How did the competitive Starcraft community adapt to SC2? Did everyone switch over smoothly, or were there any high-profile loyalists to the old game?It was actually pretty complicated due to the legal issues involved. Basically, in Korea the starcraft leagues ran as a cartel, and Blizzard didn't get any money out of it, due to the way copyright/trademark laws in SK worked. When SC2 came out, it didn't even have a LAN mode, you had to play on blizzard's servers. And on top of that there were some changes to Korean copyright law due to a new trade deal with the U.S. The old guard not only wanted to keep SC1 popular, but actually forbid it's players from even playing SC2.
As for the parody video of esports replay casters, I don't have any plans to make a shitload of these, Yoshi's Cookie or otherwise. I got the idea for a joke, and executed it. There's nothing worse than a forced joke. Also, I'm lame and had to come up with a script for myself by watching and re-watching to get the timing down. Considering the relatively shorter game length and quick pace, I would have to have something like 20x the presence of mind of an actual Starcraft 2 replay caster in order to do that live or even in a few takes without a script.from an Odins Sphere exploration thread.
I didn't make it very clear, but thanks go to pokecapn and medibot for being pcnVegeta and mdbREqoyl in my vid.
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SPOILER FOR THE SIMILARLY CONFUSED: It is neither.
posted by louche mustachio at 11:13 AM on May 22, 2011