PANICKED NUN
January 5, 2016 6:27 PM   Subscribe

 
The music makes this.
posted by Atom Eyes at 6:43 PM on January 5, 2016 [9 favorites]


Yes, I want that music to play when I head off to work in the morning.
posted by benito.strauss at 6:55 PM on January 5, 2016


I love this game SO MUCH.
posted by Paladin1138 at 7:29 PM on January 5, 2016


The degree to which they've simulated the Italian driving experience is really quite impressive.
posted by selfnoise at 7:56 PM on January 5, 2016 [9 favorites]


Yeah, the drivers are way too considerate for Boston.
posted by zippy at 8:33 PM on January 5, 2016 [1 favorite]


most of the gifs I've seen of this game include people drawing and quartering npc civilians with mine jet things and other such things

which makes even a longtime video games like myself feel somewhat uneasy
posted by runt at 8:38 PM on January 5, 2016 [1 favorite]


Wait, what?
posted by sammyo at 11:44 PM on January 5, 2016


I'm still slogging through the last-gen installment but actual dismemberment seems way out of line with what I've seen of 3. I mean, you can slap tiny exploding rockets onto people and send them pinwheeling off into the distance, sure, but it's more Looney Tunes than Saw. Frankly I'm a lot more disturbed by the second game's glib refusal to say anything interesting about the fact that you play an outright US-sponsored terrorist freedom fighter destabilizing a country by blowing up power grids and water towers and shit. It kind of cuts into the escapism...
posted by Merzbau at 12:03 AM on January 6, 2016 [4 favorites]


Those guys eat too much red meat.


I'm a lot more disturbed by the second game's glib refusal to say anything interesting about the fact that you play an outright US-sponsored terrorist freedom fighter


JC was actually the best game to do some comment on this, considering it's a game that pushes the player to blow shit up because why not. Would be interesting to see what would happen in a JC-style game where player actions have an actual impact on the gameworld instead of just advancing a mission or checking on an achievement. For instance, destroy enough military equipment (and the factories/ports that would allow the respawn of destroyed equipment every 30 minutes), and sooner or later the ruling faction instead of jeeps, tanks and jet fighters patrols on regular cars and crop dusters dropping grenades. Likewise, destroy the economical support of the regime, and part of the army either turns into a mercenary outlet, or once things start getting nasty, they just drop weapons and give up (because, well, they're not getting paid enough for this shit). Of course, destroying too much civilian infrastructure (either because you want to be a Contra, or for instance, there's a stealth bonus for destroying a power station or tactical advantage on destroying a bridge) or causing too many civilian casualties results on the people turning against the player faction.
Or, you know, displace the ruling despot, and then you have to deal with people who want you (and everyone that opposes them) dead thrice as hard.
posted by lmfsilva at 3:32 AM on January 6, 2016 [8 favorites]


Point of order: does it still count as a hit and run if the victim was firing at you and continued to do so after you hit him?
posted by yerfatma at 7:33 AM on January 6, 2016 [5 favorites]


Congrats, you've just invented "justifiable hit and run".
posted by benito.strauss at 8:33 AM on January 6, 2016 [6 favorites]


So is this the JC version of Sonic checking his watch or whatever after a while? Why isn't this happening all the time if that's what the AI is prone to?
posted by cmoj at 10:20 AM on January 6, 2016


"Are you ready to ship yet?"
"We've still got some problems with the AI. Minor accidents get interpreted as aggression and if you leave them to their own devices for too long things keep escalating to full on warfare."
"How long does that take?"
"Well, full-on warfare is several minutes, but things become noticeably anarchic within 30 seconds or so."
"Half a minute? What kind of player is going to sit around doing nothing for that long? Ship it!"
posted by ckape at 10:23 AM on January 6, 2016 [2 favorites]


This is exactly what all of my suburban boomer aunts and uncles think cities are like.
posted by overhauser at 10:28 AM on January 6, 2016 [13 favorites]


cmoj: Why isn't this happening all the time if that's what the AI is prone to?

iI DOES happen all the time. It's just that usually you are so busy shooting back and causing your own chaos that it fades into the background.
posted by Paladin1138 at 10:31 AM on January 6, 2016 [3 favorites]


"Half a minute? What kind of player is going to sit around doing nothing for that long? Ship it!"

Having a 30+ second lull in the JC series usually involves nice vistas and a parachute, not standing in traffic.

Though, I was in the capital city of JC2 once, just minding my own business and a (non-military) plane flew straight into a skyscraper in front of me and exploded. It was pretty funny.

Also, if you have JC2 on PC and haven't tried the glorious multiplayer mod for at least a couple minutes you are missing out, and I hate multiplayer games.
posted by lkc at 11:41 AM on January 6, 2016


Maybe if the dude wasn't freaking people out with his open carry death penis everything would be just fine.
posted by fungible at 11:50 AM on January 6, 2016 [1 favorite]


Have they fixed the technical issues yet? The reviews I read when it first came out said that it is a great game that is basically unplayable, on both consoles and PC
posted by danny the boy at 12:12 PM on January 6, 2016


I've played through the main campaign and liberated all the provinces on PC without much issue. I've had a couple slowdowns/crashes, but that was after leaving it in the background off and on for days and running VMs for work and netflix simultaneously.

The BIG issue is that they had a datacenter issue that stopped "syncing" all your records. This happened during the steam sale. The annoying thing is that even if you pick "go offline" it would try to resync every time you checked the map. Adding the exe to block in windows firewall fixed that issue, and the record sync-spam was mostly just annoying anyway.

Still on the fence about the DLC.
posted by lkc at 12:17 PM on January 6, 2016


Frankly I'm a lot more disturbed by the second game's glib refusal to say anything interesting about the fact that you play an outright US-sponsored terrorist freedom fighter destabilizing a country by blowing up power grids and water towers and shit.

Spoilers, but Just Cause 2 did have somewhat of a subversive ending.
posted by Apocryphon at 3:08 PM on January 6, 2016


Of course, other games make an effort to handle the player standing there and doing nothing.
posted by ckape at 4:28 PM on January 6, 2016


> Point of order: does it still count as a hit and run if the victim was firing at you and continued to do so after you hit him?

In my state, you can flee the scene of an accident if your life is at risk; it's an affirmative defense. Helps if you call the cops, though, once you get to safety
posted by Sunburnt at 9:16 PM on January 6, 2016


sammyo: Wait, what?

uh like this or this
posted by runt at 4:35 PM on January 7, 2016


« Older There's a lot of heartache.   |   What I Learned from Losing $200 Million Newer »


This thread has been archived and is closed to new comments