“I created this game for a certain kind of person...to hurt them.”
December 12, 2017 6:20 PM   Subscribe

Getting Over It with Bennett Foddy [YouTube][Gameplay Trailer] “Getting Over It is a game where you play as an at least partially nude man in a giant pot who navigates the world by using a sledgehammer. This is controlled entirely with the mouse, making for a rather curious control scheme as you try to drag or push yourself along. It was developed by the eponymous Bennett Foddy, who's best known for games like QWOP and CLOP and says it's meant as an homage to the 2002 game Sexy Hiking. But as you can see in the video above, playing it is a maddening, hilarious experience. You're meant to ascend a mountain to find "great mysteries and a wonderful reward," but doing so is much easier said than done. ” [via: Gamespot]
posted by Fizz (13 comments total) 9 users marked this as a favorite
 
Previously?
posted by Philipschall at 6:29 PM on December 12, 2017 [3 favorites]


I don't know what the current record is, but here's a guy who does it in 2:16. Yeah, that's minutes and seconds, not hours and minute.
posted by juv3nal at 6:34 PM on December 12, 2017 [5 favorites]


Oops, double, delete if necessary.
posted by Fizz at 6:34 PM on December 12, 2017


There is a Previously, but I for one am glad for this thread as I missed the last one, which was well archived before I personally had a chance to play

I've been waiting. I learned about this game just after it was part of a Humble Bundle subscription, but I also didn't want to subscribe for a single game I knew wouldn't cost that much to begin with.

So two nights ago, in a gasp of remembrance, I bought it and spent near an hour laughing the entire time. Don't watch gameplays of this. Watch the trailer to see if it's your kind of humor, then jump in. (And if it's not your kind of humor, then watch gameplays, I suppose)

His voice is wonderful. Every time I lose meters of progress I'm still rewarded.

This game is so satisfying in a way that's hard to describe; it's not the difficulty, per se. I'm not a much a fan of games that are brutal for the sake of it. But ironically, I do expect to spend upwards of 10+ hours just climbing the mountain once. I also expect I'll need a larger mousepad.
posted by lesser weasel at 6:35 PM on December 12, 2017 [2 favorites]


Faker, generally considered the best League of Legends player ever, plays Getting Over It inbetween streaming LoL games. It is hilarious. Something very reassuring watching the Michael Jordan of gaming be so awkward.
posted by Nelson at 7:04 PM on December 12, 2017 [1 favorite]


Nelson, you touch on something I've noticed about this game (more so than a lot of others), the way it has been embraced by the Twitch/streaming community. Something about this game is so watchable and enjoyable to see others fight their way through. It's very entertaining.
posted by Fizz at 8:53 PM on December 12, 2017


Daughter says she's interested in it. She wasn't, at first; she doesn't care to play "I made this hard so only awesome players could enjoy it" games. (She likes watching let's plays of Cuphead but knows she'll never touch the game itself.) But she's recently seen Markiplier's let's play, and this has convinced her it might be her kind of game.

Markiplier hates it. Haaaaates it. ("I LITERALLY THROW A CHAIR IN RAGE.") A lot.

... But Markiplier also hates I Am Bread, and Surgeon Simulator, and Octodad, and other wonky-physics games. He finds them annoying and too frustrating to enjoy; he thinks of them as fighting with the controls rather than overcoming in-game obstacles. My daughter loves those games, as long as there's no time limit involved.
posted by ErisLordFreedom at 10:52 AM on December 13, 2017 [1 favorite]


Only Mount Your Friends comes close to instilling the satisfying feeling of having achieved something so epic.
posted by Molesome at 2:33 PM on December 13, 2017 [1 favorite]


I'm absolutely loving some of the surreal and absurd games I've been seeing over the past few years. This is amazing. I expect to never beat it, and that's fine - The act of playing it is strangely meditative and relaxing. And man, the narration and whole presentation just keeps me laughing.

I'm open to any suggestions for more surrealist gaming if anyone has any - To give you an idea, Goat Simulator is one of the games I've spent the most time in vs. any other.
posted by MysticMCJ at 4:12 PM on December 13, 2017


MysticMCJ, have you looked at I Am Bread? This particular Let's Play is absolutely bonkers. :)
posted by Fizz at 4:20 PM on December 13, 2017


Daughter says she's interested in it. She wasn't, at first; she doesn't care to play "I made this hard so only awesome players could enjoy it" games.

I have a feeling that the fans of those kinds of games are exactly the "certain kind of person" being referenced in the title. I can totally see how a person who builds their identity around being an elite hardcore master would be just plain miserable trying to play something like this. I think it speaks well of Faker that he seems to enjoy it and embrace the absurdity.
posted by tobascodagama at 5:07 PM on December 13, 2017


Derp, the game's only $8! Bought it, rather than just thinking about it and watching it. It's fun! A couple of things immediately come through when you play. The mouse button does nothing (I think..), it's entirely swinging the pick. And the trickiest part is figuring out the dynamic thing, when you stop doing a slow controlled strength move and instead launch yourself in some sort of flailing dyno. Good stuff.

What I like about this game and Foddy's other games like QWOP is the subversion of user interface. HCI experts have a principle, "do what I mean", and video games are full of all sorts of affordances and little cheats so that your character in the game does what you mean instead of what your direct input might have meant. Even in a game with high mechanical skill like a fighting game or LoL there's still a lot of abstraction between the user inputs and the actions. That's sort of true in Foddy's games too, but they feel more like direct manipulation. And then the controls are diabolically difficult to actually apply. It's hilarious.

Bonus link: video of Sexy Hiking. The inspiration is clear.
posted by Nelson at 6:44 PM on December 13, 2017


Coming down to the end of the year and still no competition for Getting Over It as my favorite video game trailer of 2017.

One thing I love about hearing a bit of Foddy's narration is how thoroughly it revises my picture of the creator of QWOP. QWOP's awesome hilarity and insane frustration seems like it could be a happy accident, an emergent property of a crazy game mechanic experiment. Now I believe that everything about the QWOP experience was utterly intentional, that it was created rather than simply discovered.
posted by straight at 8:56 PM on December 13, 2017


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