The Resident Evil Games Ranked From Worst to Best [PC Gamer] “As the series that popularized the survival horror genre, Resident Evil has attempted to sustain its hold on the elusive zombie shooting crown since its inception in 1996. Suffice it to say, Resident Evil hasn’t maintained a keen, constant rule over the genre, blasting further off into bizarre, convoluted lore dumps and Matrix-worthy action sequences as the series grew in scope and ambition. Through reinvention after reinvention, Resident Evil games may not always be great, but they’ve always been fascinating, curious objects. And it’s because of that wild experimentation that Resident Evil still has a firm grip on us, redefining the genre and forcing the entirety of game design to respond—hell, Dead Space was going to be System Shock 3 before Resident Evil 4 came out. Now we’re just around the corner from another series reinvention in Resident Evil 7 [YouTube] [Trailer], a more grounded first-person return to survival horror, borrowing ideas from games that may have formerly looked to Resident Evil for inspiration. We’ve come full circle.” [more inside]
We created a live action first-person zombie shooter in our garden - then invited unsuspecting people on chatroulette, omegle and skype to take control. [Behind the Scenes] [via]
Castle Griffinsteed: What horrors lie beneath?
The Typing of the Dead (previously), in which players blast their way through waves of the undead by passing typing challenges on a PC keyboard, has been hailed as one of the strangest games ever made. And today, the world's foremost typists-versus-zombies simulator shockingly rose from its grave, as Sega released The Typing of the Dead: Overkill to Steam without so much as a press release to spoil the surprise. [more inside]
Dead Island 2: Riptide Edition was going to ship with a statue of a bloody, bikini-clad female torso. The publisher has since apologized while Kotaku wonders what other games should come with severed torsos and Lindy West and John Walker point out the obvious misogyny.
Fans of flora versus undead violence rejoice! Plants versus Zombies 2 has been announced for Spring 2013. However all is not well at PopCap games, with a recent layoff of 50 employees, or 10% of its staff, citing the increased popularity of Free-to-play, social and mobile games. Somewhat stickily amongst those reported laid off was Plants vs. Zombies creator George Fan.
"The weapons also have levels, and if you are not at the level needed to wield a weapon, you are unable to use it. This does not make a hell of a lot of sense when the weapon in question is a knife or a pipe or an axe, especially when you have been wielding all of the above quite adroitly for hours. What on earth does a Level 4 Pipe even mean, anyway? Worse yet, the weapons are all subclassed, so you are not just finding a Level 4 Pipe; you are finding a Flimsy Level 4 Pipe or a Homemade Level 4 Pipe, the differences of which are utterly unclear." --Tom Bissell on why a new zombie game sucks due to its reckless "Gamification," and why this means your future will also suck
Zombies Vs Beatles (slyt)