"But the Skinner box is still real."
October 14, 2014 2:25 AM Subscribe
The role of game mechanics should not be the oppressive tyrant telling you to fetch and grind and be thankful for your crumbs of XP and DPS as the scenery blazes past. It should be an à-la-carte menu of options which is opened up for your benefit and at your direction. Slow enough that you can get familiar with each element in turn, but fast enough not to frustrate and limit. Unlockables and crafting should be a way to enable new abilities, not just busywork. Level ups should let you specialize in certain tactics, not just keep up with the Joneses who all bought new glass armor and plasma rifles overnight. Compulsion is just a stick, not the carrot.Steven Wittens: the Cargo Cult of Game Mechanics.
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