Names for Story Games
November 19, 2015 3:06 PM   Subscribe

272 pages of names[PDF] suitable for almost any improvised game or story: names for biker gangs and surf guitar bands, names for gnolls and gun molls, names for Swedish smugglers and names for Shetland Islanders, names for Miskatonic students and names for people who are almost, but not quite, British. All names arranged in twenty-item tables for D20 convenience.

The Story Games Names Project was produced as a group effort by the Story-Games forum. There's a free app version of the book available for Android.
posted by Iridic (17 comments total) 91 users marked this as a favorite
 
(The Jason Morningstar who keeps popping up throughout the book is the creator of the excellent game Fiasco, featured previously on the Blue.)
posted by Iridic at 3:09 PM on November 19, 2015 [4 favorites]


Yay!
posted by anotherpanacea at 3:41 PM on November 19, 2015


The Martian names are ungraspable by human minds, it seems.
posted by ricochet biscuit at 3:53 PM on November 19, 2015 [2 favorites]


Would you prefer the Tlingit names on page 243 which are ungraspable by the editors?
posted by Diagonalize at 4:00 PM on November 19, 2015


No "Mary Sue" category.
posted by clvrmnky at 4:09 PM on November 19, 2015


Oh, this is magnificent! Best of the RPG web!
posted by prismatic7 at 4:11 PM on November 19, 2015


Page 258... "Ways Owlbears Spend an Evening"

I love this.
posted by jason_steakums at 4:56 PM on November 19, 2015


This is awesome. I love it.
posted by not that girl at 6:02 PM on November 19, 2015


Okay, I lost it at "Debian." Well played.
posted by nebulawindphone at 8:22 PM on November 19, 2015 [1 favorite]


Installed the app. The best kind of app, helpful and a fun time waster.
posted by AugustWest at 11:05 PM on November 19, 2015


This is probably awesome, but blocked at work. Favorited! Thanks!
posted by Harald74 at 12:32 AM on November 20, 2015


This is wonderful!
posted by 73pctGeek at 1:29 AM on November 20, 2015


You can also purchase the book at cost from Lulu.

This was a fun crowdsourced project - I set up the format, got a bunch of contributors, and Tom Sawyered some folks into doing art and layout. Originally it was a fundraiser for the Carter Center, which is why there are weird ads throughout.
posted by jmstar at 5:12 AM on November 20, 2015 [7 favorites]


I will use the hell out of this list. Too often I find myself stuck on naming the random NPC the players are talking to, leading to one memorable moment when the players asked the name of the noble giving the quest hook, and I said "Oh, crap...ton! Crapton Fusille!"
posted by Gelatin at 5:33 AM on November 20, 2015


They are also available as individual files, in .pdf and .txt, which is how I use them.
posted by jmstar at 5:39 AM on November 20, 2015


Big, fat thank you from my Shadowrunners for this.
posted by butterstick at 11:32 AM on November 20, 2015


Would be interesting to see a version with connotation & contextual tags. ie
<name type="Given">
    <text>Gunnar</text>
    <gender>Male</gender>
    <culture>Norse</culture>
    <period>Archaic</period>
    <roles>
        <role>Warrior</role>
        <role>Companion</role>
    </roles>
    <connotations>
        <connotation>Active</connotation>
        <connotation>Strong</connotation>
        <connotation>Brave</connotation>
        <connotation>Friendly</connotation>
    </connotations>
    <AllyChance>65</AllyChance>
</name>
<name type="Given">
    <text>Eustace</text>
    <gender>Male</gender>
    <culture>English</culture>
    <period>Archaic</period>
    <roles>
        <role>Civilian</role>
        <role>Nemesis</role>
        <role>Antagonist</role>
    </roles>
    <connotations>
        <connotation>Passive</connotation>
        <connotation>Weak</connotation>
        <connotation>Coward</connotation>
        <connotation>Antagonistic</connotation>
    </connotations>
    <AllyChance>10</AllyChance>
</name>

...but I can see that being controversially culturally normative. That said, it would also give anyone using this for game dev or whatevs the power to selectively invert or ignore various cultural context categories at a whim, which could also be cool.
posted by Ryvar at 3:26 PM on November 21, 2015


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