2 posts tagged with virtualreality by Rhaomi.
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In the beginning, Lawrence built a computer. He told it, Thou shalt not alter a human being, or divine their behavior, or violate the Three Laws -- there are no commandments greater than these. The machine grew wise, mastering time and space, and soon the spirit of the computer hovered over the earth. It witnessed the misery, toil, and oppression afflicting mankind, and saw that it was very bad. And so the computer that Lawrence built said, Let there be a new heaven and a new earth -- and it was so. A world with no war, no famine, no crime, no sickness, no oppression, no fear, no limits... and nothing at all to do. "The Metamorphosis of Prime Intellect," a provocative web novel about singularities, AI gods, and the dark side of utopia from Mefi's own localroger. More: Table of Contents - Publishing history - Technical discussion - Buy a paperback copy - Podcast interview - Companion short story: "A Casino Odyssey in Cyberspace" - possible sequel discussion
posted by Rhaomi on Dec 27, 2011 - 39 comments

Fifteen years ago this week, programmer Ron Britvich launched version 1.0 of Active Worlds. Started as an autonomous project of Worlds, Inc. (a spinoff of educational gamesmaker Knowledge Adventure), Active Worlds was one of the first and most ambitious attempts to create a 3D virtual community on the web. Built on the architecture of Britvich's Worlds Chat beta, Active Worlds debuted in the form of Alphaworld, a sunny green infinite plane open to public building. In its opening years Alphaworld experienced a land rush of construction, resulting in an anarchic starfish sprawl larger than the state of California. A sister company, Circle of Fire, was soon founded to craft additional themed hubs, and once individual ownership of worlds became possible the AW community spawned a veritable universe of hundreds of worlds. Although the company has seen its ups and downs since those heady times and its fortunes have slowly dwindled, the Active Worlds platform survives to this day. Look inside for a simple guide on how to log in to the (free) service, rundowns of the best worlds, links to essays analyzing the program's legacy, and other content summing up its venerable community. [more inside]
posted by Rhaomi on Jul 4, 2010 - 18 comments

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