads I drive are haunted by memories

Euro Truck Simulator 2 is available now.
posted by Sebmojo on Mar 13, 2013 - 55 comments

Your home is your castle.

The Castle Doctrine is the new "home invasion MMO" from cult game designer Jason Rohrer (previously: Sleep is Death, Passage, Chain World). It portrays a rather bleak world in which you must place traps to defend your home, family and life savings from an onslaught of burglars. At the same time, you must invade other players' homes to steal their life savings, in order to buy more expensive traps and tools. The more money you gain, the more attractive target your home is, so you better be clever in rigging up those traps. It's fiendish, brilliant, and currently open for public alpha at 50% of the full price. Rock Paper Shotgun has some early impressions: Part 1, Part 2.
posted by naju on Mar 13, 2013 - 101 comments

"BioShock Infinite is not a formula game"

"Propaganda shields ideas from danger, and I think I'd rather expose ideas to danger. I think that's what I like to make in these games, is to take ideas and say, well, let's see what happens when these aren't protected." With the much anticipated release of BioShock Infinite just two weeks away, EuroGamer sits down for a lengthy chat with creative Director Ken Levine about philosophy, politics and God. [more inside]
posted by jbickers on Mar 12, 2013 - 92 comments

Donkey Kong: Pauline Edition

"My three year old daughter and I play a lot of old games together. Her favorite is Donkey Kong. Two days ago, she asked me if she could play as the girl and save Mario... So what else am I supposed to do? Now I'm up at midnight hacking the ROM, replacing Mario with Pauline." (SLYT)
posted by griphus on Mar 10, 2013 - 52 comments

A Roguelike Primer

Best In Genre for Neophytes and Veterans Alike
posted by Artw on Mar 10, 2013 - 81 comments

Tropes vs Women in Video Games

Feminist Frequency has released the first video in the "Tropes vs Women in Video Games" series: Damsel in Distress (part 1), hosted by Anita Sarkeesian (previously). It was funded by a kickstarter campaign that was notable for the level of backlash (previously).
posted by rmd1023 on Mar 7, 2013 - 173 comments

"Pop Culture Often Mocks My Faith, But Fallout Treated It Right."

Skip Cameron, a Mormon, writes for Kotaku on the respectful treatment of Mormons and Mormonism in Fallout: New Vegas.
posted by Pope Guilty on Mar 6, 2013 - 81 comments

Reticulating Splines

SimCity, arguably the best known simulation game ever, is back after a decade with a new iteration of the franchise. Is it any good? We may have to wait for an answer until someone can actually log on to the game. [more inside]
posted by backseatpilot on Mar 5, 2013 - 466 comments

One man made this game. A single person. Think about that and cry.

A short French documentary (Part 1). (Part 2). on the making of the classic platformer, Another World (released in the US as Out Of This World).
posted by mediocre on Mar 4, 2013 - 47 comments

Now You’re Playing With Paper!

"These two Nintendo store binders provide an interesting look into the retail side of the gaming industry." [more inside]
posted by griphus on Feb 28, 2013 - 18 comments

Q is for Q-bert, who fell down the stairs

The Game Over Tinies. Created by Brentalfloss. [more inside]
posted by louche mustachio on Feb 26, 2013 - 29 comments

C.P.U Bach isn’t a game.

C.P.U. Bach was an interactive music program released by MicroProse in 1993 for the 3DO. Designed by Sid Meier and Jeff Briggs, it generated Baroque pieces in the style of Bach along with accompanying visuals.
posted by griphus on Feb 26, 2013 - 12 comments

Counting Roses

Iconclastic game designer Kenji Eno passed away last week. [more inside]
posted by byanyothername on Feb 26, 2013 - 15 comments

It's-a First Person, Mario!

First Person Mario. First Person Mario: Endgame.
posted by Navelgazer on Feb 22, 2013 - 26 comments

Another Day, Another Press Conference Without Women

Another Day, Another Press Conference. Yesterday's Playstation 4 announcement was perhaps most notable in what it didn't include: any female presenters. Also discussed by Kotaku and The Verge. (The Verge also notes similar trends in press events from Nintendo, EA, HTC, and Apple.)
posted by kmz on Feb 21, 2013 - 86 comments

"The vigilante myth at its most naked and vicious"

"In its original form, Double Dragon is, if nothing else, a game in which Lynyrd Skynyrd fights to rescue America from The Ramones, The Village People, and Grandmaster Flash." - Dan Whitehead of the Gameological Society on Double Dragon and how gaming reflects a culture's changing relationship with the urban landscape.
posted by EatTheWeak on Feb 21, 2013 - 56 comments

"Dad, have you ever heard of Portal?" "I've had Portabella Mushrooms..."

Dan writes about games for a living. Dan's dad does not play games. Dan plays games with his dad. Much amused frustration is had by both parties. 2011, 2012, 2013. Individual Youtube videos after the jump. [more inside]
posted by codacorolla on Feb 19, 2013 - 47 comments

MEAT

Pixelated Blood is a 2-hour, totally NSFW compilation of finishing moves from 23 fighting games (turn on annotations and click to select a particular game.) [more inside]
posted by griphus on Feb 18, 2013 - 19 comments

Ripley - the civilian - is the goddamn hero, not the fucking marines.

Is It That Hard to Make A Decent 'Aliens' Game? It is if the abysmal reviews for the new game Aliens: Colonial Marines are accurate. Rock Paper Shotgun's John Walker lists the worst moments, while Destructoid's Jim Sterling tears it apart and recommends better Alien games. [more inside]
posted by Charlemagne In Sweatpants on Feb 12, 2013 - 114 comments

See if glass breaks. Jump on stuff. See if bullets leave holes.

Gamers are the ultimate trolls.
posted by Faint of Butt on Feb 8, 2013 - 109 comments

New from VIDEO Magazine, it's Electronic Games!

NEW from VIDEO Magazine, arising out of its popular "Arcade Alley" column, it's ELECTRONIC GAMES Magazine!(page of PDF links) Brought to you by editors Frank Laney Jr. and Bill Kunkel, and filled with all the latest news on programmable home console games, computer games (with special coverage for the new ATARI 800 system), stand-alone electronic devices and arcade gaming. [more inside]
posted by JHarris on Feb 7, 2013 - 37 comments

WUB CATS = BEST CATS

13 Years of Computer Graphics
posted by Sebmojo on Feb 7, 2013 - 27 comments

Nairobi's mod scene radically corrects Rock Star's lack of creativity

A contributor to the Gameological Society visits his local video game store in Nairobi to demonstrate the sort of games he found there, finding gems like "Guitar Hero: Beatles and Friends" (actually, mostly Bahasa pop music), "Robocop" (with extra rainbow), and what might just be the ne plus ultra of video game mods: Grand Theft Auto San Andreas: Kirk Douglas.
posted by barnacles on Feb 6, 2013 - 42 comments

LA Noire Gag Reel

La Noire Gag Reel || Previously || More Info About the Tech
posted by lemuring on Feb 4, 2013 - 12 comments

Football has been in open beta for 144 years

Tim Rogers reviews American Football for Kotaku.
posted by 23 on Feb 1, 2013 - 32 comments

The stuff of fairy tales

Ni No Kuni: Wrath of the White Witch is the first major video game to be developed by the legendary animation house Studio Ghibli (previously). Reviews are mostly ecstatic, with praise for its music and graphics. And Brainy Gamer speculates that, like Zelda and The Elder Scrolls before it, the game will be remembered because of its connection to the "perilous realm" that J.R.R. Tolkien described.
posted by jbickers on Jan 31, 2013 - 34 comments

Old Dog, New Bits

SLYT: an octogenarian plays Black Ops and Halo: 4 with his grandson. And really, really gets into it.
posted by EmpressCallipygos on Jan 29, 2013 - 43 comments

D I C K H A N D

"For the past few years, I have been trying to learn how to do all the various creative and technical things that go into making a video game - programming, graphics, interface, writing, gameplay design - in addition to music and sound, which I do for a living. The 2013 Global Game Jam was this past weekend, and over two sleep-deprived days I completed my first solo project: A game for OS X and Windows where you punch spaceships with your dick. (Probably safe for work, unless your boss considers it inappropriate to see a pink laser beam with a boxing glove on the tip which shoots out of a giant robot's groin.)"[via mefi projects]
posted by ocherdraco on Jan 28, 2013 - 13 comments

Merely by the power of his interactive environment

Stephen Lavelle AKA Increpare (mentioned previously, previously, and previously) has recently released some new games recently, as mentioned by Liz Ryerson (also previously). Many of them create vibrant, emotional, affecting environments. The club like dream/nightmare that is Slave of God is written about by Cara Ellison of Rock, Paper, Shotgun.
posted by sendai sleep master on Jan 23, 2013 - 9 comments

Saving Zelda

Second Quest is a fully funded Kickstarter comic by David Hellman (the artist of Braid) and Tevis Thompson that attempts to put the criticisms of modern Zelda games in Tevis' essay Saving Zelda (previously) into comic book form. As Tim Rogers says, "People are willing to pay money to make a comic book about Zelda‘s pedantry exist. What a weird time."
posted by Charlemagne In Sweatpants on Jan 21, 2013 - 71 comments

It's not ridiculous, it's Bullet Time!

Olan Rogers (previously) and Jake Sidwell's ode to gamers, The Lion's Blaze, release a sequel, The Lion's Blaze 2, a ballad for gamers. [more inside]
posted by linux on Jan 21, 2013 - 4 comments

Scapegoated again

"I certainly believe that the White House would like nothing more than to see an end to mass gun murders in America's elementary schools. But the fact remains that gun violence takes place every day, all across this country, at a rate of dozens of deaths a day, and as the leading cause of death among African-American youth. But when the vice president establishes a task force on gun control and violence that includes the media industries that the NRA has once again chosen as their patsies after a particularly heinous and public example of gun violence, all it can do is shift attention away from guns." -- How the video game industry has lost out in the gun control debate.
posted by MartinWisse on Jan 20, 2013 - 255 comments

Hunt For The Gay Planet

Hunt For The Gay Planet is a game Anna Anthropy made in response to Bioware restricting all same-sex romances in Star Wars: The Old Republic to a single planet that's part of paid downloadable content.
posted by Charlemagne In Sweatpants on Jan 18, 2013 - 85 comments

For Amusement Only: The life and death of the American arcade.

But the golden age was destined to be a very short one. Walter Day told writer Tristan Donovan, author of the book Replay: The History of Video Games, that the industry was "off the rails by" 1981, opening more arcades and ordering more machines than its players could ever support. By early 1982, cracks were already starting to show in the newly flourishing industry: that $400 a day machine, Time Magazine reported, was often "sucker bait, dangled to obscure the dreary truths that markets are becoming saturated and that dud games... bring in no money at all."
posted by Horace Rumpole on Jan 16, 2013 - 42 comments

Headless Body Found In Dead Island

Dead Island 2: Riptide Edition was going to ship with a statue of a bloody, bikini-clad female torso. The publisher has since apologized while Kotaku wonders what other games should come with severed torsos and Lindy West and John Walker point out the obvious misogyny.
posted by Charlemagne In Sweatpants on Jan 15, 2013 - 187 comments

“Nosy aren’t you?”

It’s 20 or 30 years ago. You’re working on a videogame. You don’t get any credit for your work, blogs don’t exist, there’s no internet and no fanboys. It’s just you, a crusty old terminal, and got a few spare bytes left in the ROM. What now?
posted by Chrysostom on Jan 15, 2013 - 28 comments

Tomorrow: NiGHTS into Dreams on the N64

Remember playing Super Mario World on your Sega Genesis? Probably not, considering it's a rather rare bootleg. Well, thanks to the efforts of some determined gamers, you can now play it at home, although only on the Gens Plus GX emulator on the Wii (or through the Gens core via RetroArch.) [via]
posted by griphus on Jan 15, 2013 - 35 comments

NEW KINTOBOR VIDEO: DECLARES HIMSELF ROBOTNIK

The intention of making this film was for it to be a spec film, with the primary purpose being to show how a Sonic the Hedgehog film, in a live action environment, can be executed. [more inside]
posted by Potomac Avenue on Jan 11, 2013 - 48 comments

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