Then...
May 6, 2011 4:04 AM   Subscribe

The I of It. Flash for a Friday.
posted by Smart Dalek (15 comments total) 2 users marked this as a favorite
 
That is lovely.
posted by Jofus at 4:21 AM on May 6, 2011


Watch out for the elewaider!
posted by le morte de bea arthur at 4:38 AM on May 6, 2011 [3 favorites]


Nice, although I wish puzzle game level designers would more often avoid the low road of twitch mechanics.
posted by DU at 4:47 AM on May 6, 2011 [5 favorites]


By "twitch mechanics" I guess I mean levels where the "puzzle" is to get the timing right. "I have to do tasks A, B and C in the right order" is a puzzle, "I have to jump riiiiight....NOW" is not.
posted by DU at 4:52 AM on May 6, 2011 [8 favorites]


That was fairly good, but what was the accent of the narrator? It kept catching my attention.
posted by Harpocrates at 5:38 AM on May 6, 2011


"twitch mechanics" is the best band name I've heard in a while.
posted by telstar at 6:05 AM on May 6, 2011


Sounds like a text to speech program with a Swedish accent.
posted by Krazor at 6:11 AM on May 6, 2011


Neat, but tedious - I lost the interest to find t.
posted by Nanukthedog at 7:00 AM on May 6, 2011


BOOM MADE THE BOMB
posted by scrowdid at 8:22 AM on May 6, 2011 [2 favorites]


Wow, I didn't think that was very twitchy at all. And it was charming and made me smile. Even the silly ending. Fun!
posted by scrowdid at 8:28 AM on May 6, 2011


Em, DUTCH accent. And that accent made me smile.
posted by humboldt32 at 9:19 AM on May 6, 2011


It's LOUD and there didn't seem to be a way to turn it down or off... so I didn't get any distance into it (I don't want to have to change all my music settings just to play this game).

If you wrote this, and are reading, never do that!
posted by lupus_yonderboy at 9:43 AM on May 6, 2011


The expand/contract thing is a neat mechanic, and the game was kind of fun until that dumb "ride the arrow to precisely meet the other arrow oh look you fell into the pit for the TWENTIETH FUCKING TIME" thing.
posted by aeschenkarnos at 2:29 PM on May 6, 2011 [2 favorites]


I like the part after the twitchy arrow part, where the gravity gets strange. Nice game.
posted by beandip at 5:47 PM on May 6, 2011


I didn't make it through the actual game! The walkthrough was long enough and hard enough (twitch mechanics fuck off!) for the time I had. I'll go back to it, probably, because at lot of it was clever and cool and surprising.
posted by From Bklyn at 11:22 PM on May 6, 2011


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