Tip: Meat is Murder. Tasty, Tasty Murder...
October 24, 2008 3:20 PM   Subscribe

Some more Flash Friday Fun! Edmund McMillen, creator of indie platforming physics-based game darling Gish and "Experimental game" Aether has a new game called Meat Boy, about a chunky block of meat with a face and appendages, he must rescue his girlfriend, Bandaid Girl, from the clutches of the bad guy. To that end, Meat Boy must travel through more than 56 levels spanning four chapters.
posted by Del Far (8 comments total) 8 users marked this as a favorite
argh wall jumping is hard.
posted by GuyZero at 3:28 PM on October 24, 2008

Not bad. I did in fact rage quit on the projectile level. LOL at the premise.
posted by aliasless at 3:44 PM on October 24, 2008

The control scheme is pretty tricky, there's an acceleration component to it that doesn't forgive slow reflexes. Also rage quit on the 2nd salt factory level.
posted by anthill at 3:52 PM on October 24, 2008

That's where I quit anthill...it fun until then. Good premise.
posted by schyler523 at 3:56 PM on October 24, 2008

I really enjoyed this one (finished it a couple of weeks ago, then went back and collected all the band-aids). I did initially quit on the salt factory, and the guided missiles in the Hell levels do get really annoying, but it's definitely one of the best flash games I've played recently. It's has very similar mechanics to N, and I'd played my way through most of that, so it didn't take long to get used to this one.

I think there's two responses that people have to these tricky and frustrating games. Lots of people quit when it gets past a certain point of annoyance. The exact same feeling will make others spend far too many hours beating the damn thing. In some way it's like a personal affront. Neverball is another good example of this.

I should really avoid even starting to play these kinds of games. Between N and Neverball there's at least a hundred hours of my life that I'll never get back. Fortunately, Meat Boy was only a single long evening.
posted by xchmp at 4:36 PM on October 24, 2008

I actually thought they made the wall jumping easier than they had to, since you don't even have to time your spacebar hit with the jump, but rather press it between jumps for a nice continuous climb.

Quit at the salt factory, but not bad. Good music.
posted by Durn Bronzefist at 4:52 PM on October 24, 2008

i wish there was a music = off button.
posted by fuzzypantalones at 7:32 PM on October 24, 2008

meat boy's secret "hot coffee" ending.
posted by juv3nal at 3:31 AM on October 25, 2008

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