Anonymous Function: "the 7-bag randomizer (and a swap space) enables the current "versus tetris as fighting game with known openings and combos" meta, which I find fascinating."
TGM3 uses a pool of pieces. Starting with 5 of each tetromino, for a total of 35 pieces. (...) This solves the issues with bag systems, as well as history systems; the best of both worlds.
It's hard to pin point it, but TGM3’s randomizer does feel more predictable, and less challenging.
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