The Chasing the Wish game also included a site Collective Protective Insurance which was an obvious spoof of Collective Detective.
Theres a feedback loop here in which as the solvers get smarter, the puzzles and fictions created by the Gamemakers become more complex and attuned to that environment. Perhaps its like a predator-prey relationship of the online world which, hopefully, just like its counterpart in evolution will produce some wonderfully sublime games.
Of course, some press articles also suggest that these solver communities are a nascent form of collective intelligence in general, the smart mobs which can perhaps focus and solve some real-world issues. This remains to be seen but it is an interesting idea nonetheless. posted by vacapinta at 3:18 PM on March 16, 2003
It's also 1. down, and 2. the first link metameme has ever posted. I smell astroturf... posted by nicwolff at 9:44 PM on March 16, 2003
as potential ways to study collective problem solving dynamics
I think it is still far away. Yes, it is possible to have a model that will explain this particular emergence of cooperation, but everything goes bad when one tries to generalize. There is also the problem of data collection: (1) it is one shot game (data cannot be reproduced); (2) an experiment would not reproduce the same conditions as the original game.
As an interesting note, metafilter, slashdot, k5, etc. can be used for these studies. posted by MzB at 7:13 AM on March 17, 2003
« Older
Fascinating Freedom-minded Frenchmen in US History...
| 15 years ago today Saddam Huss...
Newer »
This thread has been archived and is closed to new comments
The current Cloudmakers.org site is acting as an archive of that promotion, and is now part of the Alternate Reality Gaming Network.
posted by danhon at 3:12 PM on March 16, 2003