Tiny & Big
March 12, 2010 11:27 PM   Subscribe

Tiny & Big. Help Tiny recover his grandfather's magical underpants of teleportation stolen by the nefarious Big. A demo for a 3D physics puzzler involving a cutting laser and grappling hook. Youtube preview. Available for OSX (10.5), Windows, & Linux (32bit, 64bit).
posted by juv3nal (18 comments total) 6 users marked this as a favorite
mmm destructible environments.
posted by delmoi at 11:41 PM on March 12, 2010

Oh, that makes me happy.
posted by zardoz at 11:53 PM on March 12, 2010

Ok, it's a really nice-looking game with impressive physics. The jumping is a bit difficult to do but overall very nice. Tip: there are no options to select, so hitting Esc quits the game.
posted by zardoz at 12:15 AM on March 13, 2010

Looks good, but fails to run on MacBook, 10.5.8. Shame.
posted by fcummins at 1:24 AM on March 13, 2010

Yeah, won't run on Linux 64-bit, at least for me. Actually got hung onto the start screen a few seconds more before crashing when I ran it through wine. Will have to wait until tomorrow before trying it through Vista.
posted by koeselitz at 4:12 AM on March 13, 2010

Some of those sounds seem very familiar...
posted by sidereal at 5:49 AM on March 13, 2010 [1 favorite]

Fails on Mac Pro tower too.
posted by doctor_negative at 9:17 AM on March 13, 2010

Very interesting - unique graphics, and yes, gotta love destructible environments! (I've been enjoying Burnout: Paradise City lately) Works fine on my MacBook Pro 10.6
posted by dylanjames at 10:16 AM on March 13, 2010

another OS X 10.5.8 (MacBook Pro) on which it won't run
3/13/10 1:48:00 PM [0x0-0x4e04e].tinyandbig[934] [main] OpenGL error: FBO unsupported (thrown from bind (../../../scape/opengl/openglframebufferobject.cpp, line 95))
Maybe it actually requires 10.6.
posted by fartknocker at 1:55 PM on March 13, 2010

Ran on my macair with 10.5.8, but it was crazy slow. gave up after about 50 seconds.
posted by yeolcoatl at 5:01 PM on March 13, 2010

Complete dependency hell under Linux.
posted by signalnine at 6:00 PM on March 13, 2010 [1 favorite]

I'm getting the exact same crash as fartknocker, I'm also running 10.5.8
posted by limited slip at 8:16 PM on March 13, 2010

signalnine: “Complete dependency hell under Linux.”

Yep. And DLL hell under Vista, I hate to add. I'd like to try this, but it seems that there's no way.

I think they've got some pretty high graphics-card requirements, too. I imagine that's what kept it from working for me. Designers - if you're listening, this game looks awesome, but you should probably clear this stuff up.
posted by koeselitz at 3:14 AM on March 14, 2010

This game was fun, ran fine on my system. Some problems with clipping, and the jumping seemed a little off, but as a tech/graphic engine demo it was very enjoyable. If you have problems, they definitely want to hear about them (this is a beta, after all, having problems is kind of the point): their email is tiny@tinyandbig.com

I'll email a link to this thread so they see what people have said so far (though I imagine they have already checked it out).
posted by soy bean at 10:38 AM on March 14, 2010 [1 favorite]

I think they've got some pretty high graphics-card requirements, too.

They should definitely take care of issues folks are reporting, but I don't know how high the graphics card requirements are. I was able to run it ok in XP with a 3 year old laptop. And just a 14" one at that, not some monster desktop replacement thingy either.
posted by juv3nal at 2:07 AM on March 15, 2010

Huh. Well, I was really careful to follow all the instructions on the download page and install all dependencies, in Linux 64 & Vista 32, and it still just crashed every single time I clicked "start game." I was able to load up the first page, and the options page, but after that... boom.

Which is sad, because it looks really cool. I'll see if I can borrow my roomie's computer and get it running there this week.
posted by koeselitz at 2:15 AM on March 15, 2010

On a "Late 2006" MacBook running 10.6.2, after clicking Start Game it pops up the Loading screen for half a second then quits.
posted by blueberry at 4:03 AM on March 16, 2010

I asked the creators about the Mac hardware requirements—here’s the reply:

"Hardware-wise, about the same as the other platforms, which means a CPU with SSE2 support
(I think all Intel Macs support it),

and a graphics card with shader 2.0 support
(should be in every Mac with a dedicated graphics chip, NVIDIA’s onboard chips work, too).

Mac OS 10.5 Leopard or newer is required, the binary is 32 bit. We had some trouble on 10.5 with some graphics cards, mostly the Geforce 7300. We don’t know yet if this our fault, or has something to do with the driver or the chip itself."

posted by blueberry at 7:59 PM on March 16, 2010

« Older Broadband testing courtesy of the FCC   |   knell of the sodajerk Newer »

This thread has been archived and is closed to new comments