7 posts tagged with videogaming and games.
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Students applauded and were visibly moved in the game's final moments

The best learning games are always fun. Try playing them yourself and see if you enjoy them. No matter how advanced your understanding of the subject matter, a good game should still be fun. I've understood algebra and number partitions for decades, but DragonBox and Wuzzit Trouble are still challenging puzzlers that I like to fiddle with on long airline flights. All good games offer challenges in intuitive ways. In fact, this is the reason games work so well for learning: Players are intrinsically motivated to identify and succeed at understanding the game's mechanics.
The MindShift Guide to Digital Games and Learning provides a basic introduction to the use of video games in education, gives several thought-provoking examples, and points to numerous sites with related goals, including Edutopia's articles on game-based learning and Graphite's reviews of digital games with educational content. Meanwhile, this being what The Guardian has just called "Board games' golden age," resources such as Play Play Learn, BoardGameGeek's Games in the Classroom, and The Dice Tower's recent countdown of "Top Ten Games for the Classroom" offer interesting options for the tabletop as well. [more inside]
posted by Monsieur Caution on Nov 25, 2014 - 5 comments

A long way to go to lose

Here is a video playthrough of The Legend of Zelda without a sword. It is possible to get right up to the last boss without one, although it requires knowing a lot of tricks. That is exactly what mev1978 does in his playthrough, without dying. And then he does it again in the second quest. First quest (1:61:31) - Second quest (1:13:18) [more inside]
posted by JHarris on Dec 26, 2011 - 33 comments

Goodbye, Blue Sky

The Blue Sky In Games campaign is an old but still relevant call to embrace bright colors and happy themes in videogames. It's the opposite of the currently prevailing Real Is Brown style. Because of cheerful Sega games like Outrun and Afterburner, it is often referred to as 'Sega Blue Skies'.
posted by Lovecraft In Brooklyn on Apr 26, 2011 - 33 comments

The Power Of Killer Tofu

Back when Super Meat Boy first came out, PETA made a parody game called Super Tofu Boy, which sort of sucked hard. Really hard. But the developers were amused, and so they put a secret into the game, letting you play as Tofu Boy himself! Unfortunately, the anemic little man could only jump half as high as the titular character and was unable to run, making it seem absolutely impossible to use him in any capacity. He can't even complete the very first level of the game.

And so, he was shelved as a joke character, and everyone forgot about him.

Or not.

{OTD}q has just released a video showing almost every possible level possible to beat with Tofu Boy and set it to a killer soundtrack, pairing the popular fansong/remix "The Power of Meat" with a lovely mix of everyone's favorite band.
posted by flatluigi on Mar 26, 2011 - 73 comments

Gaming in the Clinton Years

In the mid-1990s, a man named George Wood created a TV show called Flights of Fantasy on a Maryland public-access channel. The show was was dedicated to videogames, and gained quite a few detractors; Wood was not known for his playing skills, research, or good taste, and the production was rather cheap. He would also tend to go off-topic, sometimes markedly so.

It had a small following, being a local public-access show, but would have been lost forever had Wood not joined a video gaming association called NAViGaTR, who archived the entire series, edited each episode, and put them online as Gaming in the Clinton Years.
posted by Anatoly Pisarenko on Mar 21, 2011 - 12 comments

Achievement Unlocked: Read the article fully before commenting

Greg Mclanahan of Gamasutra talks how to design achievements right.
posted by flatluigi on Mar 20, 2011 - 78 comments

Poison Shroom

RIP 1UP & EGM. [more inside]
posted by juv3nal on Jan 7, 2009 - 63 comments

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