Half-Life – Singularity Collapse: A short Half-Life fan film
July 14, 2011 4:30 AM   Subscribe

Half-Life – Singularity Collapse, Another fan film based off of the Half-Life Universe, with plentiful special effects and action. Interesting how people continue to make films and be inspired by the world of a game from several years ago.
posted by Kaatridge (26 comments total) 16 users marked this as a favorite
 
That was better than many feature films I've seen.
posted by seanmpuckett at 4:41 AM on July 14, 2011


"...several..."?
posted by Bathtub Bobsled at 4:47 AM on July 14, 2011


I said several because many Half-Life fan films take place in the universe of Half-Life 2, which was released in 2004 and has a world that differs greatly from the first game.
posted by Kaatridge at 4:52 AM on July 14, 2011


That was excellent.
posted by Happy Dave at 4:52 AM on July 14, 2011


Interesting how people continue to make films and be inspired by the world of a game from several years ago.

I am not shocked by this at all. People are still making parody videos about Super Mario Bros. And that was in the 80s. There will always be some one out there doing something creative for something that they love.

**Goes back to work on Excitebike tribute video.**
posted by Fizz at 4:57 AM on July 14, 2011


That was excellent, get the creator on the FX team for the movie.
posted by KaizenSoze at 5:00 AM on July 14, 2011


That was really, really good. Between this and currently playing through Episodes 1 and 2 (I just recently bought them during the Summer Camp Sale), I'm really wanting Episode 3 to come out soon. But it won't. Sigh.
posted by menschlich at 5:13 AM on July 14, 2011


A couple weeks ago I ended up wasting hours looking at cut characters, maps and concepts from half life 2 over at the Combine Overwiki. For a game that has a lot of interesting ideas, they left just as many on the cutting room floor.

What I find more interesting than the fact that people still want to make tributes and parodies of this game is how good it still looks in the intervening years. Looking at something like Call of Duty: Modern Warfare 2, it seems like the only graphical innovations in the last 7 years have been lighting based.

Cool video, but it's no sustitute for HL2 EP3 or even just Half Life 3.
posted by to sir with millipedes at 5:36 AM on July 14, 2011 [1 favorite]


Just makes the wait that much harder. I was praying for a crossover in Portal 2, but no dice.
posted by mean cheez at 5:44 AM on July 14, 2011


Kaatridge: "a game from several years ago."

Thirteen years ago. (And now you feel old.) It has been longer since Half-Life 2 came out than it was between it and the original. It's been almost four years since Episode Two came out, for that matter. I'd be angry if it weren't for how good the Portal games were. I'm happy just letting Gordon go.
posted by Plutor at 5:45 AM on July 14, 2011


I'm happy just letting Gordon go.

Blasphemy! Throw him to the antlions! (These antlions, not these.)
posted by menschlich at 8:43 AM on July 14, 2011 [1 favorite]


Interesting, but not surprising—the Half-Life series is a triumph of world-building and storytelling. I played through HL2 and the episodes last year when they were released for the Mac, and they're aging remarkably well.

It sounds like Valve is moving away from discrete, major releases in favour of steady trickles of content, like they've been doing with TF2 and the Left 4 Dead DLC. I'd bet my last HEV battery we haven't had any news on Episode Three because they're still figuring out how Half-Life fits into their new paradigm.
posted by Zozo at 9:17 AM on July 14, 2011


I wonder if HL3 will be out before Freeman's Mind is finished.
posted by homunculus at 10:13 AM on July 14, 2011 [1 favorite]


I played through HL2 and the episodes last year when they were released for the Mac, and they're aging remarkably well.

I just downloaded the Orange Box for Mac a couple months back. I had HL2 on the X-Box previously and played through the whole thing. This time through I'm taking a break at "We Don't Go To Ravenholm" because it's so freaking intense.
posted by Hoopo at 10:14 AM on July 14, 2011 [1 favorite]


I wonder if HL3 will be out before Freeman's Mind is finished.

I just watched the 3 most recent episodes last night. They appear to be doing a reboot, with his memory mostly wiped from earlier adventures. It might be that they are working their way through an expansion pack or something, but I wouldn't know because I've never played HL or HL2. I don't even have a console or game and I do most of my work on a macbook. I'm mostly watching for the cynicism.
posted by el_lupino at 10:29 AM on July 14, 2011


I think that was all in the game. You finally got caught by the soldiers, and for some reason they failed to actually kill you when they disposed of your body, so you started again with no weapons.
posted by homunculus at 10:45 AM on July 14, 2011


Interesting how people continue to make films and be inspired by the world of a game from several years ago.
posted by Kaatridge


This is because HLII is simply the best game ever. Still. And we want to capture and torture Gabe until he GIVES US HL III, GODDAMMIT.
posted by Decani at 12:37 PM on July 14, 2011 [1 favorite]


Pretty fun, but I preferred the rather more realistic grittiness of the Purchase Brothers' "Escape From City 17"
posted by Decani at 12:49 PM on July 14, 2011 [1 favorite]


i feel like the only person who didn't love HL2. the endless, constant slog through the canals just became too tedious and i clocked out for more interesting games. i hear it got good, but never actually got to that point.

i LOVED the first one, though. played through HL1 a couple of times.
posted by radiosilents at 2:00 PM on July 14, 2011


i feel like the only person who didn't love HL2. the endless, constant slog through the canals just became too tedious and i clocked out for more interesting games.

I've heard this from a couple of people now--I didn't even find the canals to be a particularly long chapter, and you get off the hovercraft a few times to fuck shit up too. You musta got lost or something.
posted by Hoopo at 2:13 PM on July 14, 2011 [2 favorites]


Hoopo: "I've heard this from a couple of people now--I didn't even find the canals to be a particularly long chapter, and you get off the hovercraft a few times to fuck shit up too."

Airboat! It's an airboat! Sorry to be pedantic, but I've seen the vehicle in HL2 referred to as a "hovercraft" or "that hovercraft thing" a lot, and it's surprised me that many people have never heard of an airboat.
posted by brundlefly at 9:33 AM on July 15, 2011 [1 favorite]


My main complaint with HL2* is a few too many monster-hallways.

That, and the fact that I occasionally get really bad simulator sickness and can only play some sections for a very short period of time before I start to feel slightly off.
posted by rmd1023 at 6:20 AM on July 17, 2011


My main complaint with HL2* is a few too many monster-hallways.

Whaaaat? It had a greater variety of environments than any other game of its type I've ever played. Airboats. Rivers. Cars. Dangling on vertiginous bridges. Hopping over rocks and debris on wide beaches.

You want monster hallways, play Doom 3. Now that got tedious real early.
posted by Decani at 2:12 PM on July 17, 2011


Oh, it totally did! I loved it! ... it's just that a few times I'd run into a monster hall and think "oh, okay, a monster hall. kill 'em all and get back to the interesting stuff."

I wonder if the variety of things including large open-space battle areas made the more mundane things stand out more as mundane to me?
posted by rmd1023 at 8:07 AM on July 18, 2011




Wheatley Puppet
posted by homunculus at 1:30 PM on August 10, 2011


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