Silent Conversation
August 14, 2009 7:34 AM   Subscribe

Silent conversation, a truly beautiful flash game that has you trying to touch as many words of a poem as you can. (Yes it does have Williams Carlos Williams) posted by litleozy (16 comments total) 15 users marked this as a favorite
I have touched
the words
that were in
the flashgame
and which
you were probably
for your pen
Forgive me
they were wonderful
so sweet
and so cold

(because I can get there first bitches)
posted by litleozy at 7:39 AM on August 14, 2009

I was going to remark on the admirable geekiness of this game even before I saw that it marks your progress with a letter grade.

A letter grade!
posted by Rumpled at 7:39 AM on August 14, 2009

A letter grade!

Yeah, that gave me a quick flashback to middle school, too. Other than that, though, I quite like it.
posted by scottatdrake at 7:57 AM on August 14, 2009

Ha! I was thinking about posting this. Neat game. I'm a sucker for a creative platformer.
posted by brundlefly at 8:21 AM on August 14, 2009

The designer's monitor
Was flat and newish
On which deep red letters
Are more easily discerned
On a black background
posted by rahnefan at 8:23 AM on August 14, 2009 [4 favorites]

I have often been afraid of red ink in relation to poetry.
posted by psylosyren at 8:26 AM on August 14, 2009

I ran out of smart bombs.
posted by RobotVoodooPower at 8:50 AM on August 14, 2009

I expected the boss level to be Z҉A҉L҉G҉O̚̕̚. No such luck.
posted by rokusan at 9:20 AM on August 14, 2009

That was a fun distraction, though the music started to get annoying. >_<
posted by garnetgirl at 9:31 AM on August 14, 2009

That way of seeing The Nameless City is really great. Nose started to bleed a little from the evil.
posted by a robot made out of meat at 10:03 AM on August 14, 2009

I like the idea, but the ghostly red text flying at you over a black background is really hard to see sometimes, and pretty frustrating when you've got 2 or 3 of them on screen at once.

On the other hand, being driven mad by the Lovecraft level is pretty appropriate, so maybe it's intentional.
posted by Copronymus at 10:27 AM on August 14, 2009

I *hate* the tricky jumps half-way through stages.
posted by flatluigi at 12:09 PM on August 14, 2009

I love the game and the concept. But it's very difficult to see which words to touch sometimes. I spent ages jumping at the words that flew across the top in the 2nd stage before I realised I wasn't supposed to.
posted by Solomon at 2:12 PM on August 14, 2009


No, really, I like this a lot. Though I too wish there was a way the text was a little brighter - or at least the "powerful" words. I started getting a headache from trying to read everything while moving.
posted by Kimothy at 6:32 PM on August 14, 2009

Beautiful game.
posted by eriko at 7:19 PM on August 14, 2009

Concept and design: A+++++
Execution: A-

WOULD PLAY AGAIN (and will).
posted by cthuljew at 11:22 PM on August 14, 2009

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