An encouraging game about matching colors
September 15, 2020 7:33 PM   Subscribe

I Love Hue, Too is a mobile game that should delight any fan of tiled gradients. You re-arrange tiles in a polygon-tile grid to create a gradient. Gameplay video.

Free to play, or $4.99 to remove ads.
Apple App Store
Android Play Store
posted by rebent (16 comments total) 15 users marked this as a favorite
 
Flagged as pandering to the mods.
posted by pwnguin at 7:39 PM on September 15, 2020 [6 favorites]


I have had this for ages - lovely and soothing and satisfying...
posted by PhineasGage at 7:56 PM on September 15, 2020


I posted this because I have been enjoying the heck out of this game. It is BEAUTIFUL.
posted by rebent at 8:06 PM on September 15, 2020 [2 favorites]


Oh man, thank you! I loved the original and am happy to find out about the sequel! (And it’s great!)
posted by jmhodges at 12:09 AM on September 16, 2020


Damn. Now I feel like I have to finish the first one, which was getting increasingly tricky.
posted by pipeski at 3:30 AM on September 16, 2020


Oooh, I love I Love Hue, and the new shapes look neat. And I absolutely have a little moment of pleasure when the game tells me I'm wonderful if I finish the board in fewer than average moves.
posted by gladly at 7:32 AM on September 16, 2020 [2 favorites]


Does anyone else who plays this have a ...thing... happen when the colors are lined up right, where they go from looking flat to looking sort of bumped up? I can't really explain it but my kid asked how I could tell it was right on a board with lots of pink tiles and I couldn't figure out how to tell her they look different to my brain when they're lined up right.
posted by SeedStitch at 7:37 AM on September 16, 2020 [7 favorites]


This looks magnificent, thank you.
posted by Llywelyn at 8:56 AM on September 16, 2020


Absolutely gorgeous. I find games like this so soothing. Thank you for posting!
posted by Majorita at 12:25 PM on September 16, 2020


SeedStitch, YES! For me, when the shapes line up, they sort of get a puffed-up sort of dimensional appearance, almost like they're shaded. Pure magic! For me, that little dopamine burst of satisfaction is one reason this game is so addictive.

I Love Hue has been my favorite for a long time now and it's particularly wonderful to play a round or two in a dark room before bed. I downloaded this new one last night and I'm really enjoying the new version & the varied shapes, and I like how they're including the minimum number of moves needed for that extra bit of challenge.

So glad you posted this, rebent. I never would have found this on my own and I'm liking it immensely.
posted by mochapickle at 1:53 PM on September 16, 2020 [4 favorites]


> Does anyone else who plays this have a ...thing... happen when the colors are lined up right, where they go from looking flat to looking sort of bumped up?

When they're correct they seem to form a sort of bump map, as though each corner was a light source. Since the tiles are uniform in color you have discrete lines where the shade drops in intensity on one side of the line vs the other, so you could easily 'see' a bumpy terrain when arranged as intended.

But I'll be honest, I'm having a hard time seeing it as a game since the puzzle looks so simple. More as an interactive artpiece.
posted by pwnguin at 1:58 PM on September 16, 2020


It gets harder. Much much harder.
posted by hydropsyche at 2:38 PM on September 16, 2020 [1 favorite]


Oh nice! I can share my own "previously," too, ha. I like that the new version offers different shapes earlier in the game, although some are less pleasing to my eyes (I'm looking at you, wonky bow-tie.)

If they ever make Hue Story Three, an idea for a new feature would be an easy mode where, once you stick a tile in the correct spot it would freeze there.
posted by prewar lemonade at 5:02 AM on September 17, 2020 [1 favorite]


I quit playing the first version because I got so far in that I kept running into puzzles where I literally could not distinguish between two tiles ("is this one ... slightly yellower? I don't know") or where I'd put together a gradient but going in the wrong direction, then would have to painstakingly move them all over, and it just became the opposite of fun. I don't see any point in playing a game I don't find fun, so that's when I uninstall something.

I'm enjoying this one so far, but I wonder if their math on "fewest possible moves" is a bit wonky. I'm not a mathematician, much less a mathematician in whatever branch of math this would be, but it seems to me that every move involves swapping two pieces, that the final move will always swap two pieces from the wrong place for each one to the right place for each one, and that any other move will be suboptimal if it doesn't swap at least one of the two pieces into its correct place (unless a later, non-final move swaps two pieces into the correct place). I think I've played a few levels already where I knew I had one or two "surplus"/suboptimal moves which I didn't make up for later, but it still told me that I solved the puzzle in the fewest number of moves possible.
posted by johnofjack at 3:08 PM on September 17, 2020 [1 favorite]


This is great - it's been a millennium since Blendoku 2 released new levels, so this definitely scratches an itch.
posted by prefpara at 4:38 PM on September 17, 2020


This music is incredible.
posted by gucci mane at 11:24 PM on September 17, 2020


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