Do the Wasteland Boogie
November 27, 2008 9:51 AM   Subscribe

 
I've been watching this over and over again all day at Rock, Paper, Shotgun. There are no words to describe the levels of awesome this video reaches.

Needs more Super Mutants/Ghouls bustin' it.
posted by slimepuppy at 9:59 AM on November 27, 2008


It's awesome. It is also, apparently GAMESGIVING on MeFi. Rock!
posted by WolfDaddy at 10:04 AM on November 27, 2008


that's where i found it, too.. forgot the via.
posted by empath at 10:06 AM on November 27, 2008


For some reason that makes me not want to play the game.
posted by biffa at 10:07 AM on November 27, 2008


For some reason that makes me not want to play the game.

I'm the exact opposite.
posted by Alvy Ampersand at 10:16 AM on November 27, 2008 [1 favorite]


There are no dance moves in the game, they were imported from another game.
posted by empath at 10:21 AM on November 27, 2008


this must be one of those things that would be a lot funnier and more enjoyable if i played the game.
posted by Igor XA at 10:40 AM on November 27, 2008


Apparently this game is set in a dystopian post-apocalyptic world where black people dance no better than whites.
posted by nicwolff at 10:42 AM on November 27, 2008


While this might get some SLYT and "Would I need to be interested in ____ to care about this" flak, it is very nice. Thank you for sharing.
posted by yellowbinder at 10:54 AM on November 27, 2008 [1 favorite]


I love the video, yeah there's no getting the video unless you've played through the game. I could sit here and explain why you don't mess with the Tunnel Snakes, but it is something you absolutely need 3 hours of killing raiders and super mutants to fully appreciate it.

As an aside, I just finished the game and was somewhat disappointed. One of the great this about Fable II is that you actually change the world you live in (spending sprees improve towns, entire town spring up when you invest in them, and so on). Fallout 3, nothing really changed. When I killed the raiders in Evergreen Mills and sprung free the slaves, I was hoping to come back and find the former slaves populating the town. Nope, no they're just running around talking about how scared they are. Stop the vampire attack on the one town up on the freeway? I again expected the residents to repopulate the town, clean up the carnage and become a vibrant outpost again. Nope, quest over. I felt like whether I make good or bad choices, the only thing that changes is how the characters react to me.

The first couple hours were great, really great, but after that, I kept finding myself getting pissed off that to get from point A to point B I'd have to go through another long tunnel fighting ghouls and super mutants. Run up, shotgun to the head, run up, shotgun to the head. Maybe button mashing with a controller vs. a keyboard / mouse is just inherently more fun, I don't know.
posted by geoff. at 11:17 AM on November 27, 2008 [2 favorites]


There are no dance moves in the game, they were imported from another game.

But couldn't they be 'modded' or 'ported' or whatever the hell you kids call it into the proper game?

Frankly, I'd settle for a .gif of that dancing dog.
posted by Alvy Ampersand at 11:25 AM on November 27, 2008


Needs more Super Mutants/Ghouls bustin' it.

On the contrary. It needs fewer ghouls, it needs zero ghouls. The wasteland will not be cleansed until every ghoul has been reduced to glowing ash.
posted by Meatbomb at 11:26 AM on November 27, 2008


Oops, lost some of my previous comment: But couldn't they be 'modded' or 'ported' or whatever the hell you kids call it into the proper game without affecting the playability? Or does importing them mean that you have to choose between post-nuke apocalyptic suspense and ultra fun dance-off?
posted by Alvy Ampersand at 11:34 AM on November 27, 2008


Yeah, there's no reason someone couldn't make the effort to add dancing as some sort of random idle animation for NPCs.

Actually, that'd be kind of great if done right. If you've got your radio on and it's playing music and you're carrying a Funk Motivator around, NPCs within a certain range will be COMPELLED TO DANCE. Take that, raiders! Boogie down, molerat!
posted by cortex at 11:43 AM on November 27, 2008 [8 favorites]


Even the midst of total annihilation and overwhelming odds, the Funk will find a way.
posted by The Whelk at 12:04 PM on November 27, 2008 [2 favorites]


On the contrary. It needs fewer ghouls, it needs zero ghouls. The wasteland will not be cleansed until every ghoul has been reduced to glowing ash.

See? This is why I've decided to only let the Underworld live. Willow was right.
posted by quintessencesluglord at 12:50 PM on November 27, 2008 [2 favorites]


And here I thought that I had wasted too much time with this game, but these guys clearly win.
posted by rokusan at 1:24 PM on November 27, 2008


To echo what geoff says, this is a great game with a weak main plot and a horrifically bad ending. The fact that so many of the irrelevant "side quests" and off-the-track fun are so great is the game's greatest strength, but also a sign of how weak the "main" game is.

Like some (most?) of the GTA games, Fallout is a great, deep, interesting and fun setting, but it's a shame they couldn't tell an interesting story here.

And geoff, there are a couple ways you can literally alter the map (i.e. Megaton) but they're few and far between. I shared your disappointment with how little my actions mattered overall.
posted by rokusan at 1:28 PM on November 27, 2008


OH MY GOD THE DANCING BABY GREW UP AND NUKED THE WORLD
posted by mightygodking at 1:49 PM on November 27, 2008 [2 favorites]


Fallout 3 is eating my brain. It's pretty much the perfect game for me -- post-apocalyptic, free world exploration, blowing shit up real good, humour, the whole thing. Personally, I don't care all that much about the storyline, myself -- I just want a living world to explore, and Fallout 3 is as close as anyone's come to that so far, for me at least. Man, what I'd love to see is releases of new territories that would eventually let you walk (or repair one of the cars or motorcycles and ride) from post-war DC to New York and Chicago and, hell, all the way to California, head-popping road-side mutants as you go.

In many ways the game's not as deep as Oblivion (crafting items and spells and all that elf/dwarf/orc crap that doesn't do all that much for me personally, for example, or the single choice of house depending on whether you decide to go good or evil in your wanderings), with which it shares the same basic engine, but with the announcement a couple of days ago of the full mod toolset and upcoming downloadable content, and given the insane amount of fan-made mod content for Oblivion and earlier Elder Scrolls games, I think I'm going to be cruising the wasteland with ol' Dogmeat at my side for a good long time.

Just give me the ability to level up my skills some more (and baddies that will be challenging at those lofty levels), a big ol' house somewhere besides Megaton to display the cool shit I've scavenged, and more territory to explore and cool items to find, and I'm good. I'm sure all those things are coming down the pipe, either officially, or in fan-made mods (which are already appearing without the toolkit's release).

I love this game a lot.
posted by stavrosthewonderchicken at 5:30 PM on November 27, 2008 [1 favorite]


I'm regretting that I got the 360 version instead of the PC version. Christmas is coming...
posted by papayaninja at 6:13 PM on November 27, 2008


In the 360 version I'm trapped in a game-stopping bug at Jefferson Memorial, waiting for a patch to come out. Dancing is inappropriate. :/
posted by frenetic at 7:08 PM on November 27, 2008


Reminds me of this. I wish I could get back into games; I have digital ADD already... neat vid, though.
posted by Unicorn on the cob at 10:09 PM on November 27, 2008


I've just started the game and I'm loving it so far -- one of the most immersive, alive-feeling worlds I've seen in a game. But what I'm really looking forward to are the mods. Both Oblivion and STALKER had some amazing mods (or more specifically, compilations of mods) that through a huge number of minor tweaks, fixes and additions, completely changed the feel of the games and the worlds they showed, making them rich and alive (as well as polishing and improving the gameplay and fixing bugs).

Fallout 3 is pretty much a cross between those two games, and when it's modded all the way to New Reno and back, it's just going to make me explode with nerdy, apocalyptic fanboyism.
posted by Drexen at 5:57 AM on November 28, 2008


I should have been here days ago, but just noticed the post thanks to a link at the clubhouse. This video is fantastic. The game is fantastic. I would say more, but stav has essentially got me covered. I'm upset that I got the PS3 version, and that's the one that has ZERO in the way of downloadable content coming up. Which is too bad, because I think they've already announced THREE DLC expansions. They could keep that up for YEARS and I'd never get tired of it.
posted by absalom at 7:36 AM on November 28, 2008


I just knew that mysterious stranger was a funky mother fucker the first time he strolled into the room and executed that Supermutant who was refusing to do the right thing and die.

I love this game a lot, but it would be 10 times more if people dancing in the wasteland was a random event on the character going idle. Coming over a hill and seeing a couple of Protectron robots boogieing down would be awesome.

Until I Fat-boy-ed 'em and took their E-cells, that is.

posted by quin at 2:01 PM on November 28, 2008


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