Where we remain, a game!
February 4, 2010 12:01 PM   Subscribe

Where We Remain is a procedurally generated exploration game set on a deserted island. It's better to discover what's going on for yourself, but if you need it the developer offers some hints.

The hints are also cool in that they show a few of the systems behind the game. Oh, and it was made in flixel, which is awesome. (previously)
posted by The Devil Tesla (16 comments total) 16 users marked this as a favorite
 
I found her in the first cave.
posted by Pyry at 12:19 PM on February 4, 2010 [2 favorites]


What a strange little game. Fun, though. Boras found me.
posted by adamdschneider at 12:26 PM on February 4, 2010


Very, very effective use of the 8-bit aesthetic, an elegantly minimized set of game mechanics, and a well-tuned risk-reward tradeoff. I like.
posted by grimmelm at 1:28 PM on February 4, 2010


I got stuck in a mountain :(
posted by TwelveTwo at 1:37 PM on February 4, 2010


I can't even stop to read anything without Boreas showing up.
posted by oraknabo at 1:42 PM on February 4, 2010


I can't even stop to read anything without Boreas showing up.

Yea, I thought that was pretty cool :p.
posted by The Devil Tesla at 1:46 PM on February 4, 2010


That was fun.

For values of fun <>
posted by unSane at 2:46 PM on February 4, 2010


* <>I'll get my coat.
posted by unSane at 2:47 PM on February 4, 2010


it read less than zero on preview but not when posted, sigh
posted by unSane at 2:48 PM on February 4, 2010


I was protesting that I had to play as a man so I named him after myself anyway. And then the next question was name the prettiest girl you know. Well, humph.

It just ended up being a very narcissistic game.
posted by Solon and Thanks at 2:50 PM on February 4, 2010 [10 favorites]


Yikes! Upon playing more of it, more like masochistic than narcissistic.

This page has a list of all the signs (and the game's story) if anyone is curious.
posted by Solon and Thanks at 3:29 PM on February 4, 2010


It's like the first season of LOST. But not really.
posted by exlotuseater at 4:00 PM on February 4, 2010


Wow, that swirling winged cyclops vortex monster the most harrowing 8-bit videogame villain since the Wall of Doom in Dino Run.
posted by Rhaomi at 6:26 PM on February 4, 2010 [1 favorite]


Well, the eye/feather thing keeps eating me. So that's no good. But in the newly realized genre of "pixel game which is but a subtle veil for the author's romantic failures", it's not half bad.
posted by lholladay at 6:49 PM on February 4, 2010 [2 favorites]


lholladay: the eye/feather thing keeps eating me

You can escape into caves and also, if you're on ruins and it tries to eat you it gets banished. Oh, there's at least two of them, Boreas and Notus.
posted by Kattullus at 7:13 PM on February 4, 2010


Solon and Thanks, thank you for posting the link to the story. I was too busy running around to have time to read them. I really like the implications of the story, and how it's all really a lie.
posted by MythMaker at 8:42 PM on February 4, 2010


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