MEAT
February 18, 2013 7:16 AM   Subscribe

Pixelated Blood is a 2-hour, totally NSFW compilation of finishing moves from 23 fighting games (turn on annotations and click to select a particular game.)

Oh, and here's seven minutes of cut footage from Tattoo Assassins, which boasted a grand total of 2196 finishing moves.
posted by griphus (19 comments total) 16 users marked this as a favorite
 
It seems kind of strange to lump in Blazblue with games that have "fatalities." Blazblue has "Astral Finish" moves, which have specific requirements, and they they are round-ending, but they have to be executed within the normal course of play. Guilty Gear is similar.

I always thought of "fatalities" as purely extraneous gore, like in Mortal Kombat, where the round is already won, but you're given a window to perform a move that serves absolutely no purpose but to show off.
posted by explosion at 7:33 AM on February 18, 2013 [3 favorites]


There was a number of games -- off the top of my head, Time Killers and its followup Bloodstorm -- that let you execute flashy finishing moves/insta-kills at any time during the round.
posted by griphus at 7:43 AM on February 18, 2013 [2 favorites]


I'd wish there were more Friendships and Babalities.
posted by Folly at 7:44 AM on February 18, 2013 [3 favorites]


HOSPITALITY!
posted by jbickers at 7:50 AM on February 18, 2013 [3 favorites]


There was a number of games -- off the top of my head, Time Killers and its followup Bloodstorm -- that let you execute finishing moves/insta-kills at any time during the round.

I picked up Persona 4 Arena and found that it lets certain characters do this.

Persona 4 Arena has been traded in to Best Buy.
posted by HostBryan at 7:53 AM on February 18, 2013


A friend of mine sent this to me a bit ago... I'm... not going to admit how much of it I ended up watching over the course of a day or two...

(spoiler: all of it)
posted by Uther Bentrazor at 8:04 AM on February 18, 2013


Tattoo Assassins, which boasted a grand total of 2196 finishing moves

From Wikipedia:
Most notable is that the game featured 2196 finishing moves, including some nudity-based finishers (only a rumor in Mortal Kombat) and animal-based finishers (before they were featured in Mortal Kombat 3 as "Animalities"). Some included dropping a DeLorean car onto the opponent (a Back to the Future reference), turning the opponent into a hamburger (a reference to an earlier Data East game, BurgerTime), and massive diarrhea.

Each of the characters had magical tattoos, which came to life when they performed special attacks and finishing moves.
That sounds ridiculous...ly amusing.

To my inner 13 year old.

Who am I kidding, I just looked to see if I could find the ROM to try out later, and it's pretty easily available.
posted by filthy light thief at 8:08 AM on February 18, 2013


I picked up Persona 4 Arena and found that it lets certain characters do this.

Persona 4 Arena has been traded in to Best Buy.


All Persona 4 Arena characters have an instant kill. You must meet a list of requirements to use them: It must be match point, you must have an active persona, and you must have 100 SP. Additionally, they all have very long startup times and can't be comboed into.

They're just for fun and not game breaking at all.
posted by reishus at 8:21 AM on February 18, 2013


There was a number of games -- off the top of my head, Time Killers and its followup Bloodstorm -- that let you execute finishing moves/insta-kills at any time during the round.

I can confirm this about Time Killers. If you figured out how to trigger any given character's instant-decapitation attack and sprung it on your opponent fast enough, you could end 2/3 of your matches in only a second or two. Cheap-ass game, but hilarious.
posted by Strange Interlude at 8:28 AM on February 18, 2013


cut footage from Tattoo Assassins

Whoa, that little choo-choo train victory dance Billy does after totally eviscerating his opponent is hilariously dickish. Also probably racist.
posted by Doleful Creature at 8:32 AM on February 18, 2013


If you figured out how to trigger any given character's instant-decapitation attack...

You only had to figure it out once! It was just all five buttons at once, for every character.
posted by griphus at 8:32 AM on February 18, 2013 [3 favorites]


Good lord, I wouldn't have though Clay Fighters was good exactly but I didn't realize how outright terrible it was.
posted by cortex at 8:36 AM on February 18, 2013 [1 favorite]


Clay Fighters is one of those middling games you receive as a Christmas gift and try your hardest to enjoy because you don't get many games and it looks like it should be fun and a laugh riot when really it's just a tedious chore to play. I also include Bubsy in that group.

On the other hand, I truly appreciate the Klax reference at the very beginning of the video (It's the 90s and there is time for...)
posted by cloeburner at 9:36 AM on February 18, 2013 [2 favorites]


If you figured out how to trigger any given character's instant-decapitation attack...

You only had to figure it out once! It was just all five buttons at once, for every character.


Yeah that was the perfect arcade game for pissing off unaware friends. It was a terrible, terrible game that no one would actually spend any time learning how to play, but for whatever reason a large number of arcades had one. So you ask your friend to play it, and then 1/2 a second into the first round just mash all of the buttons at once, which causes your character to do an extremely quick attack that looks like a normal fighting game move but instead instantly decapitates their character and ends the round. That was literally the only reason to play that game, once the other person found out about the decapitation attack it went back to just being a really bad fighting game.
posted by burnmp3s at 10:46 AM on February 18, 2013 [1 favorite]


You only had to figure it out once! It was just all five buttons at once, for every character.

Wow, that's even cheaper than I had remembered.
posted by Strange Interlude at 11:19 AM on February 18, 2013


Adrian Carmack and John Romero started all this buckets of blood and rivers of gore stuff. And I mean Adrian, not John (Carmack). Before Wolfenstein 3D (and Doom) it was stuff like Commander Keen and Mario. The arcade and console game makers didn't have the, er, guts to be so, er, edgy, it was the upstart PC gamers who made it so ca. 1992-93.
posted by stbalbach at 1:38 PM on February 18, 2013


What about Lemmings?

Am I the only one who prefers watching fighting games to playing them? The arcade near me used to have massive screens above the Marvel vs Capcom and Street Fighter machines and it was awesome watching flashy zillion hit combos that I don't have the coordination to pull off.

Does this have Anarchy Reigns, the new Platinum game?
posted by Charlemagne In Sweatpants at 1:44 PM on February 18, 2013


Adrian Carmack and John Romero started all this buckets of blood and rivers of gore stuff. And I mean Adrian, not John (Carmack). Before Wolfenstein 3D (and Doom) it was stuff like Commander Keen and Mario.

Ahem.
posted by ymgve at 2:57 PM on February 18, 2013


Oh, you kids. We had this whole "violent video game" thing going since 1976. Who remembers the Death Race controversy?
posted by JoeZydeco at 5:39 PM on February 20, 2013 [1 favorite]


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