There was once a world of living robots.
June 9, 2009 8:01 PM Subscribe
Yeah, not much of a challenge, but I love just about anything involving robots and thought it was cutely animated.
posted by Shesthefastest at 8:37 PM on June 9, 2009
posted by Shesthefastest at 8:37 PM on June 9, 2009
Thank you ... this is perfect for grandma! She just gets too frustrated by most of the puzzles in this sort of thing, but with the constant stream of 'hints' that this one gives out, it'll hit the spot!
posted by woodblock100 at 8:37 PM on June 9, 2009
posted by woodblock100 at 8:37 PM on June 9, 2009
I love how I kept getting stumped about what I was supposed to be accomplishing, but I'd just tinker through, clicking things, and each time it worked I'd be like, "oh, right."
posted by iamkimiam at 9:37 PM on June 9, 2009
posted by iamkimiam at 9:37 PM on June 9, 2009
Reminded me a little of LOOM, in that its very pretty and there's only one way to play the game and you just have to keep clicking around until you find it. Not that that's bad.
posted by pkingdesign at 10:41 PM on June 9, 2009
posted by pkingdesign at 10:41 PM on June 9, 2009
Very nice artwork, but I'd call it an interactive adventure more than a game.
posted by GavinR at 10:43 PM on June 9, 2009
posted by GavinR at 10:43 PM on June 9, 2009
Yeah, agreed, a short but sweet little interactive film with gorgeous art style and groovy music. Awesome.
posted by Happy Dave at 3:44 AM on June 10, 2009
posted by Happy Dave at 3:44 AM on June 10, 2009
This seems to happen a lot with flash games -- really beautiful art direction hooked up with terrible game design. I suppose it happens because the artist wants to make a game, but has only played Myst.
I don't mean to be so harsh, it's good for what it is, but with the slick intro and great (Patapon-y) art direction I was hoping for more.
posted by malphigian at 6:21 AM on June 10, 2009
I don't mean to be so harsh, it's good for what it is, but with the slick intro and great (Patapon-y) art direction I was hoping for more.
posted by malphigian at 6:21 AM on June 10, 2009
I liked it, and yah it's more an interactive story than game. The music loop was pleasent and wasn't too intrusive like other games.
On a side note - what? A whole city's on one generator and they don't have back-up power?!
posted by phyrewerx at 9:57 AM on June 10, 2009
On a side note - what? A whole city's on one generator and they don't have back-up power?!
posted by phyrewerx at 9:57 AM on June 10, 2009
I liked it. I was directed from a blog that emphasized it was easy, short and pretty, though, so I didn't have high expectations for some kind of Grim Fandango-esque adventure game. I agree with the sentiment that this is almost a short film hybridized with a point-and-click adventure game. Appreciated in that light, it's great.
posted by mccarty.tim at 1:45 PM on June 10, 2009
posted by mccarty.tim at 1:45 PM on June 10, 2009
Oh, I do love me the puzzle games. Even with all the hints, it's fun to walk through...
posted by yiftach at 2:46 PM on June 10, 2009
posted by yiftach at 2:46 PM on June 10, 2009
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Also - reminds me of vector park.
posted by Mid at 8:35 PM on June 9, 2009