April 6, 2006 10:54 PM   Subscribe

drifts... move the red bubble with your mouse cursor. do not touch the purple bubbles! collect the green bubbles! touch the blue bubbles to turn green bubbles into points. you need at least three green bubbles to earn a point. collect more than 3 bubbles for bonus points! (note: flash)
posted by crunchland (18 comments total)
Watch out when trying to collect green bubbles that are floating either over top or underneath a purple one. Wait until the green bubble is free, or else the purple bubble will get you.
posted by crunchland at 10:54 PM on April 6, 2006

gah - you need 2490 more points to enter the highscore list - there goes any hope of meeting my Friday deadlines!

You find neat stuff, crunchland. Thanks!
posted by madamjujujive at 11:09 PM on April 6, 2006

Fun game. I think it would be better if it gave you a couple "lives" or something to increase the gameplay to restart ratio. Or maybe I just need more practice.
posted by jaysus chris at 11:22 PM on April 6, 2006

wow! I got zero points.
how you're supposed to collect more than 5 greens without touching the purples is far beyond me
posted by Busithoth at 11:24 PM on April 6, 2006

posted by anjamu at 11:41 PM on April 6, 2006

Everytime I play these flash games and see the high-score boards, I'm amazed at just how much free time some people seem to have ... Not too bad a game, but I'm content never to achieve a high-score ...
posted by bcveen at 11:50 PM on April 6, 2006

wow, I really like this.
posted by thanatogenous at 12:17 AM on April 7, 2006

The sudden-death feature is a killer -- at least Orisinal games let you earn extra lives, and they're much more engaging in terms of how they dress up the game. This is obviously in that genre but it's too abstract compared with, say, Fishy.
posted by dhartung at 12:19 AM on April 7, 2006

Damn you, crunchland.
posted by jimmythefish at 2:05 AM on April 7, 2006

The faster you "hit" the green bubbles, the more fully they fill your own purple bubble's volume with their own. It is a trade off, however, since you have to move the purple bubble faster to keep your little avatar's volume reduced.
posted by mrmojoflying at 4:53 AM on April 7, 2006

It's fun and I see how it could be addictive, but it's actually making me feel a little motion sick. Anyone got some dramamine?
posted by chrisubus at 5:32 AM on April 7, 2006

So deliciously organic. It's like molecules.

The faster you "hit" the green bubbles, the more fully they fill your own purple bubble's volume with their own.

Ooh, that helps a lot. Collecting bubbles in a circle around you saves space, too. I like the little touches, like adjectives that get more excited the more bubbles you have. I think I saw "shocking!" once.
posted by mediareport at 6:28 AM on April 7, 2006

Bleh. The thing where you try to pick up a green bubble that secretly has a purple one off-screen below it sucks. And the fact that the faster you move your mouse into a green one makes it more compact just seems like a bug. And woe to the user that accidently right clicks and has their game flushed down the toilet. Sudden death blows.
posted by Rhomboid at 7:13 AM on April 7, 2006

Luckily, I wasn't planning to do anything today. Or for the rest of my life.
posted by kalimac at 7:36 AM on April 7, 2006

It's easier if you play with a graphics tablet rather then a mouse.
posted by BlueMetal at 8:01 AM on April 7, 2006

It's really maddening, because the more you collect, the more vulnerable you are. Even though I've played it a couple dozen times, my best score remains a measely 164 points.
posted by crunchland at 1:44 PM on April 7, 2006

Looks like the scoreboard was reset very recently, so if you were looking to make your mark on the world via this game, now's your chance!
posted by crunchland at 2:05 PM on April 8, 2006

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