Mortal Kombat vs Street Fighter 2
December 2, 2005 6:20 PM   Subscribe

Mortal Kombat vs Street Fighter 2 has too much dialog, but once it get's going, it totaly kicks ass.
posted by willnot (44 comments total)
 
And no, it seems I totally can't spell's very well on a Friday night. I might not search very well either, so if it's been posted before please speak up.
posted by willnot at 6:21 PM on December 2, 2005


prequel

NB: I am yet to chuckle.
posted by ab'd al'Hazred at 6:30 PM on December 2, 2005


Actually, the prequel is quite funny, in a violence-against-women stylee.
posted by ab'd al'Hazred at 6:32 PM on December 2, 2005


I don't remember Scorpion (or any MK character) being that agile. Neat.
posted by clockworkjoe at 6:38 PM on December 2, 2005


That...


was...


AWESOME.
posted by kbanas at 6:51 PM on December 2, 2005


The music was cliché. That ruined it.
posted by Colloquial Collision at 7:04 PM on December 2, 2005


Totally great! I haven't played one of the classic fighters in years. I feel an overwhelming need to invest in a PS2 now . . .
posted by aladfar at 7:08 PM on December 2, 2005


i love that i can just fast fwd to the fights. which ROCK.
posted by ronv at 7:10 PM on December 2, 2005


once it get's going

Hate the sinner, not the sin.
Hate the grammar, not the grammarian?
posted by neek at 7:17 PM on December 2, 2005


This proves for me that Mortal Kombat was the far superior game. FINISH HIM!
posted by j-urb at 7:19 PM on December 2, 2005


I am yet to chuckle.

Same here.
posted by Chuckles at 7:31 PM on December 2, 2005


That rocked in a perfect Japanese video game sort of way.
posted by Mercaptan at 8:59 PM on December 2, 2005


This proves for me that Mortal Kombat was the far superior game. FINISH HIM!
posted by j-urb at 9:19 PM CST on December 2 [!]


This proves to me you don't know what the hell you're talking about.

Kidding aside, Street Fighter II was quite nearly a perfect game, and allowed for an incredibly diverse set of play styles. Also, the moves and combos were "discoverable" by merely playing the game.

MK finishing moves and combos were obtained by referencing cheat sheets. And unblockable combos/juggles were the rule of the day.
posted by Ynoxas at 9:04 PM on December 2, 2005


Yet, It's obviously Street Fighter III, not II.
posted by thecollegefear at 9:11 PM on December 2, 2005


What Ynoxas said. Street Fighter II achieved a balance in the gameplay that every subsequent fighting game has striven for and failed to reach.
posted by jjg at 9:28 PM on December 2, 2005


I'm sure this has made it to MeFi before, but this could quite possibly be one of the greatest SF moments of all time.
posted by quite unimportant at 9:49 PM on December 2, 2005


quite unimportant, I think you're right about that link.
posted by hellphish at 10:20 PM on December 2, 2005


Cool. I enjoyed how each seemed to learn the other's moves and compensate.
posted by Smedleyman at 10:21 PM on December 2, 2005


I got bored with the main link, but quite unimportant's link may be the nerdiest video i've ever seen.

and...enjoyed.
posted by graventy at 10:27 PM on December 2, 2005


quite unimportant's link is awesome!
posted by Chuckles at 10:51 PM on December 2, 2005


I don't get it - why do all the people in the crowd get so excited about the SF match quite unimportant linked to?
posted by aladfar at 11:15 PM on December 2, 2005


Chun-Li had a huge lead and was about to win - which causes the tentative beginnings of the cheer. The guy (sorry, I don't play SFIII, or whatever version that was) came back with a series of unbelievable moves to win - and the crowd goes wild!
posted by Chuckles at 11:18 PM on December 2, 2005


Chalk one more tally in the "that rocked" category.
posted by wanderingmind at 11:18 PM on December 2, 2005


Fantastic flash. That guy has a real ability for making it look like a real 1v1 fighter.

On a side note, SF3 is an incredibly technical game with the ability to master those perfectly timed "tech" blocks (shown in unimportant's link). I never really got too good at SF3 (probably because it didnt come out until I was in high school), but I have seen footage very similar to that with Japanese players that are insanly good.

Anyway, fun post!
posted by thanatogenous at 11:23 PM on December 2, 2005


That was literally more than a thousand times better than I thought it would be.
posted by Optimus Chyme at 11:34 PM on December 2, 2005


That was literally more than a thousand times better than I thought it would be.

Woo Hoo!
*cleans up in Vegas on Optimus Chyme's amusement odds*
posted by Smedleyman at 11:47 PM on December 2, 2005


Damn wasted 8 minutes of my time.
posted by sprockett at 12:04 AM on December 3, 2005


I don't remember the games that well. Who was the guy that saved Ryu (?) at the end? I think I remember him having a brother or something, was that him?
posted by Falconetti at 12:37 AM on December 3, 2005


>I don't remember the games that well. Who was the guy that saved Ryu (?) at the end? I think I remember him having a brother or something, was that him?



That was Akuma. I forget all the details but he is Ryu's master and originally came about as a practical joke from some game magazine. He was said to jump out of nowhere and kill the final boss M. Bison. Later on this was actually put into on of the games, so you could say Akuma has a history of being the deus ex machina in various SF stories, including this one.
posted by BackwardsHatClub at 12:55 AM on December 3, 2005


Actually BackwardsHatClub, you're thinking of Sheng Long. Akuma was added as a secret (and disproportionally strong) character in Super Street Fighter 2, and has been featured either as a secret or selectable character in nearly every capcom fighting game since.

Although his back story escapes me at the moment.
posted by Uther Bentrazor at 1:08 AM on December 3, 2005


Well I went and looked it up on wikipedia: http://en.wikipedia.org/wiki/Akuma_%28Street_Fighter%29


A little bit of truth in both of what we said. And also to answer the second part of the first question, Ryu's "brother" you are probably thinking of is Ken. They aren't actually brothers but their moves were originally exactly the same.
posted by BackwardsHatClub at 2:08 AM on December 3, 2005


aladfar, the reason people got excited was because Ken (the guy) was on the edge of death, and Chun Li (the girl) had started a nearly-unblockable combo, her signature move... she throws a flurry of kicks that do a little bit of damage even if you block them the regular way. It's nearly guaranteed that you'll take some damage from that combo, so it pretty much looked like a sure win to anyone who understood the game. It was, to any normal player watching, all over as soon as she started that combo.

There's some kind of super-block move in that version of Street Fighter (I was good at an earlier variant that didn't have them, so I can't be much more precise than that), and the defending guy executed them absolutely perfectly... it takes one super-block per kick. Then she starts kicking high, he jumped and blocked that too... and then dropped down and fell into an absolutely flawless attack combo of his own.

Basically, what you're seeing is nearly inhuman reflexes (he's manually blocking EVERY KICK) by someone teetering on the edge of a loss... and instead turning it into a humiliatingly complete victory. He didn't just win, he absolutely schooled that guy.

Geek sports, basically. Think of it like the Hail Mary from the 1-yard line in the last game of the Superbowl to pull out a win.
posted by Malor at 3:43 AM on December 3, 2005


I don't get it - why do all the people in the crowd get so excited about the SF match quite unimportant linked to?

Showing off my SF nerdiness a little....

A bit of history. In the US, there have been two main styles of playing SF. One is a turtling style: wait for the opponent to make a move, retaliate, and run away. This has been called the East Coast style. The other style tends to be influenced by Japanese playing styles, and is characterised by very aggressive play. Fittingly, this has become known as West Coast style.

The person playing Chun Li, Justin Wong, is an exemplar of the EC style. The person playing Ken is Daigo "The Beast" Umehara, a player from Japan. He plays in the very aggressive style that would be called WC style. So, this is the backdrop: two very different styles at a very high level of play in an extremely technical game.

In this round, Justin takes the lead with the run-away EC style (see how Chun keeps backing away?). This is what the commentator is referring to when he says it seems Daigo seems to be getting angry, and how the turtle style is overcoming ... something....

While running away, Chun whiff attacks to build meter; meter is used to perform a super move. Around time 26, Chun builds up enough meter (the bottom right hand corner flashes and shows 1/2), and Chun starts the super move (the flash) in order to hit Ken, or force Ken to block and take block damage for the win. Everybody knows this, as shown by the shout from the audience.

Instead of blocking, Daigo parries. Not only does the parry prevent any form of damage, it also builds meter. So the act of parrying the attack from Chun actually builds up enough meter for Ken to perform his super move and win the round.

The very aggressive style is now more commonly known as "Beasting." The Beast also has a webpage with old match videos (scrub the links and look for the movie url).
posted by WL at 4:19 AM on December 3, 2005


Think of it like the Hail Mary from the 1-yard line in the last game of the Superbowl to pull out a win.

uh... never mind.
posted by gohlkus at 4:26 AM on December 3, 2005


Great explaination of the mechanics, Malor.

This is the championship, but only one fight of several, that Daigo won. He is a professional video game player from Japan, and was battling Jason Something-or-other, one of America's top players in SF II: SE. I remember watching that video from its initial posting on some ultra-combo site that I started to follow after a friend forwarded me a link of an insane Marvel Vs Capcom 2 set of infinites (unblockable air juggling, etc). Basically, Jason has a "turtle" style of play. He is evidently very fast reflexed, even for a gamer who competes with other pros, and wins his rounds by blocking damage from the opponent (the climax of the video was a parry, not a block). In the first fight, each player had one point (they are best of 3), and Daigo, the pro gamer from Japan, had almost no health remaining. You can hear in the commentary, "will Justin's turtle style overcome..." as well as a fan of Jason's in the crowd shouting something like, "Let's go Justiiiiin," as he executes the special move and it looks like the fight is over. Daigo, however, not letting the adrenaline of being in the finals (as I'm sure he has participated in events with larger purses before, and coming to America could very well just be a victory lap) get to him, cooly executes a full parry, taking no damage to his character who is teetering on the brink of existence. He has excellent timing from the initial blow, the successive 6, the small pause, and the next 7, but watch what he does for the final kick. A parry is still required for his character to take no damage, and he knows the stance in which the special move will be finished is vulnerable to an aerial strike, so he jumps into the air to parry the last blow in order to land the special move that he executes as Jason finishes his combo. すごい.

The forums were ablaze after the posting of the video. Many hailed Daigo as the greatest thing to happen to gaming ever, some were upset that the title went to a foreigner rather than an American, others still brought Jason's "blocking" style of play as reason enough to see him beaten. Some even went so far to say that "I coulda done that," however they were quickly rebutted by simply stating that "doing it in a trainer is one thing, doing it in the final round while you have almost zero health is completely different."

All in all, a great deal of subtelty and fun.

On preview: gohlkus wins.
posted by GooseOnTheLoose at 4:35 AM on December 3, 2005


Wow. Jason, Justin, golkhus, WL. I need to go to bed.
posted by GooseOnTheLoose at 4:40 AM on December 3, 2005


On a semi-related note, this is so cool. Street Fighter Salsa.
posted by slackdog at 6:23 AM on December 3, 2005


Yet, It's obviously Street Fighter III, not II.
posted by thecollegefear at 9:11 PM PST on December 2 [!]


It's also clearly MK3 and not 2 as specified in the credits.
posted by hoborg at 7:53 AM on December 3, 2005


Great link. Excellent comments. This is why I come here. Thank you.
posted by sveskemus at 8:00 AM on December 3, 2005


Those were pretty sweet. I especially enjoyed the SF tournament vid, and the technical explanation. I felt similarly about Soul Caliber 2, I went technical crazy on that game. Anyone know of any vids of SC2 genius floating around?
posted by MetaMonkey at 9:04 AM on December 3, 2005


You've seen the Dance, Voldo, Dance video, right?
posted by SPrintF at 10:37 AM on December 3, 2005


Damn, that video of Ken guard-blocking Chun-Li's super move gave me the same shivers I had when I watched that morimoto smb3 time attack video - except this time it's real. perfect timing on (I counted) two sets of 7 kicks and the final aerial guard block - that's utterly absurd.
posted by BlackLeotardFront at 12:22 PM on December 3, 2005


"You've seen the Dance, Voldo, Dance video, right?"

Now that I have, my already fragile abilty to play as Voldo whilst maintaining a veener of staunch hetrosexuality has been severely comprised. Not that there's anything wrong with that.

I was hoping for a display of skill, brutality and high-stakes competition, rather than questionably executed face humping.

That said, similar videos featuring Sophitia would not be unappreciated.

Oh and I was of course referring to Soul Calibur, not SC2, which was annoying and pointless.
posted by MetaMonkey at 1:13 PM on December 3, 2005


I used to just hit as many buttons as possible and pray... so, cool.
posted by owillis at 2:33 PM on December 3, 2005


« Older Appropriate Focus?   |   Big Pharma Newer »


This thread has been archived and is closed to new comments