The problem with trying to obey the traffic laws is that the other cars don't. You might be patiently waiting at a red light when out of nowhere a deranged driver in a Vauxhall Corsa crashes into you, after pinging off a few dozen other cars. If you're lucky, this causes your street sweeper to grind to a halt. There's no realistic collision detection here. More often than not, though, you and the other vehicle both go flying into the sky. It's hard to believe that in the field of actual street cleaning, the sweepers can bounce 40 feet into the air before landing on their side, clipping through the road a bit and then righting themselves. Often, while making your way to a filthy road, you can spy two cars in the distance, bouncing up and down on the spot like motorised space hoppers and then sinking into the floor, never to be seen again. Pedestrians are just as incomprehensible. If you drive into them, they disappear. Much like the cars, they also frequently sink into the floor or walk through flat, untextured walls. If this were a survival horror game then it might even be creepy. But it's not. It's a street cleaning simulator.
The most exciting moment in the game occurs in the final level, when the mayor assigns you to clean up a mess that resembles a mixture of blood, vomit, and soot following a New Year's Eve party. It's the only mission that doesn't follow the exact same formula, and that's only because the stuff you're cleaning up is red.
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