Good enough to cease 'n' disist
February 17, 2006 8:37 PM Subscribe
Mario Adventure - SMB3 hacked into an entirely new high-quality game
Between this, the re-run of that Crazy "This is a God test" woman of Wife Swap: Meet Your New Mommy, and the bottle of Heaven Hill my friends and I just picked up, I predict a fine, fine night, indeed. Thank ya, Protocols of the Elders of Awesome. You have made this geek-tastic night even moreso.
posted by ford and the prefects at 9:08 PM on February 17, 2006
posted by ford and the prefects at 9:08 PM on February 17, 2006
I prefer Jnes as an emulator.
posted by Protocols of the Elders of Awesome at 10:03 PM on February 17, 2006
posted by Protocols of the Elders of Awesome at 10:03 PM on February 17, 2006
This is why I bought a joystick for my PC, I just didn't know it then. Thanks for the link!
posted by sequential at 10:16 PM on February 17, 2006
posted by sequential at 10:16 PM on February 17, 2006
Wow -- this guy is a real hacker. Make sure you read his interview too.
*hats off*
*bow*
posted by NewBornHippy at 10:19 PM on February 17, 2006
*hats off*
*bow*
posted by NewBornHippy at 10:19 PM on February 17, 2006
There go my plans to do some work this weekend. Thanks PEA...
posted by greycap at 11:44 PM on February 17, 2006
posted by greycap at 11:44 PM on February 17, 2006
you know, I missed out on smb3 when it first hit consoles in the states, and so the first time I got to play it was on the gameboy re-release.
I totally didn't realize that they'd beefed up the graphics for the gameboy release, so when I was looking at the screenshots in the article and the guy said the graphics were improved I thought he was joking.
then I looked up original nes smb3 screenshots.
dedicated does not begin to describe this coder. good on him, man. good on him.
posted by shmegegge at 11:49 PM on February 17, 2006
I totally didn't realize that they'd beefed up the graphics for the gameboy release, so when I was looking at the screenshots in the article and the guy said the graphics were improved I thought he was joking.
then I looked up original nes smb3 screenshots.
dedicated does not begin to describe this coder. good on him, man. good on him.
posted by shmegegge at 11:49 PM on February 17, 2006
[This is awesome.]
posted by Effigy2000 at 11:49 PM on February 17, 2006
posted by Effigy2000 at 11:49 PM on February 17, 2006
If you want to see everything the hack has to offer but don't have the patience to actually play through it, Bisqwit's time attack page has a rapid run-through.
posted by Simon! at 1:53 AM on February 18, 2006
posted by Simon! at 1:53 AM on February 18, 2006
Wow. I doff my M monogrammed cap to this man.
posted by RokkitNite at 2:45 AM on February 18, 2006
posted by RokkitNite at 2:45 AM on February 18, 2006
Some things that are awesome about this game:
-fireballs no longer respond to gravity
-new levels make it feel like fifth grade all over again
Some things that are annoying about this game
-backgrounds change after every death (and deaths don't seem to matter, do they?
-new levels make me feel as dumb as a fifth grader. It's frustrating not to know the levels instictively.
posted by sdrawkcab at 9:48 AM on February 18, 2006
-fireballs no longer respond to gravity
-new levels make it feel like fifth grade all over again
Some things that are annoying about this game
-backgrounds change after every death (and deaths don't seem to matter, do they?
-new levels make me feel as dumb as a fifth grader. It's frustrating not to know the levels instictively.
posted by sdrawkcab at 9:48 AM on February 18, 2006
OH! Hey, what is folks's favorite emulator for OSX?
posted by redbeard at 10:46 AM on February 18, 2006
posted by redbeard at 10:46 AM on February 18, 2006
Some things that are annoying about this game
-backgrounds change after every death (and deaths don't seem to matter, do they?
-new levels make me feel as dumb as a fifth grader. It's frustrating not to know the levels instictively.
I kind of dig the part about the backgrounds progressing through various weather and phases of light and dark. I mean, how come there was never any day and night in the original marios?? But I don't like the snowy weather; this game is hard enough without sliding all over the damn place. And given that there's no limit on extra lives, I just give up whenever a level starts snowy.
This game is quite difficult; it could certainly eat up an entire weekend if I didn't have so many other committments. For the first time, I'm tempted to buy a USB-converted nintendo controller.
posted by rkent at 11:15 AM on February 18, 2006
-backgrounds change after every death (and deaths don't seem to matter, do they?
-new levels make me feel as dumb as a fifth grader. It's frustrating not to know the levels instictively.
I kind of dig the part about the backgrounds progressing through various weather and phases of light and dark. I mean, how come there was never any day and night in the original marios?? But I don't like the snowy weather; this game is hard enough without sliding all over the damn place. And given that there's no limit on extra lives, I just give up whenever a level starts snowy.
This game is quite difficult; it could certainly eat up an entire weekend if I didn't have so many other committments. For the first time, I'm tempted to buy a USB-converted nintendo controller.
posted by rkent at 11:15 AM on February 18, 2006
You are outside, on a grassy field. There is a large pipe going into the ground. Exits are west and down.
# inventory
You are wearing a red hat and some overalls.
You are carrying:
A suspicious lack of plumbing equipment
Seven gold coins
Suddenly, a turtle enters!
# look turtle
He is moving towards you quite quickly.
# Jump on turtle
The turtle dies!
posted by arto at 4:54 PM on February 18, 2006
Where can I find other games that are compatible with the OSX Nestopia emulator?
posted by interrobang at 5:35 PM on February 18, 2006
posted by interrobang at 5:35 PM on February 18, 2006
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posted by graventy at 8:58 PM on February 17, 2006