This ain't your daddy's TSR (but his name's on the cover)
December 4, 2012 3:11 PM   Subscribe

Luke Gygax and E. Gary Gygax Jr, sons of Dungeons & Dragons co-creator Gary Gygax have announced they have formed TSR Games. The company's first, brave, foray into the market will be a print publication: Gygax Magazine with a very familiar logo. Apparently D&D owner Wizards of the Coast (and its owners, Hasbro) the last trademarked “TSR” for a game company in 2003, opening the door for the Brothers Gygax to scoop up the name for their company Hexagonist Publishing LLC on May 25, 2011.

To be published quarterly, Gygax is designed to cover independent and major publisher games such as Pathfinder, Savage Worlds, The One Ring, Shadowrun, Godlike, Labyrinth Lord, Marvel Heroic Roleplaying, Warhammer 40K, Traveller, and others, as well as classic out-of-print games with a modern following, like AD&D, Top Secret, and Gamma World.
Although the new TSR is unconnected in any way with prior incarnations of the company, it does include several former employees and contributors of TSR Hobbies, notably Phil Foglio (What’s New With Phil and Dixie), Rich Burlew (Order of the Stick), Jim Ward and Cory Doctorow.
It will no doubt complete for market share with Dragon Magazine. Dragon ceased publication in its original form in 2007, although it continues under WOTC has a digital publication, as does Dungeon.
posted by Mezentian (76 comments total) 35 users marked this as a favorite
 
WE'RE GETTING THE BAND BACK TOGETHER AGAIN

FUCK YES

SO EXCITED

posted by boo_radley at 3:19 PM on December 4, 2012 [25 favorites]


I'm curious to see how an independent tabletop gaming magazine does, period, much less a print publication.
In my youth I used to hoover up Games Master (later GMI) as much as I did Dragon, and later another one I think was published by White Wolf (something something Shadows something?).

But the late lamented GM Magazine was the best. I learnt about LARPing, PBM and a million small print run games from that. It was less nuts and bolts and rules, more fun.
And a load of Lone Wolf.
posted by Mezentian at 3:19 PM on December 4, 2012 [2 favorites]


I hadn't heard anything about this. This is the most I've been caught off guard by gaming news since the advent of the Internet. This is awesome.
posted by khaibit at 3:20 PM on December 4, 2012


WE'RE GETTING THE BAND BACK TOGETHER AGAIN

Technically, it's Nelson.
posted by Egg Shen at 3:22 PM on December 4, 2012 [2 favorites]


"Spherogenesis of the Multiverses" by Otiluke is a great read....
posted by clavdivs at 3:23 PM on December 4, 2012


Humph. The to scoop up the name for their company Hexagonist Publishing LLC link seems to be a timed session.
It's number: 85330204 is anyone is interested:
Word Mark TSR
Goods and Services IC 041. US 100 101 107. G & S: Publishing of paper and electronic books, namely, game manuals, rule books, magazines and newsletters related to games and gaming
Standard Characters Claimed
Mark Drawing Code (4) STANDARD CHARACTER MARK
Serial Number 85330204
Filing Date May 25, 2011
Current Basis 1B
Original Filing Basis 1B
Published for Opposition November 1, 2011
Owner (APPLICANT) Hexagonist Publishing LIMITED LIABILITY COMPANY DELAWARE 200 E. 10th Street #511 New York NEW YORK 10003
Type of Mark SERVICE MARK
Register PRINCIPAL
Live/Dead Indicator LIVE
posted by Mezentian at 3:23 PM on December 4, 2012


I wonder if Wotc still owns all the dangerous journeys properties. I want Changeling, dammit.
posted by khaibit at 3:25 PM on December 4, 2012 [1 favorite]


I always imagined if I played D&D with Gary Gygax DMing that he would have way more fun then I would. And after he kills my 5th character I throw my dice in his face & rage quit.
posted by Dmenet at 3:27 PM on December 4, 2012 [3 favorites]


How many experience points do you get for rescuing your father's Wordmark from the clutches of the Coastal Wizards and their wily dragon, Hasbro?
posted by chavenet at 3:27 PM on December 4, 2012 [25 favorites]


Apparently D&D owner Wizards of the Coast (and its owners, Hasbro) the last trademarked “TSR” for a game company

It seems like there's a word missing?
posted by LogicalDash at 3:28 PM on December 4, 2012 [4 favorites]


I used to love getting the latest copy of Dragon magazine and finding the latest set of unworkably difficult alternative rules to apply to our current campaign. Was that really thirty years ago?
posted by craniac at 3:29 PM on December 4, 2012 [10 favorites]


I have a glimmer of an idea what you are all talking about here but the energy in this room is palpable. This is big and exciting news since we graduated in 83?
posted by infini at 3:29 PM on December 4, 2012


I remember when Dragon introduced cantrips and, as a result, our role playing became all about casting spells to light cigars for two months.
posted by Joey Michaels at 3:30 PM on December 4, 2012 [23 favorites]


The above is just creepy. Comment time stamps and synchronicity of time date reference duration.
posted by infini at 3:31 PM on December 4, 2012


It seems like there's a word missing?
Apparently D&D owner Wizards of the Coast (and its owners, Hasbro) last trademarked "TSR" for  a game company" 
There is an unnecessary "the"
posted by craniac at 3:31 PM on December 4, 2012 [2 favorites]


Again?
posted by infini at 3:32 PM on December 4, 2012


This isn't so much THE BAND IS BACK TOGETHER as it is LET'S START A FANZINE ABOUT OUR DAD'S OLD BAND.

Still, it's a beginning. Let me know when Snarf and Telerie set out one more time.
posted by delfin at 3:35 PM on December 4, 2012 [6 favorites]


I don't know how well this will go, but I am very happy it is out of Hasbro's hands.
posted by psycho-alchemy at 3:40 PM on December 4, 2012


Father, I have returned with the Jeweled Eye of Gygax, reclaimed from the foul Lair of Leeds and returned now to it's rightful place in your gigantic statue's eye socket!

* you have gained a level *
posted by Aquaman at 3:47 PM on December 4, 2012 [6 favorites]


It's like the old D&D but awesome instead of lame. Needs more Tynes, but still, good start.
posted by BrotherCaine at 3:52 PM on December 4, 2012 [1 favorite]


The company's first, brave, foray into the market will be a print publication

I suppose "brave" is one word for it.
posted by Metro Gnome at 3:54 PM on December 4, 2012 [4 favorites]


I used to love getting the latest copy of Dragon magazine and finding the latest set of unworkably difficult alternative rules to apply to our current campaign. Was that really thirty years ago?

And always the falling damage. Roughly four times a year, it would be revisited with ever more abstruse formulae.

Still, it's a beginning. Let me know when Snarf and Telerie set out one more time.

Gah, get offen my lawn. Go Fineous and Wormy or go home.
posted by ricochet biscuit at 3:55 PM on December 4, 2012 [7 favorites]


It seems like there's a word missing?

My bad. Extra "the".
posted by Mezentian at 3:55 PM on December 4, 2012


Go Fineous and Wormy or go home.

"I hope it's not a real gorilla. I hate that old joke."
posted by The Bellman at 4:00 PM on December 4, 2012


Getting Trampier back would be the big scene of getting the band back together.
posted by fleacircus at 4:04 PM on December 4, 2012


Go Fineous and Wormy or go home.

"Arrgh! Cleric!"
posted by KingEdRa at 4:12 PM on December 4, 2012 [2 favorites]


I have like 100 Dragons laying around somewhere, only bought it FOR Wormy.

Let's see how they do.
posted by Max Power at 4:13 PM on December 4, 2012 [1 favorite]


> "I remember when Dragon introduced cantrips and, as a result, our role playing became all about casting spells to light cigars for two months."

I played with a guy who constantly used three cantrips just so that whenever he smiled, one of his teeth would sparkle a little and go "ding!"
posted by kyrademon at 4:20 PM on December 4, 2012 [10 favorites]


This still isn't going to get Planescape back, is it.
posted by mrgoat at 4:34 PM on December 4, 2012 [1 favorite]


Time to roll up a new character...
posted by Ron Thanagar at 4:46 PM on December 4, 2012


I'm not surprised Gygax had sons or that they're involved with RPGs, but I can't seem to find anything they've been involved on before. Here's a few credits for Luke, and some for Ernie, but the most recent was ten years ago. Ernie seems to be involved in Troll Lord Games, but I can't tell how. I also can't find anything for Hexagonist except a redirect to a Gygax Magazine signup and some kind of broken category page.

Do they have blogs or have they otherwise been involved in the community in a visible way in recent years?
posted by 23 at 4:48 PM on December 4, 2012 [2 favorites]


This still isn't going to get Planescape back, is it.

The Manual of the Planes, bitches.

But, yes, you can probably have some Planescape with its demons Definitely Not Demons and devils Certainly Not Devils.
posted by Mezentian at 4:48 PM on December 4, 2012 [1 favorite]


I found some Lorem ipsum dolor sit amet, consectetur adipiscing elit at the Hexonist site. That's it.
posted by Mezentian at 4:55 PM on December 4, 2012


I hope there are indeed a few nerds out there still playing D&D, because if there weren't the world would just feel a little less... magical.
posted by nowhere man at 5:02 PM on December 4, 2012 [1 favorite]


I'm curious to see how an independent tabletop gaming magazine does, period, much less a print publication.

Wolfgang Bauer seems to be doing okay with Kobald Quarterly, though I don't think there's an actual print edition.
posted by Caduceus at 5:16 PM on December 4, 2012


T5 KICKSTARTER AND GYGAX MAGAZINE!

This is going to be the best mid-life crisis ever! I relive my RPG-playing youth and drop out of the workforce to become an underpaid freelance writer!

First up: mashing up the anti-paladin with the lesser inner planes: The Quasi-Paladin and the para-Paladin.
posted by GuyZero at 5:18 PM on December 4, 2012 [1 favorite]


Obligatory shill for friend's book (including illustrations by yours truly!), Playing at the World, an early history of roleplaying games.

Ahem. So with that out of the way, I have hope, maybe even high hopes, about this. With the rise in indie boardgames, it hasn't seemed like indie gaming has had the same good decade or so. I remember the d20 OGL boom (even got some freelance work back then), but since that it feels like things went downhill.

I never subscribed to Dragon - I was a Dungeon guy. I remember a letter from someone who dubbed themselves 'Mort the Traveler' in one of the letter columns asking where he could find one of those ladies he always saw riding around on dragons for his own bicycle. So hopeful, so awkward, so lonely. For some reason, Mort the Traveler has sort of stuck with me as an archetype. When I'm lonely but wandering, I think about Mort yearning for human contact and feel a sort of wistful melancholy.

I don't get to play RPGs much anymore, but I hope they bring back the letter columns!
posted by robocop is bleeding at 5:23 PM on December 4, 2012 [4 favorites]



This still isn't going to get Planescape back, is it.


Well...there's this bit of news, which looks promising, if one dares to hope.
posted by blind.wombat at 5:28 PM on December 4, 2012


I hope there are indeed a few nerds out there still playing D&D

There still will be in the 24th century.

Incidentally, I've just discovered today that my seven year old nephew inexplicably received a copy of Dungeons and Dragons as a birthday present. Apparently he liked the picture on the box. I'm going to have to do an askme on how to DM him a game despite its being exceedingly age-inappropriate. The next generation is going to start young, says me.
posted by justsomebodythatyouusedtoknow at 5:31 PM on December 4, 2012


Dmenet: "I always imagined if I played D&D with Gary Gygax DMing that he would have way more fun then I would. And after he kills my 5th character I throw my dice in his face & rage quit."

Actually had a chance to play in a demo game he held with the questionably initialed predecessor to Dangerous Journeys. Wasn't all that bad, truthfully, but I suspect my fanboy neural cluster might be clouding my memories.
posted by Samizdata at 5:35 PM on December 4, 2012 [1 favorite]


With the rise in indie boardgames, it hasn't seemed like indie gaming has had the same good decade or so.

We (as a contributor to Fight On! among other things I feel like I can say we) in the Old School Renaissance have had a good 5 years since the publication of Basic Fantasy and OSRIC, the first retro-clones or simulacrum games, and a lot of products. Very small press but it more or less fits the hobbyist vibe of the early game.

I'm interested but the Gygax magazine crowd seems to be casting a very broad net. We'll see how well they pull it off.
posted by graymouser at 5:40 PM on December 4, 2012 [1 favorite]


I once wrote a letter to Dragon magazine about Star Frontiers and got a handwritten reply from editor Roger Moore. I was about 12; it was thrilling.
posted by sevenyearlurk at 6:07 PM on December 4, 2012 [5 favorites]


Just last night I was showing my three-year-old son my little bag of dice. I showed him how to figure your roll out of 100 with 2d10. He was interested, but still too young to really get the concept (other than that the dice were for playing a silly game of pretend). We'll see where it goes in a few years.
posted by caution live frogs at 6:21 PM on December 4, 2012


Man this makes me all squee! for no really good reason I can vocalize. TSR has had many bad masters over the years let's hope the ones don't crash and burn.

justsomebodythatyouusedtoknow: "I've just discovered today that my seven year old nephew inexplicably received a copy of Dungeons and Dragons as a birthday present. Apparently he liked the picture on the box. I'm going to have to do an askme on how to DM him a game despite its being exceedingly age-inappropriate."

That's about when I started playing; maybe a bit older. He should be fine. Though 4th edition DnD is a monster; there are better systems out there to introduce role playing games with.
posted by Mitheral at 7:33 PM on December 4, 2012 [2 favorites]


Ahem. So with that out of the way, I have hope, maybe even high hopes, about this. With the rise in indie boardgames, it hasn't seemed like indie gaming has had the same good decade or so.

It depends on what you mean by "indie." Most RPGs besides D&D and licensed games are indie by the definitions used in any other scene, but there's also that "indie" RPG scene that says it's only indie if you self-publish (but paradoxically, after that point you can hire other people to do stuff). And even though the Old School games have reinjected things that have been done before there's a strong DIY ethos there.

I think the main problem with RPGs reaching critical mass now is that there are just too many other ways to roleplay through fanfic and MMOs -- not just grinding or bring Harry Potter, but really innovative approaches to these things. Fanfic style forum/journal roleplaying now includes original characters and worlds, and lots of folks play WoW as the jumping off point for a rich approach to characters that extends into writing, art and ad hoc michinema. Our pressing issues about task versus conflict resolution, "Gygaxian naturalism" and so forth have nothing to teach these people but ironically, the story worlds and bits that stuck outside particular systems not only have an effect, but that effect goes right down to the source material -- not so much procedures.

But the tabletop scene is so phobic of Big Worlds now that we assign the least value to the things that can really grab folks. Certainly, there's no end of innovation, from novel tweaks to reimaginings of tabletop play (some of which I feel kind of miss the point of playing an RPG at all, but that's for another time) but they all seem to exist in a prison created by our nostalgia for certain kinds of worlds, and where we settle for TVTropes callbacks instead of genuine depth.
posted by mobunited at 7:47 PM on December 4, 2012


graymouser: "I'm interested but the Gygax magazine crowd seems to be casting a very broad net. We'll see how well they pull it off."

Yeah, with that provenance, I'd think they'd be all about OSR, but it sounds like they're also trying for a fairly early Dragon-style vibe -- when the magazine still had extensive coverage of non-TSR games. I wonder which will win out.
posted by jiawen at 8:07 PM on December 4, 2012


it sounds like they're also trying for a fairly early Dragon-style vibe -- when the magazine still had extensive coverage of non-TSR games. I wonder which will win out.

White Dwarf was like that in the olden days too. That they both became house organs was always a bit sad. If the fanbase is there, I think a quarterly magazine can make a go of it. There are enough cashed up old folks out there (I mean, have you seen the cost of Lego these days, or subscription toy services like Matty Collector?) with a serious taste of nostalgia and interest... even if we have no one to play with any more.

What will sink this out of the port is a lack of advertising support. If they can tap that market, get WOTC and Games Workshop on board, and maybe smaller guys for a few nickels), with subscriptions, it means they can probably create a viable project.
posted by Mezentian at 8:34 PM on December 4, 2012


Meanwhile, Gary's widow Gail seems less than happy about the idea.

The sons however, hope they'll eventually win her over, but at for now, seem to be doing their best to steer clear of any legal entanglements with the estate over the use of their father's name.
posted by radwolf76 at 8:34 PM on December 4, 2012 [1 favorite]


From Radwolf76's link: Gygax Magazine is supported by the Gygax family members who are actually gamers.

Ouch. This does seem, from the outside, like there's some bloody-minded family business going on there between the first from the first marriage and the second wife.

Her request: "Please respect my wished to change the caption of this thread to:
Gygax Magazine? {UPDATE -, does not have the support of the "Gygax Family Estate" } seems unreasonable to me.

Given it is their surname, and their legacy of some sort, I wonder how she could legally stop the Brothers Gygax using their name for a magazine. A uspto.gov looks like Gygax isn't registered there (but it's the only place I know where to look). But I am no one's lawyer.
posted by Mezentian at 8:42 PM on December 4, 2012


Obligatory shill for friend's book (including illustrations by yours truly!), Playing at the World, an early history of roleplaying games.

Reading it now. Halfway through. 'Epic' doesn't begin to describe it. I can't believe that I knew so little about something that was such a huge part of my life for so long. Best $17 I've spent in a long, long time.
posted by obiwanwasabi at 12:47 AM on December 5, 2012 [2 favorites]


It would be interesting (though I doubt it is their intention) if Gygax worked similar to the way Coilhouse did: regular online content updates with an occasional high quality print issue released in limited runs, followed by a PDF version sold online later. This would let you publish at the speed of Internet while still accommodating the tabletop gamer's love of print (and limited edition print at that).

I would also accept a McSweeney's Quarterly of tabletop.
posted by GameDesignerBen at 1:25 AM on December 5, 2012 [1 favorite]


Best $17 I've spent in a long, long time.

Playing at the World (Paperback) By (author) Jon Peterson
Free worldwide delivery
AUD$37.47


Twice the price. Does that seem right to you?

It seems like the first time I have found a book so seriously out of synch with everything else. Wishlisted anyway. I'll get drunk and buy it after Xmas.
posted by Mezentian at 2:26 AM on December 5, 2012


The $17 is for the Kindle edition. It's $28 US for the physical book. Not sure how that rates with other AUD prices, but after seeing both versions, I recommend the hardcopy over the electronic if for no other reasons but 1) easy access to footnotes and 2) ability to club a kobold to death if they start to unionize in your salt mines.
posted by robocop is bleeding at 2:59 AM on December 5, 2012 [1 favorite]


There are indeed still people playing D&D. In fact, there are the equivalent of pick-up games that occur weekly around the US. I was tempted to find a game myself when I discovered that. But, I'm busy, and the game has changed so much in the 25 years since I played. It was an incredibly important formative experience for me, though. I miss it.
posted by professor plum with a rope at 3:11 AM on December 5, 2012


I must second robocop is bleeding's Playing at the World recommendation! Great book... best D&D history book yet written.
posted by mfoight at 3:13 AM on December 5, 2012


$37 is via Book Depository, which is Amazon.

Great book... best D&D history book yet written.

You found my weakness.
posted by Mezentian at 3:26 AM on December 5, 2012


I hope they make their saving throw this time
posted by Renoroc at 4:26 AM on December 5, 2012 [1 favorite]


You can also find some historical D&D goodies at the author's blog in support of the book.
posted by robocop is bleeding at 5:03 AM on December 5, 2012 [1 favorite]


Saw an IndieGoGo campaign for a Museum of Dungeons and Dragons this morning. The campaign's blog is here. I admit to being a bit dubious about the project. Mainly, it's because some of this smacks of "wouldn't it be cool if..." and then boom, an IndieGoGo campaign starts.
posted by robocop is bleeding at 6:06 AM on December 5, 2012


If this can somehow lead to the return of a Gen Con-like convention to Milwaukee, I'd be the happiest person.
posted by drezdn at 7:53 AM on December 5, 2012 [1 favorite]


When I was in college, I worked for PIRG in the summer. I wasn't one of the canvassers who knocked on your door, instead I sat in the office and input the information on the cards collected by the canvassers.

We had about 5 people in that office, doing data entry and shipping packages all day long. It got boring. We saved our favorite names from the cards, and Gary Gygax was one of them. We made up backstories for all of them, but I'm sure our story for Gary wasn't nearly as interesting as the truth...
posted by benbenson at 8:35 AM on December 5, 2012


Still, it's a beginning. Let me know when Snarf and Telerie set out one more time.

I would pay money for something with a Snarfquest strip if it was done by Larry Elmore. It was one of the few comics I ever read/bought more for the art than the story.

...also, more Wormy. Please. I really want more Wormy. I never got to read it all, or even a majority of it.
posted by scaryblackdeath at 9:33 AM on December 5, 2012 [1 favorite]


Mezentian: "I found some Lorem ipsum dolor sit amet, consectetur adipiscing elit "

How many are there? Can we split them evenly amongst the party?
posted by boo_radley at 9:53 AM on December 5, 2012 [3 favorites]


[papercake passes a note to the DM. DM rolls. Nods to papercake.]

DM: The Lorem ipsum appears to be gone now.
posted by papercake at 9:59 AM on December 5, 2012 [2 favorites]


If this can somehow lead to the return of a Gen Con-like convention to Milwaukee, I'd be the happiest person.

Sorry to add to your sorrows, then. A little more digging on Acaeum and Dragonsfoot reveals the museum to be a poorly planned pipedream at best or moneygrab at worst.

The Strong Museum of Play looks to be a better option, though it's in Rochester NY.
posted by robocop is bleeding at 10:07 AM on December 5, 2012


drezdn: "If this can somehow lead to the return of a Gen Con-like convention to Milwaukee, I'd be the happiest person."

Do you know about GaryCon? It's in Lake Geneva, which admittedly isn't in Milwaukee, but it's hopefully close enough. I haven't been able to find a dedicated website for GaryCon, but maybe one will appear closer to March.

Or by "Gen Con-like", did you mean huge? How is the MidWinter con?
posted by jiawen at 12:22 PM on December 5, 2012


Just last night I was showing my three-year-old son my little bag of dice. I showed him how to figure your roll out of 100 with 2d10. He was interested, but still too young to really get the concept (other than that the dice were for playing a silly game of pretend). We'll see where it goes in a few years. - caution live frogs

My three year old will mimic the pained face of a bad roll when she plays with my set. We haven't had a game in front of her but the reaction to a bad roll seems to happen even with nothing riding on the roll.

I'm legit excited too. We've been playing a round of homebrew (HARP and something else based I think) RP and it's been a shitload of fun. And our GM is just the kind of guy to take some nasty tips from a mag, just to make our life harder. We've been playing Descent as well (board game, not the 90's video game, which was my first reaction) so we're at optimal adoption of a general gaming focussed mag right now.
posted by geek anachronism at 12:41 PM on December 5, 2012


> This still isn't going to get Planescape back, is it.

The Manual of the Planes, bitches.

But, yes, you can probably have some Planescape with its demons Definitely Not Demons and devils Certainly Not Devils.


Completely different articles. The Manual of the Planes was a cosmology (and honestly I prefer the 4e World Axis for adventuring). Planescape was a setting about "Philosophers with clubs" (to use Zeb Cook's description) - and about somewhere that was (a) the most cosmopolitan place in the Multiverse, (b) somewhere in a universe with active gods where worship was banned and (c) competing worldviews and philosophies in a way Mage the Ascension only promised to be.
posted by Francis at 1:51 PM on December 5, 2012 [1 favorite]


When Planescape came out, I seem to recall it was designed to replace TMotP for second edition.
Sure, it was more of a worldbook/setting, but that's been the style since 2E.

I always preferred 1E for its broad sourcebooks than later editions, but that's just me.
posted by Mezentian at 2:41 PM on December 5, 2012


>> I'm curious to see how an independent tabletop gaming magazine does, period, much less a print publication.

> Wolfgang Bauer seems to be doing okay with Kobold Quarterly, though I don't think there's an actual print edition.


Sadly, KQ just died. (It was available in print and PDF versions.)

posted by Fiberoptic Zebroid and The Hypnagogic Jerks at 9:33 PM on December 5, 2012 [1 favorite]


I've never heard of KQ before, but I'm really down about that.
Giving 150% credit on subscriptions? That's class.

It's getting damned hard to keep a magazine in print these days.
Damned hard.
posted by Mezentian at 9:56 PM on December 5, 2012


Shouldn't it be called, "Gygax Monthly Adventure Role-Playing Aid"?
posted by Chrysostom at 7:22 AM on December 6, 2012


Do you know about GaryCon?

Oh, I didn't. I'll have to look into it. Also have never been to MidWinter Con, but maybe I can go this year. Thanks for the heads up.
posted by drezdn at 7:25 AM on December 6, 2012 [1 favorite]


You're welcome! :)
posted by jiawen at 10:35 AM on December 7, 2012


While the thread is still open, I was just looking through my bookmarks and I found Lets Read Dragon From The Beginning (which I believe I found here, but the search isn't turning it up) is still going. And there are 161 forum pages of Madness. He's up to issue 300.

Read-throughs for Dungeon and White Dwarf failed their ST Vs Disinterest.
posted by Mezentian at 7:54 PM on December 11, 2012


Thanks for the Mezentian, I had read it when he was up to #80 or so, but then it fell off of my radar. I think other people have done the same thing, too.
posted by Chrysostom at 6:58 AM on December 12, 2012


« Older The Stupid and Evil Magazine   |   Watertown Newer »


This thread has been archived and is closed to new comments