Tactics 100 LiveA flash game similar to Final Fantasy Tactics or Ogre Tactics. Spend 100 points to create an 8 unit army and battle it out on a 7x7 grid. Practice against an AI opponent, or face off in multiplayer combat.
posted by boo_radley (21 comments total)
14 users marked this as a favorite
hey, tactics arena looks quite good. Thanks, chasfile. posted by boo_radley at 10:51 AM on June 7, 2007
Wow. I just beat FFT yesterday and woke up this morning wishing there were a sequel.
Literally my first thoughts of the day. Thanks, boo_ posted by Navelgazer at 10:53 AM on June 7, 2007
Ever your faithful servant. posted by ChasFile at 10:54 AM on June 7, 2007
I had things to do. posted by thecaddy at 11:01 AM on June 7, 2007
Tactics Arena is good. I've been an addict for a couple of years, started playing when it first opened. I play under the name "loqzilla" or variations of it. posted by loquacious at 11:02 AM on June 7, 2007
It's excruciatingly slow. Any way to speed up the gameplay? posted by callmejay at 11:21 AM on June 7, 2007
I'll see your 8 unit army, and raise you a maxed-out mage, 5 rangers, and a healer. posted by SaintCynr at 11:32 AM on June 7, 2007
Yeah, I realize now I shouldn't have said it that way. It's constructed according to Taoist principles. My lack of subtlety made it seem base. Thanks. posted by SaintCynr at 12:44 PM on June 7, 2007
I can't figure out how to not lose... I move all of my guys and it tells me I've failed, but the AI never once had a turn O_o... posted by CitrusFreak12 at 1:06 PM on June 7, 2007
Navelgazer, get your hands on Final Fantasy Tactics Advance.... it's very good, I beat it a few weeks ago. To my shame I emulated it, but I'm also very poor. posted by BlackLeotardFront at 1:46 PM on June 7, 2007
This is fun but I'm disappointed you can't level your guys up or change your army in between levels. posted by EndsOfInvention at 1:51 PM on June 7, 2007
It's a bummer that the points you earn in combat can't be reinvested back into the troops... and man is that a slow going game. posted by peeedro at 2:02 PM on June 7, 2007
Advertising level: slightly annoying. Those Gaia Online characters creep me out.
Intro: Obnoxious. I'm sorry, no matter how stirring you try to make your LotR-wannabe musical score, a number counting up to 100 will not be exciting.
Music: Overwrought.
Interface: Annoying (view cannot be rotated, and a misplaced click, easy to make because characters obscure each other all the time, can cause you to move and attack instead of just attack).
Design: Plain and generic, no continuity between levels (you can't build your guys up as you go). A high score feature makes no sense when there's a perfect score so easy to achieve that many people do reach it. (This is true of every flash game I've ever seen that has a community high score function.)
Verdict: Pass. posted by JHarris at 2:16 PM on June 7, 2007
And if you like this kind of game....
Fire Emblem is my favorite example of the genre, it's a real challenge (characters who die -die forever-, there is no revive spell) but not insurmountable. Tactics Ogre is cool (though I prefer Ogre Battle for being a completely different style of game, one that few have copied).
But I find Final Fantasy Tactics, all versions, very annoying. A game that has an entire character class, the Calculator, devoted to abilities that -attack enemies that have ability scores that are multiples of some number- is not for me. posted by JHarris at 2:22 PM on June 7, 2007
It's okay. Toying with the army setup isn't bad, but I'd rather have more points to play with. posted by Pope Guilty at 2:35 PM on June 7, 2007
Aw, man, I thought you meant Ogre tactics...sigh.
Ha! I had the same response. I'd love to play networked Ogre online. There is always BZflag, and
A game that has an entire character class, the Calculator, devoted to abilities that -attack enemies that have ability scores that are multiples of some number- is not for me.
Yeah, FFT and FFTA definitely appeal to the hardcore OCD tactical gamer crowd (like myself... people who keep scores of notes and spreadsheets and pre-plan character development, and so on).
Unfortunately, while FFTA definitely had some promise along those lines, it was just too damn easy. Sure, I could spend a lot of time planning everything out... or I could just screw around. Either way, you won. Past the 30-40% mark that game was so easy it hurt. posted by wildcrdj at 3:40 PM on June 7, 2007
This is great fun . Thx boo ! posted by nola at 5:02 PM on June 7, 2007
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posted by ChasFile at 10:35 AM on June 7, 2007