"The experiences of women may not be easy to portray in the aggressive world of videogames. If such a game is made - and I hope it is - it will be because its creators demanded to be heard. It will be created because women made it." (Source)
While the vast majority of video game titles are designed primarily by men, women have been a
part of video game development since the earliest arcades. Here are some of their games:
This is not a comprehensive list, but rather a cross section of video games primarily designed by women - classic, modern, AAA-studios, independent, full-featured, and experimental.
Centipede (1980),
Dona Bailey, developer, with Ed Logg. Coin-op arcade/action game where you defend yourself from a long winding centipede as it makes its way to your location.
Interview. [
Play online]
GORF (1981).
Jamie Fenton, developer. Coin-op arcade game similar to Space Invaders, notable for being the first game with multiple scenes/levels and speech synthesis. [
Play Online]
River Raid (1982),
Carol Shaw, developer. Early Atari action game where you control a plane in a top-down shooter/bomber.
Interview. [
Download]
M.U.L.E. (1983),
Danielle Bunten Berry, developer. Four players cooperate and compete in this iconic economic strategy game. [
Play Online]
Shamus (1983,
Catheryn Mataga, developer. A detective searches for an evil robot while clearing rooms of enemies and avoiding certain death. [
Play Online]
King’s Quest (1984),
Roberta Williams, designer and co-founder of
Sierra On-Line. Tongue-in-cheek graphic adventure game where a prince goes on a quest to save the kingdom.
Interview. [
Download Remake][
Play Online]
Plundered Hearts (1987),
Amy Briggs, designer. Published by Infocom. Text adventure/interactive fiction and one of the first romance games. [
Download - requires emulator]
Quest for Glory (1989),
Lori Ann Cole, designer, with Corey Cole. "So you want to be a hero?" Point and click adventure game with light RPG-elements and multiple solutions.
Interview. [
Buy at GOG.com] [
Download Q4G 2 remake]
Conquests of Camelot: The Search for the Grail (1989),
Christy Marx, designer, writer, and director. An adventure game from Sierra with some arcade elements, the player controls King Arthur in his classic tale. [
Download]
Gabriel Knight: Sins of the Father (1993),
Jane Jensen, designer and now co-founder of Pinkerton Road Studios. Noted departure from family-friendly Sierra games as a dark, horror-mystery series in the adventure game genre.
Interview. [
Buy at GOG.com]
Suikoden (1995),
Junko Kawano, designer, with Yoshitaka Murayama. Series of role-playing games centered around the political struggles in overthrowing an empire, with a large array of playable characters. Available on Playstation 1. [
Watch gameplay]
Phantasmagoria (1996), Roberta Williams, designer and co-founder of Sierra On-Line. Interactive psychological horror adventure game using FMV (Full-Motion Video) with live actors, and controversial for highly graphic depictions of gore and rape. [
Buy at GOG.com]
Nancy Drew, series (1998), Megan Gaiser, CEO and founder of
Her Interactive. Mystery adventure series made by women, for women and girls, based on the popular books.
Interview. [Direct Link:
Download Demo]
Worlds Apart (1999),
Suzanne Britton, independent designer and writer. Sci-fi interactive fiction focusing on discovery, not puzzles. [
Download]
Legacy of Kain: Soul Reaver (1999),
Amy Hennig, game director and writer. A vampire-turned-wraith shifts between the material and spiritual realm in this hack and slash game with puzzle elements.
Interview. [
Buy at GOG.com]
Galatea (2000),
Emily Short, independent developer. An interactive fiction (text adventure) where the player talks to an AI, notable for extensive dialogue and multilinear storytelling.
Interview with Emily Short. [
Play Online]
Masquerade (2000),
Kathleen Fischer, independent developer. Interactive fiction romance story. [
Download]
Shadow of Destiny (2001), Junko Kawano, designer, writer, and game director. Adventure game in which the the protagonist travels through time to prevent his own murder. Available on PS2, PSP, and PC. [
Trailer]
Aveyond series [2004], Amanda Fitch, game designer and founder of
Amaranth Games. Award-winning retro-styled role-playing games with many hours of gameplay.
Interview. [
Download Part I]
N: Way of the Ninja (2005),
Mare Sheppard, programmer and designer, with Raigen Burns. Award-winning freeware game that became a successful XBLA/PSP/DS game (N+) about a ninja in a minimalist platforming world inspired by Lode Runner.
Interview. [
Download].
Cloud (2006),
Kellee Santiago, co-founder and president of
thatgamecompany, with Jenova Chen. Student game where a sick child in the hospital imagines himself flying, gathering clouds. Similar to the later
Flower.
TEDx talk. [
Download]
Battle Fantasia (2007),
Emiko Iwasaki, designer and director. Japanese fighting game with a fantastical, storybook style and text-heavy story. Originally designed for arcades, it was ported to 360 and PS3. [
Trailer]
Portal (2007),
Kim Swift, project lead and level designer. Award-winning first-person puzzle game. Originally the student game Narbacular Drop at Digipen. [
Buy on Steam] [
Download Narbacular Drop]
Miss Management (2007), Naomi Clark, freelance designer. Time management game juggling stressed workers in an office environment.
Interview. [
Download trial]
Uncharted: Drake's Fortune (2007), Amy Hennig, game director and writer. Third-person shooter with an Indiana Jones-style plot. Available on PS3. [
Watch Trailer]
Mighty Jill Off (2008),
Anna Antropy, independent developer. Lesbian BDSM-themed tribute to old arcade game Mighty Bomb Jack.
Interview. [
Download]
Little Girl in Underland (2008),
Erin Robinson, independent developer. Adventure game demake where American McGee's Alice falls into the hands of the Soviets. [
Download]
The Path (2009), Auriea Harvey, co-founder of
Tale of Tales with Michael Samyn. A horror game inspired by Little Red Riding Hood - will you stay on the path or be tempted by the forest?
Developer Postmortem. [
Download Demo]
Glitch (2009),
Robin Hunicke, producer and designer. Popular social MMO that recently closed its doors.
Previously.
Marionette (2009),
auriond, independent developer. Point-and-click gothic horror adventure game about a captured sculptor and his host's strange rules. [
Download]
Air Pressure (2010). Bento Smile, independent developer and artist. Short visual novel and subtle, depressing metaphor for addiction. [
Download]
One Eye Open (2010), Caroline VanEseltine, independent developer, with Colin Sandel. Horror interactive fiction in which you are the test subject. [
Play Online]
Gray Matter (2010), Jane Jensen, designer. The veteran designer returns to the classic point-and-click adventure genre with a supernatural mystery. [
Download Demo]
Digital: A Love Story (2010),
Christine Love, independent developer. A tale of love in the days of Apple II, dial-up, and BBS’s with a sci-fi twist, focusing on narrative. [
Download]
Life Flashes By (2010),
Deirdra Kiai, independent developer. Adventure game where the protagonist experiences her life in flashbacks, and coming to terms with what could have been.
Successful kickstarter. [
Download]
The Linear RPG (2010),
Sophie Houlden, independent developer. Humorous game in which the Japanese RPG formula gets reduced to its simplest components. [
Play Online]
Hey Baby (2010), Anonymous. First-person shooter commentary on street harassment. [
Play Online]
Choice of Romance (2010),
Heather Albano, co-writer. Choose your own (romantic) adventure. [
Play Online] Also on Kindle, Android, and iOS.
Transformice (2010),
Melanie Christin, lead designer, with Jean-Baptiste Le Marchand, programmer. You are a mouse and must get the cheese - a multiplayer competitive action-platformer with physics. [
Play Online]
Calories (2010).
Emma Fearon, independent developer. Short but powerful choose your own adventure. [
Play Online (trigger warning)]
Ute (2010),
Lea Shönfelder, independent developer. An experimental cartoon 2D action game about casual sex - and not getting caught. [
Play Online - NSFW]
Don't Take It Personal, Babe, It Just Ain't Your Story (2011), Christina Love, independent developer. "A full length visual novel about the erosion of privacy, gay drama, young sexuality, and the perils of modern online life for a high school literature class." [
Download]
The End of Us (2011),
Chelsea Howe, designer and indie developer, with Michael Molinari. Short art game about comets and friendship. [
Play Online]
Journey (2012), Kellee Santiago, co-founder and president of thatgamecompany, and Jenova Chen. About a character on a journey, the game is notable for its anonymous multiplayer design.
Interview. Available on PSN.
Quantum Conundrum (2012), Kim Swift, director. First-person puzzle-platformer where you play a boy trapped his uncle's multi-dimensional mansion after an unfortunate accident. [
Download Demo]
dys4ia (2012), Anna Antropy, designer and developer. Experimental game and autobiographical exploration of gender dysphoria. [
Play Online]
Personal Trip to the Moon (2012),
VoEC, anonymous developer. A short, personal game "about dysphoria and astronauts". [
Play Online]
Ristorante Amor (2012),
Auto-Cyanide and Camille, independent developers. A recent graduate joins her uncle's Italian restaurant staff and romance develops in this visual novel. [
Download]
Samsara (2012),
Meg Jayanth, independent writer and developer. Interactive fiction about a dream-walker in 18th century India.[
Play Online - requires sign-up]
TRACK+FEEL II (2012),
Rachel Weil, independent developer. A unique homebrew NES game where players encounter glitches and chaos in an attempt to discover the rules. [
Download]
Howling Dogs (2012),
Porpentine, independent developer. Short piece of interactive fiction about virtual reality and isolation.
Interview.[
Play Online]
Long Live the Queen (2012),
Georgina Bensley, independent developer and founder of Hanako Games. Your mother, the queen, has died and left you the throne - and a power struggle - in this visual novel. [
Download demo]
BONUS GAME:
Sissy’s Magical Ponycorn Adventure (2012), Cassandra Creighton, designer.
TED talk. [
Play Online]
EXTRA:
Video games are not your style? Check out some of the women who make tabletop roleplaying games.
posted by hydropsyche at 1:02 PM on December 1, 2012 [1 favorite]