Take the Nightline through an infinite Metropolis
November 26, 2020 2:13 PM   Subscribe

Inspired by late nights on the Tristate area MTA system, Nightline (Win/Mac/Linux) is a gorgeous procedural subway experience by @colorfiction, free for the next three days.
posted by adrianhon (14 comments total) 23 users marked this as a favorite
 
This sounds great!
posted by iamkimiam at 3:47 PM on November 26, 2020


I have this and I like it but, ADHD. I can only stare passively for a finite amount of time. For non ADHD folk, it's pretty, and probably meditative.
posted by evilDoug at 4:33 PM on November 26, 2020


Reminds me of Drivey (2005), which I now see has a nifty WebGL version.
posted by Chef Flamboyardee at 4:39 PM on November 26, 2020 [5 favorites]


Turn on real-time reflections in the options for best effect, if your graphics hardware can handle it.
posted by entity447b at 11:38 PM on November 26, 2020


Ooooh
posted by Going To Maine at 11:54 PM on November 26, 2020


Meeee-troooo-po-liiiiiiis
posted by SansPoint at 7:09 AM on November 27, 2020 [2 favorites]


Meh ... buy a minimum package for Star Citizen (what, 40 bucks?) and go to ArcCorp and ride the train systems.

Much prettier AND you can fly through solar systems! Yes, it IS like Rogue Trader, but in today's, seamless, top notch 3D graphics!
posted by MacD at 11:44 AM on November 27, 2020


$40 >> $1, though.
posted by Going To Maine at 12:36 PM on November 27, 2020


Has anybody else tried the Linux version, only to find that it renders the train carriage as pitch black, with only the glow of the sky and silhouettes of the buildings showing through the windows?

The macOS version works better, and manages a passable (if laggy) framerate on my 2016 MacBook with the maximum quality options enabled. I wonder how much smoother it'll be on an M1.
posted by acb at 4:00 PM on November 27, 2020 [1 favorite]


Other observations: (a) it's perversely reassuring to know they still have Frito-Lay crisps and lurid murders in New York in the orange-and-teal-hued, Vangelis-scored, vaguely Stålenhagian cyberfuture, and (b) is the existential horror of realising that you don't cast a reflection meant to be a canonical part of the game?
posted by acb at 4:02 PM on November 27, 2020 [1 favorite]


This must be what it's like for Gordon Freeman in between the Half-Life games.
posted by swr at 4:31 PM on November 27, 2020 [2 favorites]


Neo Tokyo Metro
posted by kliuless at 9:27 PM on November 27, 2020 [1 favorite]


Reminds me of Drivey (2005), which I now see has a nifty WebGL version.

The first (“Industrial”) level gave me flashbacks to road journeys in Melbourne (in particular, the drive to/from the airport). And the fact that the desert level is named Nullarbor suggests that it may be of Australian origin.
posted by acb at 5:30 AM on November 28, 2020


Drivey (2005)

Finally, a game where I can be that dude camped out in the left-hand lane while moving slower than the apparent speed limit.

Needs an option where I can have irate drivers lay on the horn as they're forced to pass me on the right.
posted by Two unicycles and some duct tape at 12:31 PM on November 28, 2020


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