Contents of maze may be larger than they appear
September 22, 2010 11:53 AM   Subscribe

Feign is a flash maze game by Ian Snyder with music by Brother Android. It is set in a kind of funky Escher-like space. (windows only bonus: Hazard: The Journey of Life by Alexander Bruce)
posted by juv3nal (23 comments total) 10 users marked this as a favorite
I feel ill...
posted by disillusioned at 12:04 PM on September 22, 2010

How do I craft a pickaxe?
posted by Artw at 12:11 PM on September 22, 2010 [2 favorites]

Yep, not a lot makes me feel nauseous but that sure did.
posted by edd at 12:36 PM on September 22, 2010

Like a sci-fi obsessed teenage male libido, I'm stuck on Seven of Nine.
posted by BrotherCaine at 12:51 PM on September 22, 2010 [7 favorites]

I'm in a place where everything is dark and no amount of going any direction does anything. Art imitates life.
posted by leapfrog at 12:53 PM on September 22, 2010 [3 favorites]

I got number eight but I can't find the last one. I'm stuck in a room shaped like a big "U" (or maybe a "C"). I can't find any exits except for the entrance. At a certain point on one of the walls there's an almost imperceptible shear in its top and bottom edges, like there might be something hidden there... but I can't get through it. Not sure what else to try.

Cool game though, with some really mind-wrenching design.
posted by The Winsome Parker Lewis at 1:00 PM on September 22, 2010

And... I solved it. The entire game is a trick. I won't spoil anything, other than to say that I was on completely the wrong path before, and had to restart the game to complete it.
posted by The Winsome Parker Lewis at 1:24 PM on September 22, 2010

Like BrotherCaine, I can't get passed the Voyager catsuit. I'll take The Winsome Parker Lewis' advice and try and think "outside the box".

I really like the use of recursive space. I almost breaks your brain (at least mine) when you go into one of the small box rooms and then start traveling down what seem like infinite hallways. In fact they could be infinite hallways if the author wanted.

If someone could figure out how to do this in real life, that would be dandy. But if such a thing were to come to pass, what would happen to the annual Apartment Therapy contest?
posted by bionic.junkie at 1:44 PM on September 22, 2010

That was pretty cool. I got stuck and closed it in frustration a couple of times, but as long as you don't get lost in the void it eventually reveals itself.
posted by lucidium at 1:53 PM on September 22, 2010

This is beautiful. I'd love to see the source.
posted by Pecinpah at 2:18 PM on September 22, 2010

I found this game made by him and had more fun.
posted by zephyr_words at 2:23 PM on September 22, 2010 [2 favorites]

Interesting idea for a puzzle and I like how abstract it was, but finding the ninth body wasn't very fun.
posted by aesacus at 2:37 PM on September 22, 2010

Yeah, body number nine sucked. But now I'll be able to find my way around R'lyeh, so that's a win I guess.
posted by reynaert at 3:04 PM on September 22, 2010 [1 favorite]

Don't end up like Chris Lackey! *

* Obscure Lovecraftian Podcasting joke.
posted by Artw at 3:12 PM on September 22, 2010

Oh, a maze game? Well, I'm not the best at those, but as long as I've got a pencil and paper, I should be okay. Doesn't look very big, though. Just this corner, and--


...That's not fair.
posted by KChasm at 3:34 PM on September 22, 2010

Ah, now I see what he did there.

posted by leapfrog at 6:14 PM on September 22, 2010

Where's the damn portal gun?
posted by tritisan at 9:16 PM on September 22, 2010

Yay alien geometries!

Now where's cthulhu?
posted by Hactar at 3:02 AM on September 23, 2010

I found a secret room but there wasn't any ammo there.
posted by rlk at 12:15 PM on September 23, 2010

I'm glad to hear it's not just me.

After an hour of this, I felt terrible. I've probably logged thousands of hours playing FPSs, but I've never gotten motion sickness. I didn't even connect it to the game at first; I honestly thought I might have had food poisoning from dinner.

I think it's the static wallpaper background that throws you.
posted by CaseyB at 1:44 PM on September 23, 2010 [1 favorite]

Man, I suck at games like this. I think there's something wrong my the space-perception centers in my brain...
posted by steambadger at 5:18 PM on September 23, 2010

Dear god, can someone finally make a walkthrough for this that isn't full of vague "hints" that only throw you further off track?
posted by lauratheexplorer at 6:57 AM on September 25, 2010

I also got number 8 but am stuck at that point. Augh!
posted by marginaliana at 8:52 AM on September 28, 2010

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