IDBEHOLDS
August 24, 2018 5:29 PM   Subscribe

The Story Behind DOOM's Cheat Codes [YouTube][Mini-Documentary][15:08] “A look at the story behind DOOM's cheat codes, and the person responsible for making them a (virtual) reality.”
posted by Fizz (18 comments total) 7 users marked this as a favorite
 
IDSPISPOPD
posted by RobotVoodooPower at 6:23 PM on August 24, 2018 [8 favorites]


porntipsguzzardo
posted by blue t-shirt at 6:29 PM on August 24, 2018 [1 favorite]


rosebud;!;!;!;!;!;!;!;!;!;!;!
posted by Fizz at 6:36 PM on August 24, 2018 [1 favorite]


I was in the Saudi National Museum in Riyadh last year when I heard Doom 95 sounds while walking down this long corridor.
Turns out the sounds of the imps dying in Doom were from a sound library that used camel sounds and had been use for decades in movies and other media.
posted by PHINC at 7:10 PM on August 24, 2018 [12 favorites]


Some version of Doom II let you use "idnoclip" instead of "idspispopd" and I thought that that was too easy and refused to use it and only used the old school cheat code.
posted by Space Coyote at 7:35 PM on August 24, 2018 [3 favorites]


I tried to play a GZDoom version of Doom 64 recently. Doom 64 has much taller sprites apparently and Doomguy is running around shooting zombiemen at crotch-level. I had to stop playing.

This is the only place that anecdote is topical, sorry
posted by Ray Walston, Luck Dragon at 7:59 PM on August 24, 2018 [1 favorite]


Christ I’m going to remember all of these for six hours after my death and I get my wife’s birthday right 70% of the time.
posted by griphus at 8:09 PM on August 24, 2018 [10 favorites]


DOOM is clearly not a Real Game for Hardcore Gamers if you can just skip the combat like that.
posted by straight at 8:51 PM on August 24, 2018 [1 favorite]


No clipping!

(no flipping!)
posted by Chrysostom at 9:04 PM on August 24, 2018


The only one I remember is IDKFA, which I had heard meant "Keys and Full Armor", but I always assumed it really meant "Kick Fucking Ass." According to the video, "killer fucking ammo".
posted by smcameron at 9:05 PM on August 24, 2018 [2 favorites]


Pre. Ten. Chus.
posted by humboldt32 at 9:21 PM on August 24, 2018 [1 favorite]


I remember the text file we had printed out had all of the explanations, I think from David Taylor. Basically compressing this 15 minute video down to a few kb of text.
posted by ckape at 11:29 PM on August 24, 2018 [2 favorites]


> ckape:
"I remember the text file we had printed out had all of the explanations, I think from David Taylor. Basically compressing this 15 minute video down to a few kb of text."

Yeah, that's pretty much came here to bemoan. My frustration in slowly paced videos that really don't offer anything with their transition from text to video.
posted by Samizdata at 1:01 AM on August 25, 2018 [5 favorites]


The only one I remember is IDKFA, which I had heard meant "Keys and Full Armor", but I always assumed it really meant "Kick Fucking Ass." According to the video, "killer fucking ammo".

I always knew it as "keys, firearms, ammo". Isn't IDFA also a valid code, that does the same thing, only without giving you all the keys?
posted by Dysk at 2:37 AM on August 25, 2018 [3 favorites]


Is this the thread where we to about the joy and the agony of making and distributing Doom / Doom ][ maps, back in the days of dial-up?

OK I'll start.

Playing a game by making a modem call from one house to another: amazing, and required scheduling (no mom, don't pick up the phone!)

Distribution of wad files via 1.44M floppies: pain in the butt!

Figuring out how to make walls that looked solid but we're see-through on one side and walk-through on both, and then abusing the heck out of it and not telling your friends you were playing with? AWESOME.
posted by tocts at 9:49 AM on August 25, 2018 [2 favorites]


dnkroz
posted by Just this guy, y'know at 4:45 PM on August 25, 2018 [1 favorite]


The joys of making null modem cables from old mice so we could play two player deathmatch at lunchtime in the school computer lab...
posted by kersplunk at 5:45 AM on August 26, 2018 [2 favorites]


A LOT of the sounds from Doom were from a common sounds library. The door sound gets used often as a generic 'machinery' noise. I've heard also heard one of the groans in a commercial.
posted by ArgentCorvid at 6:04 PM on August 26, 2018 [2 favorites]


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