"man this dithering is stable as shit. total magic going on here."
November 30, 2017 11:27 AM Subscribe
"It feels a little weird to put 100 hours into something that won't be noticed by its absence." Lukas Pope (developer of Papers, Please [previously]) had a problem with his upcoming game Return of the Obra Dinn. The dithering used in the game's stylised 1-bit graphics caused uncomfortable flickering when the camera moved. So he fixed it.
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